Player Matchup

Sylvanus
Sylvanus
BrandoComando27
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 4
Yu Huang
Yu Huang
FieryTime
Yu Huang
Level 146
God Stats
2W - 3L
1,479 SR
Queue Stats
118W - 110L
1,553 Elo+
Party 3
Hercules
Hercules
ScarPhace
Hercules
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 4
Kali
Kali
TSM SLAYER5918
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,608 Elo+
Party 3
Hou Yi
Hou Yi
a_webb21
Hou Yi
Level 49
God Stats
1W - 4L
1,665 SR
Queue Stats
90W - 98L
1,552 Elo+
Party 3
Team Averages
Level 78
1,529 SR
1,424 Elo+

VS

Team Averages
Level 85
1,495 SR
1,476 Elo+
Mercury
Mercury
Herschmal
Mercury
Level 61
God Stats
22W - 30L
1,426 SR
Queue Stats
100W - 132L
1,351 Elo+
Party 1
Janus
Janus
Pito_rico71
Janus
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 10L
1,641 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ray_5679
Cu Chulainn
Level 155
God Stats
2W - 4L
1,549 SR
Queue Stats
277W - 273L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
axero09
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,326 Elo+
Party 1
Sol
Sol
giuang78
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 163L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 2 / 0
5,585
399
4,003
10,432
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
FieryTime
Yu Huang
12
0 / 3 / 3
7,140
510
8,440
7,762
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ScarPhace
Hercules
9
0 / 6 / 0
5,403
386
3,861
13,281
6,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 2 / 0
7,355
525
5,063
13,043
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
a_webb21
Hou Yi
9
0 / 1 / 0
5,203
372
1,731
7,859
2,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Herschmal
Mercury
13
3 / 1 / 2
7,718
551
4,053
12,842
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 0 / 3
7,587
542
6,677
4,599
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ray_5679
Cu Chulainn
12
4 / 0 / 5
7,886
563
8,456
13,041
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
axero09
Tsukuyomi
14
5 / 2 / 2
8,795
628
9,011
10,345
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 2
7,701
550
8,598
9,102
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
2
0
0
L
Yu Huang
FieryTime
Yu Huang
0
3
3
0.5
W
Mercury
Herschmal
Mercury
3
1
2
4
W
2
0
3
3.5
W
Cu Chulainn
Ray_5679
Cu Chulainn
4
0
5
6.5
L
Hercules
ScarPhace
Hercules
0
6
0
0
L
3
2
0
1.5
L
Hou Yi
a_webb21
Hou Yi
0
1
0
0
W
Tsukuyomi
axero09
Tsukuyomi
5
2
2
3
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
36,795
52,377
Taken
49,929
26,560
Mitigated
23,418
10,040
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,003
1,839
572
2,448
10,432
7,887
0
5,990
4,418
15,459
0
L
Yu Huang
FieryTime
Yu Huang
8,440
1,369
0
1,348
7,762
3,492
508
2,397
5,173
51,850
0
W
Mercury
Herschmal
Mercury
4,053
2,037
0
790
12,842
4,622
0
3,214
9,412
0
57,316
W
6,677
469
0
877
4,599
1,626
894
2,809
1,598
58,306
0
W
Cu Chulainn
Ray_5679
Cu Chulainn
8,456
1,350
2,503
3,937
13,041
9,737
0
2,546
10,411
0
31,932
L
Hercules
ScarPhace
Hercules
3,861
776
0
1,450
13,281
6,436
0
485
12,774
0
20,202
L
5,063
1,816
0
2,478
13,043
5,952
120
2,472
10,387
0
48,304
L
Hou Yi
a_webb21
Hou Yi
1,731
639
0
1,744
7,859
2,793
0
3,290
4,569
0
30,389
W
Tsukuyomi
axero09
Tsukuyomi
9,011
2,817
0
3,095
10,345
4,187
2,229
1,033
9,266
0
59,920
W
8,598
3,976
0
5,869
9,102
3,246
805
2,303
6,799
71,838
4,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
39,687
288
Minions Killed
451
0
Camps Cleared
0
1,294,840
Distance Traveled
1,360,885
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,585
399
14
1
0
236,336
0
L
Yu Huang
7,140
510
106
8
0
248,854
5
W
Mercury
7,718
551
95
7
0
329,622
2
W
Janus
7,587
542
101
7
0
276,073
1
W
Cu Chulainn
7,886
563
31
2
0
279,546
6
L
Hercules
5,403
386
26
2
0
253,984
2
L
Kali
7,355
525
90
6
0
293,077
3
L
Hou Yi
5,203
372
52
4
0
262,589
0
W
Tsukuyomi
8,795
628
96
7
0
249,744
0
W
Sol
7,701
550
128
9
0
225,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role