Player Matchup

Cerberus
Cerberus
FernandoXD777
Cerberus
Level 126
God Stats
2W - 5L
1,428 SR
Queue Stats
119W - 105L
1,470 Elo+
Solo
Izanami
Izanami
Maryjane4205331
Izanami
Level 85
God Stats
13W - 9L
1,471 SR
Queue Stats
118W - 138L
1,372 Elo+
Solo
Ao Kuang
Ao Kuang
NuclearTc99m
Ao Kuang
Level 60
God Stats
24W - 27L
1,511 SR
Queue Stats
240W - 237L
1,423 Elo+
Solo
Achilles
Achilles
lifeless_Ronin
Achilles
Level 81
God Stats
14W - 7L
1,687 SR
Queue Stats
296W - 285L
1,462 Elo+
Solo
Vulcan
Vulcan
zooXgang
Vulcan
Level 148
God Stats
112W - 76L
1,564 SR
Queue Stats
209W - 205L
1,463 Elo+
Solo
Team Averages
Level 100
1,532 SR
1,438 Elo+

VS

Team Averages
Level 102
1,491 SR
1,448 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DRAG ANGLELV
Persephone
Level 66
God Stats
1W - 0L
1,401 SR
Queue Stats
11W - 10L
1,400 Elo+
Solo
Osiris
Osiris
DoonieMan1
Osiris
Level 121
God Stats
4W - 2L
1,569 SR
Queue Stats
244W - 220L
1,451 Elo+
Party 1
Artemis
Artemis
Kn1ght_O_Gold6
Artemis
Level 157
God Stats
2W - 4L
1,474 SR
Queue Stats
172W - 164L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
PrinceMark21
Sun Wukong
Level 59
God Stats
8W - 7L
1,508 SR
Queue Stats
137W - 133L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FernandoXD777
Cerberus
16
2 / 4 / 4
10,099
459
8,210
26,950
28,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 1
9,323
424
7,494
15,209
6,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
NuclearTc99m
Ao Kuang
15
4 / 6 / 0
9,568
435
9,488
23,691
10,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
16
3 / 2 / 0
10,140
461
14,738
21,186
27,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
zooXgang
Vulcan
16
1 / 2 / 2
9,699
441
18,945
14,212
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 1 / 8
10,731
488
11,348
19,459
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
DRAG ANGLELV
Persephone
14
0 / 7 / 2
9,539
434
14,346
12,897
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
DoonieMan1
Osiris
20
12 / 1 / 3
12,875
585
21,557
23,435
16,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 2 / 7
11,440
520
14,730
12,614
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
PrinceMark21
Sun Wukong
16
0 / 0 / 7
10,119
460
11,487
15,958
12,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
18
18
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
8
7
W
Persephone
DRAG ANGLELV
Persephone
0
7
2
0.14
W
Osiris
DoonieMan1
Osiris
12
1
3
13.5
L
Cerberus
FernandoXD777
Cerberus
2
4
4
1
W
3
2
7
3.25
L
1
4
1
0.38
L
Ao Kuang
NuclearTc99m
Ao Kuang
4
6
0
0.67
W
Sun Wukong
PrinceMark21
Sun Wukong
0
0
7
3.5
L
Achilles
3
2
0
1.5
L
Vulcan
zooXgang
Vulcan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,875
Damage
73,468
101,248
Taken
84,363
79,535
Mitigated
59,234
28,998
Healing
23,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,348
3,345
0
5,468
19,459
18,907
551
8,954
10,505
38,850
4,464
W
Persephone
DRAG ANGLELV
Persephone
14,346
819
15
1,711
12,897
5,309
769
9,343
3,550
69,494
0
W
Osiris
DoonieMan1
Osiris
21,557
8,691
0
4,824
23,435
16,865
1,536
12,161
11,274
0
123,276
L
Cerberus
FernandoXD777
Cerberus
8,210
430
0
7,345
26,950
28,596
0
8,730
18,012
43,268
0
W
14,730
6,702
0
3,507
12,614
6,056
3,216
2,568
10,046
0
111,783
L
7,494
5,711
0
6,199
15,209
6,146
1,138
1,149
14,060
0
80,915
L
Ao Kuang
NuclearTc99m
Ao Kuang
9,488
2,384
0
8,492
23,691
10,861
0
3,256
20,335
75,195
0
W
Sun Wukong
PrinceMark21
Sun Wukong
11,487
2,289
0
8,071
15,958
12,097
0
3,795
12,163
0
70,103
L
Achilles
14,738
2,091
0
3,276
21,186
27,859
0
3,288
17,805
179
73,350
L
Vulcan
zooXgang
Vulcan
18,945
7,151
0
3,686
14,212
6,073
448
8,260
5,548
105,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
54,704
601
Minions Killed
648
0
Camps Cleared
0
2,046,517
Distance Traveled
2,200,485
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,731
488
58
3
0
460,906
17
W
Persephone
9,539
434
134
6
0
357,822
3
W
Osiris
12,875
585
168
8
0
534,574
2
L
Cerberus
10,099
459
71
3
0
404,848
6
W
Artemis
11,440
520
177
8
0
378,331
0
L
Izanami
9,323
424
130
6
0
340,051
3
L
Ao Kuang
9,568
435
115
5
0
430,788
0
W
Sun Wukong
10,119
460
111
5
0
468,852
0
L
Achilles
10,140
461
126
6
0
432,899
0
L
Vulcan
9,699
441
159
7
0
437,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role