Player Matchup

Jormungandr
Jormungandr
Kaizen27
Jormungandr
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
200W - 208L
1,477 Elo+
Solo
Thoth
Thoth
O miudo
Thoth
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,540 Elo+
Party 2
King Arthur
King Arthur
ToxicTerapin
King Arthur
Level 156
God Stats
0W - 1L
1,302 SR
Queue Stats
8W - 13L
1,629 Elo+
Party 2
Hera
Hera
Weezniz
Hera
Level 118
God Stats
1W - 3L
1,211 SR
Queue Stats
64W - 65L
1,499 Elo+
Party 2
Janus
Janus
jur5
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,454 Elo+
Solo
Team Averages
Level 132
1,403 SR
1,520 Elo+

VS

Team Averages
Level 109
1,464 SR
1,510 Elo+
Ishtar
Ishtar
 
Ishtar
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KatsAndTats
Ne Zha
Level 108
God Stats
11W - 12L
1,362 SR
Queue Stats
415W - 426L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
PandaxDaddy
Nu Wa
Level 87
God Stats
3W - 0L
1,576 SR
Queue Stats
94W - 98L
1,508 Elo+
Solo
Nox
Nox
Quiqy
Nox
Level 97
God Stats
6W - 5L
1,381 SR
Queue Stats
223W - 222L
1,551 Elo+
Party 1
Hades
Hades
jc22yea
Hades
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaizen27
Jormungandr
20
6 / 5 / 10
12,434
777
13,055
33,622
36,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
O miudo
Thoth
19
5 / 9 / 5
11,149
697
11,122
15,590
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ToxicTerapin
King Arthur
17
3 / 9 / 7
10,571
661
15,288
25,372
30,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
Weezniz
Hera
16
2 / 10 / 5
10,327
645
10,784
16,779
6,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
jur5
Janus
19
2 / 7 / 8
11,090
693
14,618
16,977
6,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
5 / 4 / 23
12,103
756
15,404
15,815
8,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
20
5 / 5 / 28
12,086
755
19,064
18,923
23,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 26
12,633
790
23,821
14,219
7,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Quiqy
Nox
18
7 / 4 / 18
11,980
749
14,405
13,879
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hades
jc22yea
Hades
20
16 / 2 / 21
14,072
880
27,983
24,298
21,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
156
18
Kills
40
40
Deaths
18
35
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
4
23
4.13
L
Jormungandr
Kaizen27
Jormungandr
6
5
10
2.2
W
Ne Zha
5
5
28
3.8
L
Thoth
O miudo
Thoth
5
9
5
0.83
W
7
3
26
6.67
W
Nox
Quiqy
Nox
7
4
18
4
L
King Arthur
ToxicTerapin
King Arthur
3
9
7
0.72
L
Hera
Weezniz
Hera
2
10
5
0.45
W
Hades
jc22yea
Hades
16
2
21
13.25
L
Janus
jur5
Janus
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,867
Damage
100,677
108,340
Taken
87,134
86,568
Mitigated
67,183
26,379
Healing
43,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,404
7,249
2,898
3,787
15,815
8,229
3,447
9,589
6,226
0
37,822
L
Jormungandr
Kaizen27
Jormungandr
13,055
1,763
1,277
13,219
33,622
36,373
154
20,592
13,030
32,010
0
W
Ne Zha
19,064
4,050
1,969
2,834
18,923
23,071
331
7,746
11,177
870
33,345
L
Thoth
O miudo
Thoth
11,122
399
474
1,081
15,590
6,808
0
10,406
5,184
29,841
0
W
23,821
6,616
3,229
2,864
14,219
7,549
2,178
10,034
4,185
45,565
0
W
Nox
Quiqy
Nox
14,405
834
4,686
3,248
13,879
7,099
177
8,184
5,695
27,303
0
L
King Arthur
ToxicTerapin
King Arthur
15,288
1,093
729
2,184
25,372
30,677
390
14,460
10,912
0
23,809
L
Hera
Weezniz
Hera
10,784
3,636
741
1,496
16,779
6,012
336
10,296
6,483
24,472
0
W
Hades
jc22yea
Hades
27,983
2,481
5,562
12,177
24,298
21,235
1,170
14,026
10,272
43,886
0
L
Janus
jur5
Janus
14,618
905
2,159
3,019
16,977
6,698
316
11,024
5,953
43,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
62,874
170
Minions Killed
177
0
Camps Cleared
0
1,207,165
Distance Traveled
1,470,417
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,103
756
55
3
0
270,756
0
L
Jormungandr
12,434
777
28
2
0
287,234
0
W
Ne Zha
12,086
755
18
1
0
302,293
4
L
Thoth
11,149
697
44
3
0
234,782
0
W
Nu Wa
12,633
790
46
3
0
291,304
2
W
Nox
11,980
749
29
2
0
295,849
0
L
King Arthur
10,571
661
20
1
0
245,673
0
L
Hera
10,327
645
24
2
0
197,436
1
W
Hades
14,072
880
29
2
0
310,215
0
L
Janus
11,090
693
54
3
0
242,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role