Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DaGibster
Ne Zha
Level 156
God Stats
21W - 23L
1,602 SR
Queue Stats
157W - 152L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Johnny-The-King
Heimdallr
Level 124
God Stats
2W - 2L
1,294 SR
Queue Stats
37W - 49L
1,395 Elo+
Solo
Sol
Sol
Kittèh
Sol
Level 129
God Stats
2W - 0L
1,268 SR
Queue Stats
86W - 71L
1,595 Elo+
Party 1
Ganesha
Ganesha
RëfLëx
Ganesha
Level 79
God Stats
4W - 6L
1,479 SR
Queue Stats
50W - 47L
1,545 Elo+
Party 1
Team Averages
Level 130
1,429 SR
1,506 Elo+

VS

Team Averages
Level 123
1,648 SR
1,502 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BoJack008
Merlin
Level 94
God Stats
3W - 2L
1,649 SR
Queue Stats
55W - 62L
1,441 Elo+
Solo
Ratatoskr
Ratatoskr
LithiumOD
Ratatoskr
Level 130
God Stats
4W - 6L
1,424 SR
Queue Stats
122W - 120L
1,523 Elo+
Solo
Geb
Geb
MC_HugeHog
Geb
Level 156
God Stats
0W - 1L
1,800 SR
Queue Stats
59W - 50L
1,487 Elo+
Solo
Chaac
Chaac
MrNobody42
Chaac
Level 80
God Stats
4W - 1L
1,868 SR
Queue Stats
98W - 77L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 2 / 12
7,759
776
6,280
10,455
7,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
DaGibster
Ne Zha
15
2 / 1 / 13
8,189
819
7,570
9,856
5,783
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Johnny-The-King
Heimdallr
15
1 / 3 / 5
7,924
792
7,314
9,800
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
18
16 / 3 / 4
10,312
1,031
19,034
14,372
6,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
RëfLëx
Ganesha
14
0 / 0 / 17
8,099
810
6,433
9,743
9,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 3 / 6
7,631
763
9,754
10,141
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
BoJack008
Merlin
14
1 / 5 / 3
7,496
750
7,425
9,245
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
LithiumOD
Ratatoskr
15
4 / 5 / 1
8,051
805
9,850
12,262
5,520
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
6,830
683
6,266
9,670
4,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
3 / 4 / 2
8,191
819
7,934
14,037
9,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
20
Kills
9
9
Deaths
20
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
12
3.5
L
Rama
 
Rama
1
3
6
1.33
L
Merlin
BoJack008
Merlin
1
5
3
0.5
W
Ne Zha
DaGibster
Ne Zha
2
1
13
8.5
W
Heimdallr
Johnny-The-King
Heimdallr
1
3
5
1.17
W
Sol
16
3
4
6
L
Ratatoskr
LithiumOD
Ratatoskr
4
5
1
0.9
L
0
3
2
0.33
L
Chaac
3
4
2
1
W
Ganesha
RëfLëx
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
41,229
54,226
Taken
55,355
35,023
Mitigated
28,659
25,103
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,280
724
6,556
7,072
10,455
7,732
63
1,881
8,574
16,073
0
L
Rama
 
Rama
9,754
8,226
0
1,240
10,141
4,413
0
6,033
4,108
0
23,494
L
Merlin
BoJack008
Merlin
7,425
244
0
908
9,245
4,285
0
6,312
2,933
25,955
0
W
Ne Zha
DaGibster
Ne Zha
7,570
2,044
0
1,706
9,856
5,783
174
2,487
7,369
0
27,484
W
Heimdallr
Johnny-The-King
Heimdallr
7,314
1,830
0
1,839
9,800
4,942
1,553
2,079
7,721
0
33,703
W
Sol
19,034
10,517
0
5,476
14,372
6,721
1,252
3,851
10,521
40,386
0
L
Ratatoskr
LithiumOD
Ratatoskr
9,850
2,248
0
250
12,262
5,520
0
5,325
6,937
0
24,972
L
6,266
235
0
1,278
9,670
4,702
0
5,037
4,633
18,744
0
L
Chaac
7,934
1,349
0
2,685
14,037
9,739
0
9,040
4,997
0
29,544
W
Ganesha
RëfLëx
Ganesha
6,433
642
802
1,652
9,743
9,845
84
3,393
6,350
18,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,283
Gold Earned
38,199
205
Minions Killed
185
0
Camps Cleared
0
1,067,117
Distance Traveled
1,047,517
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,759
776
43
4
0
199,426
0
L
Rama
7,631
763
26
3
0
190,006
4
L
Merlin
7,496
750
35
4
0
182,013
0
W
Ne Zha
8,189
819
44
4
0
242,650
0
W
Heimdallr
7,924
792
61
6
0
200,519
0
W
Sol
10,312
1,031
57
6
0
192,224
1
L
Ratatoskr
8,051
805
52
5
0
245,290
1
L
Geb
6,830
683
19
2
0
208,206
1
L
Chaac
8,191
819
53
5
0
222,002
2
W
Ganesha
8,099
810
0
0
0
232,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role