Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
B1g___Meat
Bacchus
Level 106
God Stats
2W - 0L
1,712 SR
Queue Stats
75W - 71L
1,496 Elo+
Solo
Nemesis
Nemesis
FinesseLord_
Nemesis
Level 138
God Stats
2W - 2L
1,353 SR
Queue Stats
316W - 309L
1,515 Elo+
Solo
Geb
Geb
jur5
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,423 Elo+
Solo
Khepri
Khepri
mobarts
Khepri
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 103L
1,402 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,467 Elo+

VS

Team Averages
Level 106
1,546 SR
1,479 Elo+
Zhong Kui
Zhong Kui
JHONJAIROCL18
Zhong Kui
Level 31
God Stats
1W - 1L
1,702 SR
Queue Stats
65W - 84L
1,509 Elo+
Solo
Chernobog
Chernobog
Paratus776
Chernobog
Level 108
God Stats
1W - 3L
1,611 SR
Queue Stats
127W - 115L
1,503 Elo+
Solo
Hera
Hera
Pegullaville
Hera
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 339L
1,469 Elo+
Solo
Sol
Sol
Xanthous1
Sol
Level 160
God Stats
5W - 10L
1,392 SR
Queue Stats
436W - 470L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
luchitoo0099
Gilgamesh
Level 125
God Stats
4W - 4L
1,525 SR
Queue Stats
136W - 136L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
8 / 3 / 2
9,356
936
13,047
9,370
5,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
B1g___Meat
Bacchus
16
5 / 1 / 12
9,745
975
13,771
17,904
18,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
FinesseLord_
Nemesis
15
4 / 1 / 10
8,361
836
8,246
14,412
10,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
jur5
Geb
14
2 / 2 / 11
8,730
873
4,372
9,717
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
mobarts
Khepri
13
0 / 4 / 10
7,528
753
5,967
10,628
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JHONJAIROCL18
Zhong Kui
12
1 / 5 / 5
6,976
698
9,634
9,148
6,457
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Paratus776
Chernobog
12
1 / 5 / 6
7,010
701
8,258
9,941
4,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 3 / 3
7,855
786
12,253
6,038
2,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 3 / 5
8,148
815
11,528
8,047
3,775
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
luchitoo0099
Gilgamesh
13
1 / 3 / 9
7,427
743
8,744
15,656
11,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
19
Kills
10
11
Deaths
19
45
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
3
2
3
W
Bacchus
B1g___Meat
Bacchus
5
1
12
11
W
Nemesis
FinesseLord_
Nemesis
4
1
10
9
L
Zhong Kui
JHONJAIROCL18
Zhong Kui
1
5
5
0.7
L
Chernobog
Paratus776
Chernobog
1
5
6
0.8
L
5
3
3
2.17
L
2
3
5
1.5
W
Geb
jur5
Geb
2
2
11
3.75
L
Gilgamesh
luchitoo0099
Gilgamesh
1
3
9
1.83
W
Khepri
mobarts
Khepri
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
50,417
62,031
Taken
48,830
51,618
Mitigated
29,352
27,122
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,047
3,904
1,036
2,084
9,370
5,453
2,987
5,186
4,184
0
25,516
W
Bacchus
B1g___Meat
Bacchus
13,771
1,289
2,451
8,566
17,904
18,473
206
8,409
9,495
19,760
0
W
Nemesis
FinesseLord_
Nemesis
8,246
2,041
1,010
6,996
14,412
10,465
281
8,457
5,955
0
14,992
L
Zhong Kui
JHONJAIROCL18
Zhong Kui
9,634
1,146
385
1,229
9,148
6,457
0
3,825
5,323
14,591
0
L
Chernobog
Paratus776
Chernobog
8,258
4,757
0
1,148
9,941
4,853
0
5,134
4,807
0
15,485
L
12,253
3,369
729
903
6,038
2,908
0
3,624
2,414
23,946
0
L
11,528
4,213
498
2,661
8,047
3,775
0
4,860
3,187
22,796
0
W
Geb
jur5
Geb
4,372
352
757
1,333
9,717
11,468
432
4,140
5,577
11,000
0
L
Gilgamesh
luchitoo0099
Gilgamesh
8,744
1,950
385
5,218
15,656
11,359
0
6,667
8,989
0
10,373
W
Khepri
mobarts
Khepri
5,967
287
1,194
1,695
10,628
5,759
546
7,223
3,405
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,720
Gold Earned
37,416
94
Minions Killed
87
0
Camps Cleared
0
943,811
Distance Traveled
867,909
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,356
936
41
4
0
156,801
2
W
Bacchus
9,745
975
21
2
0
217,248
0
W
Nemesis
8,361
836
13
1
0
202,149
0
L
Zhong Kui
6,976
698
19
2
0
155,000
1
L
Chernobog
7,010
701
18
2
0
156,364
2
L
Hera
7,855
786
25
3
0
184,639
0
L
Sol
8,148
815
20
2
0
187,625
1
W
Geb
8,730
873
7
1
0
188,157
0
L
Gilgamesh
7,427
743
5
1
0
184,281
2
W
Khepri
7,528
753
12
1
0
179,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role