Player Matchup

Tyr
Tyr
A Frisky Hat
Tyr
Level 29
God Stats
5W - 0L
1,813 SR
Queue Stats
183W - 17L
1,993 Elo+
Party 1
Ares
Ares
KingdomHearts41
Ares
Level 157
God Stats
10W - 0L
1,939 SR
Queue Stats
63W - 19L
1,816 Elo+
Party 1
Sol
Sol
TehRivy
Sol
Level 149
God Stats
4W - 0L
1,696 SR
Queue Stats
161W - 64L
1,852 Elo+
Party 1
Team Averages
Level 112
1,816 SR
1,887 Elo+

VS

Team Averages
Level 46
1,651 SR
1,809 Elo+
Cthulhu
Cthulhu
HelpStepDog
Cthulhu
Level 44
God Stats
0W - 1L
1,741 SR
Queue Stats
67W - 25L
1,744 Elo+
Party 2
Thanatos
Thanatos
NerfHogRush
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,772 Elo+
Party 2
Hades
Hades
xHOLYJESUSFISHx
Hades
Level 84
God Stats
0W - 1L
1,713 SR
Queue Stats
116W - 23L
1,911 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
11,980
705
13,499
18,348
19,146
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 1 / 10
12,821
754
15,029
17,566
21,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
17
5 / 3 / 10
11,941
702
17,195
18,730
8,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HelpStepDog
Cthulhu
16
1 / 5 / 5
11,326
666
18,608
19,913
18,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
NerfHogRush
Thanatos
14
5 / 6 / 1
10,585
623
15,143
19,223
8,841
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 6 / 4
9,724
572
10,207
15,730
8,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
Cthulhu
HelpStepDog
Cthulhu
1
5
5
0.7
W
5
1
10
10
L
Thanatos
NerfHogRush
Thanatos
5
6
1
0.92
W
Sol
5
3
10
3.33
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
43,958
54,644
Taken
54,866
49,724
Mitigated
36,388
21,333
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,499
3,353
0
6,230
18,348
19,146
181
9,218
9,130
125
38,669
L
Cthulhu
HelpStepDog
Cthulhu
18,608
2,271
230
4,514
19,913
18,566
0
10,629
9,119
57,062
0
W
15,029
1,094
0
5,504
17,566
21,589
192
11,752
5,814
25,578
0
L
Thanatos
NerfHogRush
Thanatos
15,143
1,968
0
8,898
19,223
8,841
0
10,338
8,885
0
35,227
W
Sol
17,195
7,017
0
9,599
18,730
8,989
2,561
8,408
10,322
49,847
5,586
L
10,207
1,049
1,238
3,645
15,730
8,981
0
9,633
6,097
25,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
31,635
138
Minions Killed
170
4
Camps Cleared
9
895,415
Distance Traveled
921,131
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,980
705
33
2
1
307,244
1
L
Cthulhu
11,326
666
84
5
3
300,659
6
W
Ares
12,821
754
21
1
1
296,084
0
L
Thanatos
10,585
623
42
2
4
329,429
2
W
Sol
11,941
702
84
5
2
292,087
3
L
Hades
9,724
572
44
3
2
291,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role