Player Matchup

Sylvanus
Sylvanus
Gold V
Gaganovec
Sylvanus
Gold V
Level 145
God Stats
1W - 1L
1,695 SR
Queue Stats
8W - 2L
1,689 MMR
Party 1
Ishtar
Ishtar
Silver II
HetzaAkrI
Ishtar
Silver II
Level 156
God Stats
1W - 0L
1,510 SR
Queue Stats
22W - 13L
1,528 MMR
Party 1
Chang'e
Chang'e
Gold I
KeKs576
Chang'e
Gold I
Level 128
God Stats
3W - 1L
1,677 SR
Queue Stats
20W - 10L
1,863 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,627 SR
1,693 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,542 SR
1,603 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze V
YoutuberCdog
Mulan
Bronze V
Level 127
God Stats
0W - 1L
1,332 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Izanami
Izanami
Gold III
alealcala
Izanami
Gold III
Level 120
God Stats
2W - 1L
1,795 SR
Queue Stats
7W - 12L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaganovec
Sylvanus
14
1 / 1 / 16
10,098
777
6,824
21,674
22,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
HetzaAkrI
Ishtar
15
11 / 2 / 5
10,752
827
23,979
16,574
8,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
KeKs576
Chang'e
16
5 / 0 / 11
9,919
763
8,998
12,315
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesBaron SamediFenrirAh Muzen CabThoth

VS

Bans
AresSobekGilgameshHorusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 4 / 2
7,919
609
12,178
9,448
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 7 / 0
8,756
674
14,143
21,388
17,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
alealcala
Izanami
12
0 / 6 / 1
7,622
586
11,051
14,548
5,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
17
Kills
3
3
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
2
0.25
W
Sylvanus
Gaganovec
Sylvanus
1
1
16
9
W
Ishtar
HetzaAkrI
Ishtar
11
2
5
6.75
W
Chang'e
KeKs576
Chang'e
5
0
11
10.5
L
3
7
0
0.43
L
Izanami
alealcala
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,801
Damage
37,372
50,563
Taken
45,384
35,849
Mitigated
26,001
32,470
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,178
777
147
1,106
9,448
3,223
0
1,646
7,802
37,715
0
W
Sylvanus
Gaganovec
Sylvanus
6,824
1,293
6,042
11,145
21,674
22,106
556
5,194
16,480
18,524
0
W
Ishtar
HetzaAkrI
Ishtar
23,979
15,309
0
1,565
16,574
8,248
1,573
4,641
11,933
0
55,794
W
Chang'e
KeKs576
Chang'e
8,998
1,223
7,280
6,438
12,315
5,495
1,370
2,847
9,468
43,518
0
L
14,143
3,465
0
4,674
21,388
17,343
0
8,151
13,237
247
25,076
L
Izanami
alealcala
Izanami
11,051
8,138
0
1,336
14,548
5,435
175
6,187
8,361
0
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
24,297
150
Minions Killed
161
6
Camps Cleared
5
708,431
Distance Traveled
705,882
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,919
609
64
5
3
242,056
5
W
Sylvanus
10,098
777
26
2
1
249,693
4
W
Ishtar
10,752
827
47
4
2
211,519
3
W
Chang'e
9,919
763
77
6
3
247,219
4
L
Mulan
8,756
674
30
2
0
241,468
4
L
Izanami
7,622
586
67
5
2
222,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role