Player Matchup

Geb
Geb
CANTABRO1997
Geb
Level 144
God Stats
5W - 2L
1,488 SR
Queue Stats
149W - 73L
1,716 Elo+
Party 2
Chang'e
Chang'e
DragisRex
Chang'e
Level 159
God Stats
2W - 0L
1,963 SR
Queue Stats
588W - 346L
1,746 Elo+
Party 2
Chaac
Chaac
Randomname12345
Chaac
Level 160
God Stats
1W - 0L
1,502 SR
Queue Stats
535W - 294L
1,776 Elo+
Party 2
Nu Wa
Nu Wa
Roxina1610
Nu Wa
Level 38
God Stats
19W - 6L
1,607 SR
Queue Stats
145W - 57L
1,759 Elo+
Party 2
Loki
Loki
Superpila92
Loki
Level 160
God Stats
10W - 0L
1,880 SR
Queue Stats
161W - 59L
1,781 Elo+
Party 2
Team Averages
Level 132
1,688 SR
1,756 Elo+

VS

Team Averages
Level 44
1,495 SR
1,643 Elo+
Olorun
Olorun
Judifede
Olorun
Level 44
God Stats
1W - 1L
1,314 SR
Queue Stats
11W - 18L
1,503 Elo+
Solo
Neith
Neith
Kingdon12
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 1
Aphrodite
Aphrodite
Pureness99
Aphrodite
Level 47
God Stats
11W - 5L
1,695 SR
Queue Stats
123W - 72L
1,640 Elo+
Party 3
Thanatos
Thanatos
Schabernackig
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 1
Artemis
Artemis
Seliene
Artemis
Level 120
God Stats
9W - 15L
1,465 SR
Queue Stats
206W - 225L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
8,985
817
6,132
8,469
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
DragisRex
Chang'e
16
4 / 0 / 16
9,135
830
11,675
7,875
3,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 8
9,343
849
18,613
16,217
11,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
16
6 / 0 / 17
9,288
844
14,582
7,684
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 0 / 12
9,217
838
13,272
10,247
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Judifede
Olorun
14
0 / 5 / 2
8,011
728
5,375
15,762
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Kingdon12
Neith
11
0 / 8 / 0
6,566
597
3,002
11,172
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Pureness99
Aphrodite
16
2 / 2 / 0
8,848
804
8,699
14,836
7,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Schabernackig
Thanatos
12
1 / 10 / 0
7,074
643
2,064
16,233
6,738
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Seliene
Artemis
13
0 / 5 / 1
7,186
653
8,129
13,416
5,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
6
30
Kills
3
3
Deaths
30
64
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Chang'e
DragisRex
Chang'e
4
0
16
12
L
Olorun
Judifede
Olorun
0
5
2
0.2
L
Neith
Kingdon12
Neith
0
8
0
0
L
Aphrodite
Pureness99
Aphrodite
2
2
0
1
W
9
2
8
6.5
W
Nu Wa
6
0
17
14.5
L
Thanatos
Schabernackig
Thanatos
1
10
0
0.1
L
Artemis
Seliene
Artemis
0
5
1
0.1
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,274
Damage
27,269
50,492
Taken
71,419
30,817
Mitigated
30,367
18,315
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,132
443
0
1,627
8,469
7,730
0
915
7,554
9,563
0
W
Chang'e
DragisRex
Chang'e
11,675
695
4,135
4,587
7,875
3,600
388
2,330
5,545
33,332
0
L
Olorun
Judifede
Olorun
5,375
2,463
401
5,016
15,762
6,288
0
5,591
10,171
32,526
0
L
Neith
Kingdon12
Neith
3,002
1,614
0
266
11,172
4,751
0
5,856
5,316
0
6,681
L
Aphrodite
Pureness99
Aphrodite
8,699
611
4,163
8,183
14,836
7,359
0
6,543
8,293
41,445
0
W
18,613
3,539
0
4,872
16,217
11,537
682
5,535
10,682
0
41,321
W
Nu Wa
14,582
2,188
0
690
7,684
3,234
475
2,582
5,102
38,090
0
L
Thanatos
Schabernackig
Thanatos
2,064
297
0
1,892
16,233
6,738
0
7,151
9,082
0
6,975
L
Artemis
Seliene
Artemis
8,129
1,834
0
302
13,416
5,231
0
7,248
6,168
0
26,388
W
13,272
3,322
0
2,404
10,247
4,716
0
2,712
7,535
0
46,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
37,685
239
Minions Killed
179
0
Camps Cleared
0
1,258,127
Distance Traveled
999,059
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,985
817
6
1
0
250,187
0
W
Chang'e
9,135
830
60
5
0
253,109
3
L
Olorun
8,011
728
53
5
0
203,787
2
L
Neith
6,566
597
10
1
0
171,167
0
L
Aphrodite
8,848
804
74
7
0
229,534
5
W
Chaac
9,343
849
64
6
0
249,925
1
W
Nu Wa
9,288
844
41
4
0
231,277
0
L
Thanatos
7,074
643
10
1
0
197,016
0
L
Artemis
7,186
653
32
3
0
197,555
1
W
Loki
9,217
838
68
6
0
273,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role