Player Matchup

Lancelot
Lancelot
Drluvmuffin7031
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Bacchus
Bacchus
PrimmSlim5181
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Tiamat
Tiamat
kokookid2
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,185 Elo+

VS

Team Averages
Level 151
1,619 SR
1,361 Elo+
Hou Yi
Hou Yi
Alnkma
Hou Yi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 269L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
SCCP Person
Cabrakan
Level 155
God Stats
5W - 2L
1,743 SR
Queue Stats
128W - 171L
1,302 Elo+
Party 1
Ah Puch
Ah Puch
TiagoRocha2
Ah Puch
Level 151
God Stats
7W - 4L
1,616 SR
Queue Stats
398W - 504L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 7 / 1
6,333
576
3,153
14,490
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
11
0 / 3 / 1
7,150
650
5,178
14,519
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
kokookid2
Tiamat
10
0 / 7 / 1
6,380
580
2,217
10,282
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alnkma
Hou Yi
13
6 / 1 / 9
8,921
811
9,929
10,364
4,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SCCP Person
Cabrakan
13
3 / 0 / 14
9,216
838
6,329
14,894
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
TiagoRocha2
Ah Puch
14
8 / 1 / 9
9,262
842
17,055
6,779
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
0
Kills
17
17
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alnkma
Hou Yi
6
1
9
10.5
L
Lancelot
0
7
1
0.07
L
Bacchus
0
3
1
0.17
W
Cabrakan
SCCP Person
Cabrakan
3
0
14
10
W
Ah Puch
TiagoRocha2
Ah Puch
8
1
9
12.5
L
Tiamat
kokookid2
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,548
Damage
33,313
39,291
Taken
32,037
23,672
Mitigated
20,754
3,427
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alnkma
Hou Yi
9,929
5,889
0
2,774
10,364
4,404
643
2,750
7,520
0
44,111
L
Lancelot
3,153
473
0
924
14,490
5,640
0
8,729
5,761
0
16,173
L
Bacchus
5,178
577
0
1,871
14,519
12,953
0
7,606
6,913
14,575
0
W
Cabrakan
SCCP Person
Cabrakan
6,329
626
0
5,698
14,894
13,277
76
3,373
11,277
16,008
0
W
Ah Puch
TiagoRocha2
Ah Puch
17,055
1,210
0
1,824
6,779
3,073
880
1,429
5,234
40,705
0
L
Tiamat
kokookid2
Tiamat
2,217
712
0
632
10,282
5,079
0
7,847
2,435
13,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
27,399
73
Minions Killed
144
4
Camps Cleared
6
519,549
Distance Traveled
574,963
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,921
811
54
5
5
197,705
1
L
Lancelot
6,333
576
35
3
2
183,252
0
L
Bacchus
7,150
650
19
2
0
186,111
0
W
Cabrakan
9,216
838
20
2
1
203,973
2
W
Ah Puch
9,262
842
70
6
0
173,285
1
L
Tiamat
6,380
580
19
2
2
150,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role