Player Matchup

Arachne
Arachne
ElGríngo
Arachne
Level 129
God Stats
0W - 2L
1,248 SR
Queue Stats
217W - 147L
1,593 Elo+
Party 3
Ao Kuang
Ao Kuang
NoThumbsNate
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,659 Elo+
Party 3
Terra
Terra
ST Elitex
Terra
Level 114
God Stats
1W - 1L
1,806 SR
Queue Stats
33W - 36L
1,408 Elo+
Party 3
Charybdis
Charybdis
ShadowMamba1276
Charybdis
Level 115
God Stats
3W - 5L
1,179 SR
Queue Stats
289W - 238L
1,506 Elo+
Party 3
Scylla
Scylla
Taintcules
Scylla
Level 24
God Stats
5W - 1L
1,690 SR
Queue Stats
152W - 112L
1,514 Elo+
Party 3
Team Averages
Level 97
1,484 SR
1,536 Elo+

VS

Team Averages
Level 129
1,593 SR
1,473 Elo+
Guan Yu
Guan Yu
Mow_MowMow
Guan Yu
Level 146
God Stats
4W - 3L
1,568 SR
Queue Stats
392W - 408L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
QCLEDUCDEMTL
Gilgamesh
Level 119
God Stats
14W - 10L
1,537 SR
Queue Stats
692W - 767L
1,440 Elo+
Party 1
Athena
Athena
claubulosao
Athena
Level 136
God Stats
5W - 0L
1,935 SR
Queue Stats
238W - 243L
1,443 Elo+
Party 2
Zeus
Zeus
feitosao
Zeus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,562 Elo+
Party 2
Eset
Eset
rodrigothaddeo
Eset
Level 148
God Stats
4W - 3L
1,426 SR
Queue Stats
366W - 383L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElGríngo
Arachne
15
2 / 2 / 5
9,423
725
6,198
13,942
15,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
NoThumbsNate
Ao Kuang
15
2 / 4 / 9
9,234
710
6,379
15,638
7,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
ST Elitex
Terra
18
3 / 3 / 8
10,946
842
12,373
21,049
27,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ShadowMamba1276
Charybdis
16
2 / 10 / 6
9,936
764
13,325
18,157
7,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Taintcules
Scylla
17
3 / 4 / 4
10,007
770
9,821
12,476
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mow_MowMow
Guan Yu
17
4 / 3 / 14
10,017
771
12,035
20,896
24,683
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
QCLEDUCDEMTL
Gilgamesh
16
2 / 3 / 16
9,566
736
12,569
20,543
21,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
14
3 / 2 / 9
8,979
691
7,094
15,117
17,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
19
9 / 2 / 11
11,276
867
22,027
9,659
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 10
10,513
809
11,956
12,101
7,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
12
Kills
21
23
Deaths
13
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElGríngo
Arachne
2
2
5
2.25
W
Guan Yu
Mow_MowMow
Guan Yu
4
3
14
3.67
L
Ao Kuang
NoThumbsNate
Ao Kuang
2
4
9
1.63
W
Gilgamesh
QCLEDUCDEMTL
Gilgamesh
2
3
16
3.33
L
Terra
ST Elitex
Terra
3
3
8
2.33
L
Charybdis
ShadowMamba1276
Charybdis
2
10
6
0.5
L
Scylla
Taintcules
Scylla
3
4
4
1.25
W
Athena
3
2
9
3.75
W
Zeus
9
2
11
7.25
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,096
Damage
65,681
81,262
Taken
78,316
63,317
Mitigated
76,542
29,221
Healing
31,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElGríngo
Arachne
6,198
2,636
2,760
5,083
13,942
15,486
0
6,447
7,495
0
9,735
W
Guan Yu
Mow_MowMow
Guan Yu
12,035
251
10,428
6,815
20,896
24,683
39
4,415
16,298
0
19,074
L
Ao Kuang
NoThumbsNate
Ao Kuang
6,379
2,046
1,573
3,917
15,638
7,438
2,468
7,920
7,718
12,588
0
W
Gilgamesh
QCLEDUCDEMTL
Gilgamesh
12,569
1,945
1,929
3,828
20,543
21,480
1,414
7,162
13,103
0
21,030
L
Terra
ST Elitex
Terra
12,373
1,300
2,979
5,694
21,049
27,645
667
10,128
10,921
23,326
0
L
Charybdis
ShadowMamba1276
Charybdis
13,325
5,265
870
2,089
18,157
7,576
585
9,116
9,041
0
27,105
L
Scylla
Taintcules
Scylla
9,821
1,020
1,699
2,557
12,476
5,172
1,265
7,466
5,010
27,582
0
W
Athena
7,094
1,235
1,538
2,015
15,117
17,180
261
5,971
9,020
11,094
0
W
Zeus
22,027
1,104
1,503
787
9,659
5,920
983
4,990
4,579
40,047
0
W
11,956
883
1,376
1,764
12,101
7,279
2,265
5,310
6,743
38,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,546
Gold Earned
50,351
118
Minions Killed
173
0
Camps Cleared
0
1,038,522
Distance Traveled
1,258,688
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,423
725
3
0
0
183,531
0
W
Guan Yu
10,017
771
15
1
0
295,800
0
L
Ao Kuang
9,234
710
12
1
0
218,706
0
W
Gilgamesh
9,566
736
16
1
0
282,049
0
L
Terra
10,946
842
25
2
0
248,677
0
L
Charybdis
9,936
764
26
2
0
182,323
0
L
Scylla
10,007
770
52
4
0
205,285
0
W
Athena
8,979
691
10
1
0
207,665
1
W
Zeus
11,276
867
55
4
0
245,618
0
W
Eset
10,513
809
77
6
0
227,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role