Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
StarsGod420
Izanami
Level 88
God Stats
17W - 20L
1,497 SR
Queue Stats
144W - 152L
1,411 Elo+
Solo
Vulcan
Vulcan
alvarezcuellar
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 64L
1,466 Elo+
Solo
Arachne
Arachne
bignicker721
Arachne
Level 132
God Stats
1W - 0L
1,670 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 2
Olorun
Olorun
drewb4
Olorun
Level 128
God Stats
1W - 0L
1,908 SR
Queue Stats
2W - 0L
1,672 Elo+
Party 2
Team Averages
Level 115
1,615 SR
1,544 Elo+

VS

Team Averages
Level 97
1,502 SR
1,438 Elo+
Izanami
Izanami
Branson33
Izanami
Level 64
God Stats
23W - 20L
1,497 SR
Queue Stats
25W - 22L
1,487 Elo+
Party 1
Achilles
Achilles
MightyBigGay
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,384 Elo+
Party 1
Sylvanus
Sylvanus
Spectre11Z
Sylvanus
Level 109
God Stats
1W - 3L
1,327 SR
Queue Stats
26W - 29L
1,439 Elo+
Party 1
Freya
Freya
dj_pitbull_88
Freya
Level 148
God Stats
2W - 3L
1,395 SR
Queue Stats
589W - 667L
1,451 Elo+
Solo
Pele
Pele
juni20
Pele
Level 108
God Stats
2W - 2L
1,793 SR
Queue Stats
104W - 124L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 1 / 3
7,931
610
5,740
7,886
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
StarsGod420
Izanami
12
1 / 2 / 3
7,304
562
9,120
9,110
3,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 6
7,688
591
10,405
3,856
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
bignicker721
Arachne
12
9 / 0 / 3
8,040
618
6,149
13,974
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
drewb4
Olorun
13
4 / 0 / 6
7,662
589
6,763
5,078
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Branson33
Izanami
11
0 / 6 / 0
6,401
492
2,758
10,620
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
MightyBigGay
Achilles
11
1 / 3 / 0
6,724
517
3,930
9,134
6,455
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sylvanus
Spectre11Z
Sylvanus
10
0 / 1 / 1
6,339
488
2,982
13,624
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
5,559
428
1,815
10,916
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
juni20
Pele
11
2 / 5 / 1
6,433
495
6,073
12,924
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
19
Kills
3
3
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
3
4.5
L
Izanami
Branson33
Izanami
0
6
0
0
L
Achilles
MightyBigGay
Achilles
1
3
0
0.33
L
Sylvanus
Spectre11Z
Sylvanus
0
1
1
0.5
W
Izanami
StarsGod420
Izanami
1
2
3
1.25
W
2
0
6
5
W
Arachne
bignicker721
Arachne
9
0
3
10.5
L
0
4
0
0
W
Olorun
drewb4
Olorun
4
0
6
7
L
Pele
juni20
Pele
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
17,558
39,904
Taken
57,218
19,755
Mitigated
28,974
18,987
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,740
868
158
4,498
7,886
5,956
13
36
7,850
0
44,496
L
Izanami
Branson33
Izanami
2,758
1,650
0
1,620
10,620
4,248
502
5,728
4,848
0
59,439
L
Achilles
MightyBigGay
Achilles
3,930
901
0
283
9,134
6,455
857
930
7,770
0
38,929
L
Sylvanus
Spectre11Z
Sylvanus
2,982
1,093
1,506
5,425
13,624
10,237
52
4,433
9,143
24,067
0
W
Izanami
StarsGod420
Izanami
9,120
5,925
0
1,996
9,110
3,476
552
3,155
5,955
0
58,883
W
10,405
6,272
497
685
3,856
1,474
816
71
3,785
54,021
0
W
Arachne
bignicker721
Arachne
6,149
4,215
0
7,225
13,974
6,225
532
1,503
12,471
0
52,118
L
1,815
683
0
3,367
10,916
3,562
252
1,743
9,173
34,812
0
W
Olorun
drewb4
Olorun
6,763
4,175
985
2,943
5,078
2,624
3,135
942
4,136
37,727
5,580
L
Pele
juni20
Pele
6,073
2,020
0
3,197
12,924
4,472
0
3,230
9,652
0
37,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
31,456
401
Minions Killed
343
0
Camps Cleared
0
1,279,129
Distance Traveled
1,203,768
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,931
610
82
6
0
276,465
0
L
Izanami
6,401
492
118
9
0
225,289
0
L
Achilles
6,724
517
63
5
0
251,086
5
L
Sylvanus
6,339
488
45
3
0
218,396
0
W
Izanami
7,304
562
97
7
0
226,007
3
W
Vulcan
7,688
591
81
6
0
249,473
4
W
Arachne
8,040
618
67
5
0
276,797
1
L
Freya
5,559
428
56
4
0
223,172
2
W
Olorun
7,662
589
74
6
0
250,387
5
L
Pele
6,433
495
61
5
0
285,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role