Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
EvilPureDuck
Amaterasu
Level 160
God Stats
4W - 3L
1,673 SR
Queue Stats
169W - 132L
1,615 Elo+
Party 1
Hachiman
Hachiman
I-_MrBurgers_-I
Hachiman
Level 115
God Stats
3W - 4L
1,465 SR
Queue Stats
407W - 404L
1,520 Elo+
Solo
Geb
Geb
SHADOWxSNAK3
Geb
Level 156
God Stats
2W - 4L
1,516 SR
Queue Stats
59W - 66L
1,581 Elo+
Party 1
Bakasura
Bakasura
SorrowsPain0
Bakasura
Level 143
God Stats
1W - 0L
1,689 SR
Queue Stats
35W - 38L
1,576 Elo+
Party 1
Team Averages
Level 146
1,569 SR
1,558 Elo+

VS

Team Averages
Level 110
1,467 SR
1,505 Elo+
Ares
Ares
DeimonDevilBat21
Ares
Level 142
God Stats
18W - 9L
1,762 SR
Queue Stats
142W - 88L
1,689 Elo+
Party 2
King Arthur
King Arthur
Dixieeynormus
King Arthur
Level 106
God Stats
0W - 5L
1,026 SR
Queue Stats
69W - 96L
1,370 Elo+
Party 2
Ishtar
Ishtar
KnottyFurryTwink
Ishtar
Level 68
God Stats
7W - 7L
1,448 SR
Queue Stats
87W - 120L
1,393 Elo+
Party 2
Chronos
Chronos
RobinVilla
Chronos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,603 Elo+
Solo
Persephone
Persephone
gayestagenda
Persephone
Level 89
God Stats
14W - 14L
1,601 SR
Queue Stats
108W - 142L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 5 / 9
10,107
777
20,673
13,260
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
EvilPureDuck
Amaterasu
18
9 / 2 / 3
10,821
832
14,439
22,560
21,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
17
3 / 3 / 10
9,592
738
10,961
12,312
5,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 12
10,070
775
8,554
16,639
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
SorrowsPain0
Bakasura
17
5 / 3 / 4
9,832
756
11,596
13,476
8,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
9,684
745
12,968
22,831
28,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Dixieeynormus
King Arthur
15
3 / 4 / 4
9,200
708
8,635
16,813
13,679
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 7
9,288
714
8,787
13,821
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
RobinVilla
Chronos
16
3 / 4 / 8
9,327
717
11,475
14,049
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
gayestagenda
Persephone
16
2 / 5 / 8
9,603
739
9,433
12,521
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
24
Kills
15
15
Deaths
24
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
5
9
1.9
L
5
5
6
1.6
L
King Arthur
Dixieeynormus
King Arthur
3
4
4
1.25
W
Amaterasu
EvilPureDuck
Amaterasu
9
2
3
5.25
W
Hachiman
3
3
10
2.67
L
2
6
7
0.92
L
Chronos
RobinVilla
Chronos
3
4
8
1.75
W
2
2
12
4
W
Bakasura
SorrowsPain0
Bakasura
5
3
4
2.33
L
Persephone
gayestagenda
Persephone
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,223
Damage
51,298
78,247
Taken
80,035
57,895
Mitigated
62,789
17,242
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,673
1,081
189
2,131
13,260
6,071
239
6,986
6,274
43,264
0
L
12,968
611
672
5,619
22,831
28,384
0
8,080
13,545
18,516
0
L
King Arthur
Dixieeynormus
King Arthur
8,635
1,608
547
1,890
16,813
13,679
138
4,822
10,837
0
20,447
W
Amaterasu
EvilPureDuck
Amaterasu
14,439
5,956
0
8,448
22,560
21,555
270
7,811
14,749
0
44,236
W
Hachiman
10,961
6,247
0
1,873
12,312
5,893
3,381
7,198
5,114
0
36,630
L
8,787
4,363
0
1,379
13,821
6,857
64
5,658
7,718
0
31,452
L
Chronos
RobinVilla
Chronos
11,475
3,949
0
2,794
14,049
8,030
217
7,346
6,682
42,611
0
W
8,554
1,518
0
1,315
16,639
16,265
0
7,300
9,339
14,771
0
W
Bakasura
SorrowsPain0
Bakasura
11,596
7,185
0
3,286
13,476
8,111
204
4,581
8,895
0
26,937
L
Persephone
gayestagenda
Persephone
9,433
378
0
1,276
12,521
5,839
0
3,319
9,017
29,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
47,102
249
Minions Killed
203
0
Camps Cleared
0
1,429,359
Distance Traveled
1,227,200
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,107
777
60
5
0
261,043
1
L
Ares
9,684
745
5
0
0
264,135
1
L
King Arthur
9,200
708
27
2
0
246,794
0
W
Amaterasu
10,821
832
75
6
0
290,489
0
W
Hachiman
9,592
738
47
4
0
277,717
0
L
Ishtar
9,288
714
56
4
0
226,829
1
L
Chronos
9,327
717
75
6
0
247,666
2
W
Geb
10,070
775
15
1
0
293,464
12
W
Bakasura
9,832
756
52
4
0
306,646
0
L
Persephone
9,603
739
40
3
0
241,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role