Player Matchup

Ra
Ra
Chem-123
Ra
Level 146
God Stats
22W - 12L
1,674 SR
Queue Stats
480W - 492L
1,490 Elo+
Solo
Lancelot
Lancelot
GhostRagna
Lancelot
Level 126
God Stats
3W - 2L
1,539 SR
Queue Stats
64W - 60L
1,520 Elo+
Party 2
Atlas
Atlas
MockTheVoid
Atlas
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 3
Anhur
Anhur
Papi Kirito
Anhur
Level 99
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 3
Gilgamesh
Gilgamesh
xghostelfox
Gilgamesh
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 23L
1,381 Elo+
Party 2
Team Averages
Level 112
1,493 SR
1,357 Elo+

VS

Team Averages
Level 90
1,496 SR
1,472 Elo+
Discordia
Discordia
PamperWater
Discordia
Level 83
God Stats
9W - 10L
1,533 SR
Queue Stats
157W - 192L
1,433 Elo+
Party 4
Lancelot
Lancelot
TezzyT94
Lancelot
Level 62
God Stats
5W - 7L
1,276 SR
Queue Stats
103W - 132L
1,453 Elo+
Party 4
Ymir
Ymir
Trillziller
Ymir
Level 86
God Stats
49W - 31L
1,621 SR
Queue Stats
58W - 45L
1,525 Elo+
Party 1
Nox
Nox
VoltaicRay
Nox
Level 152
God Stats
56W - 63L
1,562 SR
Queue Stats
258W - 245L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
sneakerheadty
Cernunnos
Level 65
God Stats
2W - 5L
1,491 SR
Queue Stats
158W - 167L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,328
622
6,750
9,234
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
GhostRagna
Lancelot
15
4 / 1 / 8
8,797
586
10,013
11,196
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 7
7,971
531
2,864
5,785
4,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 0 / 2
8,161
544
5,578
7,682
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
xghostelfox
Gilgamesh
13
3 / 2 / 5
8,275
552
4,031
8,765
6,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PamperWater
Discordia
12
0 / 5 / 0
6,265
418
5,261
7,257
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
TezzyT94
Lancelot
9
0 / 2 / 1
5,796
386
2,227
9,647
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
5,861
391
2,245
9,237
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 4 / 0
6,605
440
2,557
6,730
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
sneakerheadty
Cernunnos
10
0 / 3 / 0
6,229
415
6,325
8,189
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
3
3
Deaths
17
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Lancelot
GhostRagna
Lancelot
4
1
8
8
W
2
0
7
5.5
L
Discordia
PamperWater
Discordia
0
5
0
0
W
3
0
2
4
L
Lancelot
TezzyT94
Lancelot
0
2
1
0.25
L
0
3
0
0
L
3
4
0
0.75
L
Cernunnos
sneakerheadty
Cernunnos
0
3
0
0
W
Gilgamesh
xghostelfox
Gilgamesh
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
18,615
42,662
Taken
41,060
24,003
Mitigated
18,408
13,723
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,750
389
1,269
3,854
9,234
4,334
1,359
4,349
4,885
80,179
0
W
Lancelot
GhostRagna
Lancelot
10,013
2,416
0
501
11,196
5,252
678
2,216
8,980
0
73,786
W
2,864
867
2,934
1,608
5,785
4,815
441
1,277
4,508
21,554
0
L
Discordia
PamperWater
Discordia
5,261
0
0
0
7,257
2,611
282
2,633
4,624
47,007
0
W
5,578
2,682
0
2,638
7,682
2,835
0
293
7,389
0
66,253
L
Lancelot
TezzyT94
Lancelot
2,227
958
0
348
9,647
3,694
0
1,991
7,656
0
35,577
L
2,245
252
75
2,281
9,237
6,727
0
2,574
6,663
14,467
0
L
2,557
387
0
619
6,730
2,866
0
760
5,970
36,276
0
L
Cernunnos
sneakerheadty
Cernunnos
6,325
3,197
0
1,888
8,189
2,510
99
1,735
6,454
0
48,872
W
Gilgamesh
xghostelfox
Gilgamesh
4,031
852
0
919
8,765
6,767
1,256
1,928
6,837
79
46,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,532
Gold Earned
30,756
490
Minions Killed
309
0
Camps Cleared
0
1,518,382
Distance Traveled
1,209,075
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,328
622
126
8
0
306,474
3
W
Lancelot
8,797
586
122
8
0
367,181
1
W
Atlas
7,971
531
28
2
0
273,197
3
L
Discordia
6,265
418
66
4
0
236,579
3
W
Anhur
8,161
544
126
8
0
274,924
0
L
Lancelot
5,796
386
61
4
0
290,872
0
L
Ymir
5,861
391
23
2
0
246,319
1
L
Nox
6,605
440
77
5
0
202,605
0
L
Cernunnos
6,229
415
82
5
0
232,700
1
W
Gilgamesh
8,275
552
88
6
0
296,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role