Player Matchup

Chang'e
Chang'e
asSaSsIn DJ10
Chang'e
Level 47
God Stats
9W - 5L
1,478 SR
Queue Stats
15W - 12L
1,508 Elo+
Party 1
Loki
Loki
blood rush57
Loki
Level 83
God Stats
2W - 0L
1,579 SR
Queue Stats
17W - 15L
1,502 Elo+
Party 1
Ymir
Ymir
oldmangonewi
Ymir
Level 85
God Stats
1W - 0L
1,331 SR
Queue Stats
19W - 20L
1,442 Elo+
Party 1
Team Averages
Level 72
1,463 SR
1,484 Elo+

VS

Team Averages
Level 104
1,515 SR
1,478 Elo+
Guan Yu
Guan Yu
BakedBean007631
Guan Yu
Level 116
God Stats
12W - 13L
1,538 SR
Queue Stats
296W - 306L
1,429 Elo+
Party 2
Merlin
Merlin
Bareknucklebench
Merlin
Level 75
God Stats
9W - 8L
1,456 SR
Queue Stats
10W - 14L
1,507 Elo+
Solo
Charybdis
Charybdis
LittleLuc16
Charybdis
Level 121
God Stats
10W - 6L
1,552 SR
Queue Stats
321W - 286L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 0 / 7
6,840
684
7,973
10,355
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 0 / 4
7,617
762
9,162
9,972
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 4 / 4
7,491
749
8,178
9,679
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
7,042
704
7,464
12,472
13,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 3
6,573
657
8,472
7,888
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LittleLuc16
Charybdis
10
0 / 5 / 2
6,304
630
8,858
10,581
3,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
0
4
3
0.38
L
Charybdis
LittleLuc16
Charybdis
0
5
2
0.2
W
Chang'e
1
0
7
4.5
W
5
0
4
7
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
24,794
30,006
Taken
30,941
12,982
Mitigated
20,555
8,157
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
721
1,617
5,678
12,472
13,549
46
6,332
5,703
0
15,022
L
8,472
1,016
0
519
7,888
3,241
0
4,953
2,773
23,098
0
L
Charybdis
LittleLuc16
Charybdis
8,858
6,952
0
1,164
10,581
3,765
453
4,347
5,760
0
30,360
W
Chang'e
7,973
1,018
1,743
4,260
10,355
3,161
38
3,158
7,007
22,053
0
W
9,162
2,828
0
1,850
9,972
4,939
0
2,329
7,331
0
31,579
W
8,178
2,775
0
304
9,679
4,882
0
3,467
6,024
17,119
1,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
19,919
109
Minions Killed
92
7
Camps Cleared
2
565,317
Distance Traveled
515,850
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,042
704
9
1
1
194,046
3
L
Merlin
6,573
657
39
4
1
167,758
3
L
Charybdis
6,304
630
44
4
0
154,046
1
W
Chang'e
6,840
684
40
4
2
194,615
1
W
Loki
7,617
762
44
4
4
202,472
0
W
Ymir
7,491
749
25
3
1
168,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role