Player Matchup

Agni
Agni
GangSmiteGang
Agni
Level 35
God Stats
16W - 14L
1,610 SR
Queue Stats
91W - 117L
1,497 Elo+
Solo
Horus
Horus
HeroShedu
Horus
Level 132
God Stats
1W - 0L
1,740 SR
Queue Stats
107W - 99L
1,618 Elo+
Party 2
Skadi
Skadi
MythicGT3
Skadi
Level 67
God Stats
7W - 5L
1,489 SR
Queue Stats
127W - 138L
1,426 Elo+
Solo
Serqet
Serqet
N4mee
Serqet
Level 143
God Stats
2W - 2L
1,297 SR
Queue Stats
98W - 89L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
S1ALER
Baron Samedi
Level 21
God Stats
9W - 8L
1,579 SR
Queue Stats
44W - 63L
1,552 Elo+
Party 2
Team Averages
Level 80
1,543 SR
1,541 Elo+

VS

Team Averages
Level 103
1,610 SR
1,583 Elo+
Danzaburou
Danzaburou
Chruzzo
Danzaburou
Level 133
God Stats
12W - 10L
1,676 SR
Queue Stats
202W - 167L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
GlitzyWheat44
Sun Wukong
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 154L
1,595 Elo+
Party 1
Khepri
Khepri
PeachGorgon8317
Khepri
Level 129
God Stats
12W - 10L
1,739 SR
Queue Stats
170W - 142L
1,599 Elo+
Party 1
Chronos
Chronos
Touchingwall61
Chronos
Level 101
God Stats
6W - 7L
1,637 SR
Queue Stats
79W - 59L
1,609 Elo+
Party 1
Mercury
Mercury
pablotereza
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
7,955
723
9,928
5,089
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
HeroShedu
Horus
13
1 / 0 / 2
7,258
660
5,223
11,169
10,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
MythicGT3
Skadi
14
1 / 3 / 2
7,830
712
7,709
8,443
3,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
N4mee
Serqet
16
7 / 0 / 3
9,050
823
13,002
6,807
4,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
S1ALER
Baron Samedi
15
2 / 2 / 2
7,878
716
3,158
4,958
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chruzzo
Danzaburou
13
2 / 2 / 1
7,560
687
4,900
6,789
3,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GlitzyWheat44
Sun Wukong
13
2 / 1 / 3
7,550
686
6,715
9,908
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 1
7,477
680
3,887
10,506
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 2
7,466
679
6,087
10,353
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
pablotereza
Mercury
11
0 / 3 / 1
6,684
608
3,488
6,485
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chruzzo
Danzaburou
2
2
1
1.25
W
0
0
6
3
L
Sun Wukong
GlitzyWheat44
Sun Wukong
2
1
3
3.5
W
Horus
HeroShedu
Horus
1
0
2
2
W
Skadi
MythicGT3
Skadi
1
3
2
0.67
W
Serqet
N4mee
Serqet
7
0
3
8.5
L
1
1
1
1.5
W
Baron Samedi
S1ALER
Baron Samedi
2
2
2
1.5
L
0
4
2
0.25
L
Mercury
pablotereza
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
25,077
36,466
Taken
44,041
23,117
Mitigated
33,020
9,531
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chruzzo
Danzaburou
4,900
1,613
0
1,737
6,789
3,345
0
2,363
4,369
0
18,475
W
9,928
387
216
1,892
5,089
2,149
0
1,362
3,641
34,337
0
L
Sun Wukong
GlitzyWheat44
Sun Wukong
6,715
709
0
2,180
9,908
11,684
55
3,413
6,495
0
17,598
W
Horus
HeroShedu
Horus
5,223
2,143
956
3,875
11,169
10,448
0
3,395
7,633
0
13,780
W
Skadi
MythicGT3
Skadi
7,709
2,646
0
498
8,443
3,909
1,435
1,147
6,907
0
33,470
W
Serqet
N4mee
Serqet
13,002
3,299
0
490
6,807
4,184
0
2,881
3,844
0
30,733
L
3,887
361
539
3,511
10,506
10,280
0
2,362
7,521
12,975
0
W
Baron Samedi
S1ALER
Baron Samedi
3,158
351
694
910
4,958
2,427
712
611
4,276
23,701
0
L
6,087
1,487
0
498
10,353
5,021
276
2,388
7,761
25,334
1,735
L
Mercury
pablotereza
Mercury
3,488
1,660
0
463
6,485
2,690
0
2,560
3,925
0
10,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
36,737
222
Minions Killed
163
0
Camps Cleared
0
1,157,742
Distance Traveled
929,259
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,560
687
37
3
0
133,797
0
W
Agni
7,955
723
65
6
0
249,763
4
L
Sun Wukong
7,550
686
26
2
0
227,524
0
W
Horus
7,258
660
15
1
0
233,857
5
W
Skadi
7,830
712
56
5
0
188,627
3
W
Serqet
9,050
823
41
4
0
253,255
1
L
Khepri
7,477
680
16
1
0
212,306
0
W
Baron Samedi
7,878
716
45
4
0
232,240
0
L
Chronos
7,466
679
64
6
0
199,630
0
L
Mercury
6,684
608
20
2
0
156,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role