Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Killuah22
Bastet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,568 Elo+
Party 1
Sobek
Sobek
simpleLuxus
Sobek
Level 24
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 2L
1,568 Elo+
Party 1
Team Averages
Level 37
1,420 SR
1,545 Elo+

VS

Team Averages
Level 71
1,559 SR
1,398 Elo+
Chiron
Chiron
Fynam
Chiron
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,342 Elo+
Party 2
Thor
Thor
NekkoNoKamii
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,351 Elo+
Party 2
Ares
Ares
Rancune
Ares
Level 125
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
11 / 0 / 7
9,896
900
17,140
14,208
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Killuah22
Bastet
13
4 / 4 / 10
8,246
750
8,260
10,240
5,040
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 14
9,179
834
6,092
11,698
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fynam
Chiron
10
2 / 5 / 2
7,122
647
10,486
9,954
4,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 9 / 1
8,038
731
8,283
12,566
6,233
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Rancune
Ares
11
0 / 4 / 4
6,730
612
6,448
12,303
11,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
5
5
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
7
14.5
L
Chiron
Fynam
Chiron
2
5
2
0.6
W
Bastet
Killuah22
Bastet
4
4
10
2.25
L
3
9
1
0.39
L
Ares
Rancune
Ares
0
4
4
0.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
25,217
36,146
Taken
34,823
28,471
Mitigated
22,871
13,398
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,140
6,344
0
7,633
14,208
8,288
656
2,841
11,367
50,421
4,562
L
Chiron
Fynam
Chiron
10,486
3,603
874
1,338
9,954
4,752
0
6,963
2,991
0
22,980
W
Bastet
Killuah22
Bastet
8,260
2,897
0
2,400
10,240
5,040
444
2,288
7,952
0
20,612
L
8,283
1,554
0
455
12,566
6,233
0
7,169
5,397
0
18,349
L
Ares
Rancune
Ares
6,448
453
0
110
12,303
11,886
0
7,801
4,502
12,125
0
W
6,092
1,272
0
3,365
11,698
15,143
128
1,706
9,992
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,321
Gold Earned
21,890
109
Minions Killed
83
8
Camps Cleared
0
626,956
Distance Traveled
533,932
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,896
900
62
6
7
215,082
2
L
Chiron
7,122
647
40
4
0
178,138
0
W
Bastet
8,246
750
31
3
1
200,299
0
L
Thor
8,038
731
30
3
0
168,115
2
L
Ares
6,730
612
13
1
0
187,679
5
W
Sobek
9,179
834
16
1
0
211,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role