Player Matchup

Chang'e
Chang'e
FeedNCry
Chang'e
Level 160
God Stats
8W - 1L
1,838 SR
Queue Stats
147W - 125L
1,616 Elo+
Party 2
Jormungandr
Jormungandr
Gaazhagens
Jormungandr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 167L
1,513 Elo+
Party 2
Nemesis
Nemesis
Glycosylate
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,612 Elo+
Party 2
Ratatoskr
Ratatoskr
iTz-Just-N8
Ratatoskr
Level 86
God Stats
17W - 19L
1,488 SR
Queue Stats
474W - 513L
1,324 Elo+
Solo
Neith
Neith
o Kimchii
Neith
Level 106
God Stats
3W - 2L
1,487 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 2
Team Averages
Level 122
1,563 SR
1,486 Elo+

VS

Team Averages
Level 122
1,528 SR
1,472 Elo+
Raijin
Raijin
AssassinMario21
Raijin
Level 151
God Stats
1W - 3L
1,390 SR
Queue Stats
466W - 412L
1,498 Elo+
Party 1
Nike
Nike
Brandon123111
Nike
Level 143
God Stats
5W - 6L
1,689 SR
Queue Stats
64W - 54L
1,543 Elo+
Solo
Cupid
Cupid
PatyJacobsen
Cupid
Level 86
God Stats
3W - 7L
1,421 SR
Queue Stats
27W - 33L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sin_Full42
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,551 SR
Queue Stats
231W - 249L
1,425 Elo+
Solo
Awilix
Awilix
enlightened-lord
Awilix
Level 160
God Stats
27W - 23L
1,587 SR
Queue Stats
365W - 330L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeedNCry
Chang'e
20
10 / 2 / 6
12,653
603
22,414
21,983
9,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Gaazhagens
Jormungandr
16
0 / 1 / 11
10,240
488
9,838
17,402
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Glycosylate
Nemesis
18
1 / 3 / 1
11,125
530
14,555
20,220
15,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
iTz-Just-N8
Ratatoskr
17
5 / 4 / 3
10,882
518
8,057
18,730
8,280
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
o Kimchii
Neith
17
3 / 2 / 2
10,711
510
4,367
9,616
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,629
506
10,886
18,865
9,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 1 / 1
11,138
530
11,412
19,071
18,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 3
10,073
480
11,242
13,927
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Sin_Full42
Morgan Le Fay
16
2 / 1 / 3
9,816
467
12,788
12,554
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 1
10,267
489
6,709
21,399
9,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
12
12
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
2
1
1
2.5
W
Chang'e
FeedNCry
Chang'e
10
2
6
6.5
W
Jormungandr
Gaazhagens
Jormungandr
0
1
11
5.5
W
Nemesis
Glycosylate
Nemesis
1
3
1
0.5
L
1
5
3
0.5
L
Morgan Le Fay
Sin_Full42
Morgan Le Fay
2
1
3
3.5
L
5
6
1
0.92
W
Ratatoskr
iTz-Just-N8
Ratatoskr
5
4
3
1.63
W
Neith
o Kimchii
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,231
Damage
53,037
87,951
Taken
85,816
56,205
Mitigated
49,815
31,154
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,886
1,646
133
2,147
18,865
9,114
1,199
10,585
7,838
79,258
0
L
11,412
1,651
0
1,250
19,071
18,464
0
2,206
16,865
0
96,207
W
Chang'e
FeedNCry
Chang'e
22,414
1,662
2,067
12,780
21,983
9,111
0
10,706
10,841
114,654
1,110
W
Jormungandr
Gaazhagens
Jormungandr
9,838
2,046
0
4,299
17,402
17,520
77
6,779
10,431
62,350
0
W
Nemesis
Glycosylate
Nemesis
14,555
7,331
0
7,729
20,220
15,708
1,147
1,322
18,898
0
102,221
L
11,242
6,193
226
3,473
13,927
6,739
3,088
6,590
7,267
0
72,447
L
Morgan Le Fay
Sin_Full42
Morgan Le Fay
12,788
1,452
498
4,254
12,554
5,977
206
5,912
6,518
76,628
3,268
L
6,709
2,630
0
1,120
21,399
9,521
1,333
6,007
15,166
0
73,842
W
Ratatoskr
iTz-Just-N8
Ratatoskr
8,057
1,803
0
1,063
18,730
8,280
0
2,110
16,596
0
80,954
W
Neith
o Kimchii
Neith
4,367
861
0
3,216
9,616
5,586
1,675
1,818
7,798
0
87,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,611
Gold Earned
51,923
715
Minions Killed
633
0
Camps Cleared
0
2,101,574
Distance Traveled
2,009,105
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,629
506
142
7
0
338,180
8
L
Nike
11,138
530
161
8
0
420,557
3
W
Chang'e
12,653
603
170
8
0
406,242
2
W
Jormungandr
10,240
488
87
4
0
411,834
0
W
Nemesis
11,125
530
192
9
0
439,549
4
L
Cupid
10,073
480
115
5
0
366,491
5
L
Morgan Le Fay
9,816
467
112
5
0
437,634
3
L
Awilix
10,267
489
103
5
0
446,243
7
W
Ratatoskr
10,882
518
106
5
0
484,266
0
W
Neith
10,711
510
160
8
0
359,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role