Player Matchup

Yu Huang
Yu Huang
Calvinman
Yu Huang
Level 155
God Stats
0W - 4L
1,419 SR
Queue Stats
174W - 155L
1,632 Elo+
Party 1
Terra
Terra
Kerrytaz24
Terra
Level 48
God Stats
13W - 11L
1,542 SR
Queue Stats
112W - 121L
1,530 Elo+
Solo
Kali
Kali
Napoleon3500
Kali
Level 156
God Stats
2W - 1L
1,835 SR
Queue Stats
250W - 235L
1,662 Elo+
Party 1
Ymir
Ymir
Spookify
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,850 Elo+
Solo
Medusa
Medusa
aSinisterMagpie
Medusa
Level 41
God Stats
13W - 16L
1,571 SR
Queue Stats
122W - 122L
1,587 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,652 Elo+

VS

Team Averages
Level 56
1,564 SR
1,646 Elo+
Hercules
Hercules
AllHailCale8
Hercules
Level 40
God Stats
2W - 4L
1,799 SR
Queue Stats
56W - 42L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
BackCampBandit69
The Morrigan
Level 27
God Stats
1W - 1L
1,343 SR
Queue Stats
51W - 36L
1,697 Elo+
Party 2
Skadi
Skadi
RimuruxTempest
Skadi
Level 35
God Stats
4W - 0L
1,797 SR
Queue Stats
96W - 28L
1,805 Elo+
Solo
Ne Zha
Ne Zha
WheresMakar8
Ne Zha
Level 38
God Stats
1W - 1L
1,484 SR
Queue Stats
16W - 12L
1,536 Elo+
Party 2
Scylla
Scylla
davinchi8806
Scylla
Level 142
God Stats
11W - 17L
1,395 SR
Queue Stats
345W - 339L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Calvinman
Yu Huang
14
1 / 3 / 6
8,742
486
12,434
8,516
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
11
0 / 4 / 5
7,383
410
6,447
18,009
15,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 5 / 3
9,786
544
12,154
23,204
12,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
0 / 2 / 1
5,811
323
1,296
4,402
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 1
7,604
422
7,778
14,278
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllHailCale8
Hercules
15
2 / 1 / 8
9,688
538
12,441
18,408
16,215
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
BackCampBandit69
The Morrigan
16
3 / 6 / 6
10,336
574
8,755
13,659
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 4
10,637
591
12,530
12,873
4,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
2 / 0 / 8
9,180
510
6,623
13,496
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
3 / 2 / 3
8,569
476
9,068
9,969
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
17
17
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
AllHailCale8
Hercules
2
1
8
6
W
The Morrigan
BackCampBandit69
The Morrigan
3
6
6
1
L
Yu Huang
Calvinman
Yu Huang
1
3
6
1.33
L
Terra
0
4
5
0.63
L
7
5
3
1.7
W
7
2
4
4.5
L
Ymir
0
2
1
0.25
W
Ne Zha
2
0
8
6
L
2
3
1
0.83
W
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
49,417
68,409
Taken
68,405
40,031
Mitigated
44,183
16,610
Healing
19,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AllHailCale8
Hercules
12,441
3,180
0
8,342
18,408
16,215
381
7,040
11,016
0
69,357
W
The Morrigan
BackCampBandit69
The Morrigan
8,755
2,190
0
4,564
13,659
6,406
0
3,794
9,354
72,843
15,286
L
Yu Huang
Calvinman
Yu Huang
12,434
873
0
500
8,516
3,828
0
3,079
5,437
61,013
0
L
Terra
6,447
1,429
3,290
4,867
18,009
15,426
0
4,581
13,428
31,518
0
L
12,154
5,592
0
4,724
23,204
12,378
0
5,808
17,396
0
70,948
W
12,530
5,482
0
1,766
12,873
4,989
5,326
2,219
10,578
0
97,486
L
Ymir
1,296
176
0
918
4,402
2,062
0
211
4,191
13,708
0
W
Ne Zha
6,623
1,160
0
4,222
13,496
12,953
66
2,331
11,043
0
36,444
L
7,778
2,863
0
2,311
14,278
6,337
0
1,617
12,661
0
51,421
W
Scylla
9,068
1,482
0
900
9,969
3,620
792
3,819
5,910
52,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,326
Gold Earned
48,410
381
Minions Killed
572
0
Camps Cleared
0
1,433,983
Distance Traveled
1,647,748
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,688
538
118
7
0
347,004
6
W
The Morrigan
10,336
574
145
8
0
307,888
3
L
Yu Huang
8,742
486
120
7
0
325,454
2
L
Terra
7,383
410
43
2
0
359,506
4
L
Kali
9,786
544
96
5
0
348,201
2
W
Skadi
10,637
591
158
9
0
317,742
6
L
Ymir
5,811
323
37
2
0
89,595
2
W
Ne Zha
9,180
510
42
2
0
344,641
5
L
Medusa
7,604
422
85
5
0
311,227
2
W
Scylla
8,569
476
109
6
0
330,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role