Player Matchup

Achilles
Achilles
ELiYahBen
Achilles
Level 95
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Nextup100k_
Kuzenbo
Level 26
God Stats
4W - 8L
1,258 SR
Queue Stats
55W - 73L
1,270 Elo+
Party 2
Cernunnos
Cernunnos
iamtrenash
Cernunnos
Level 69
God Stats
22W - 21L
1,421 SR
Queue Stats
60W - 82L
1,294 Elo+
Party 2
Team Averages
Level 63
1,323 SR
1,355 Elo+

VS

Team Averages
Level 49
1,367 SR
1,386 Elo+
Cerberus
Cerberus
MrTacos8384
Cerberus
Level 7
God Stats
1W - 3L
1,469 SR
Queue Stats
2W - 5L
1,602 Elo+
Party 1
Neith
Neith
Pandaicorn28
Neith
Level 76
God Stats
0W - 2L
1,440 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 1
Yu Huang
Yu Huang
PrettyLordJ
Yu Huang
Level 63
God Stats
13W - 33L
1,191 SR
Queue Stats
458W - 660L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELiYahBen
Achilles
15
2 / 1 / 2
10,543
703
9,068
18,585
21,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Nextup100k_
Kuzenbo
15
0 / 0 / 3
10,116
674
10,467
14,927
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
iamtrenash
Cernunnos
15
4 / 0 / 1
10,167
678
17,748
11,019
5,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrTacos8384
Cerberus
12
0 / 4 / 0
9,136
609
9,327
23,115
25,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 1 / 0
9,129
609
11,920
7,256
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
PrettyLordJ
Yu Huang
14
0 / 1 / 1
8,824
588
10,679
11,832
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
ELiYahBen
Achilles
2
1
2
3
L
Cerberus
MrTacos8384
Cerberus
0
4
0
0
W
Kuzenbo
Nextup100k_
Kuzenbo
0
0
3
1.5
L
1
1
0
1
L
Yu Huang
PrettyLordJ
Yu Huang
0
1
1
0.5
W
Cernunnos
iamtrenash
Cernunnos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
31,926
44,531
Taken
42,203
48,592
Mitigated
36,053
13,752
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ELiYahBen
Achilles
9,068
1,580
385
6,317
18,585
21,292
306
7,346
11,239
0
28,088
L
Cerberus
MrTacos8384
Cerberus
9,327
831
0
5,641
23,115
25,616
0
5,975
17,140
28,305
0
W
Kuzenbo
Nextup100k_
Kuzenbo
10,467
3,882
0
2,613
14,927
21,928
150
6,965
7,962
22,337
0
L
11,920
6,921
0
1,804
7,256
4,104
0
1,733
5,523
0
32,939
L
Yu Huang
PrettyLordJ
Yu Huang
10,679
3,640
210
3,386
11,832
6,333
171
3,135
8,697
48,103
0
W
Cernunnos
iamtrenash
Cernunnos
17,748
10,135
0
4,437
11,019
5,372
1,376
6,434
4,585
0
66,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,826
Gold Earned
27,089
161
Minions Killed
219
9
Camps Cleared
2
848,955
Distance Traveled
756,472
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,543
703
28
2
2
290,766
4
L
Cerberus
9,136
609
74
5
1
251,987
2
W
Kuzenbo
10,116
674
28
2
1
307,173
1
L
Neith
9,129
609
62
4
0
238,308
1
L
Yu Huang
8,824
588
83
6
1
266,177
0
W
Cernunnos
10,167
678
105
7
6
251,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role