Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
PrinzJogen
Neith
Level 40
God Stats
10W - 8L
1,585 SR
Queue Stats
55W - 60L
1,411 Elo+
Party 2
Bacchus
Bacchus
Weeksy345
Bacchus
Level 16
God Stats
46W - 51L
1,518 SR
Queue Stats
88W - 111L
1,417 Elo+
Party 2
Thanatos
Thanatos
saman2023
Thanatos
Level 89
God Stats
286W - 326L
1,486 SR
Queue Stats
418W - 535L
1,402 Elo+
Solo
Team Averages
Level 72
1,518 SR
1,446 Elo+

VS

Team Averages
Level 88
1,607 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Shaka889
Cernunnos
Level 124
God Stats
5W - 3L
1,375 SR
Queue Stats
75W - 82L
1,439 Elo+
Party 1
Neith
Neith
Stabmehariryu
Neith
Level 42
God Stats
6W - 2L
1,887 SR
Queue Stats
144W - 80L
1,592 Elo+
Solo
Hel
Hel
hades140701
Hel
Level 54
God Stats
8W - 8L
1,773 SR
Queue Stats
30W - 38L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
1 / 1 / 0
4,901
490
2,334
6,880
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
 
Poseidon
8
0 / 5 / 0
4,630
463
2,049
6,353
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
7
0 / 2 / 0
4,302
430
4,477
5,129
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Weeksy345
Bacchus
7
0 / 0 / 1
4,716
472
2,887
6,561
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
saman2023
Thanatos
8
1 / 4 / 0
4,924
492
4,097
10,214
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
6,428
643
4,818
5,611
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lancelot
 
Lancelot
9
2 / 0 / 3
5,506
551
1,965
5,760
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Shaka889
Cernunnos
8
1 / 0 / 2
4,908
491
6,094
7,985
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 1
6,820
682
8,424
5,938
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
5,552
555
2,713
5,337
2,646
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Poseidon
 
Poseidon
0
5
0
0
W
Sol
 
Sol
2
1
1
2.5
W
Lancelot
 
Lancelot
2
0
3
3.5
L
Neith
0
2
0
0
W
Cernunnos
Shaka889
Cernunnos
1
0
2
2
W
6
0
1
6.5
L
Bacchus
Weeksy345
Bacchus
0
0
1
0.5
W
1
1
2
2
L
Thanatos
saman2023
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,844
Damage
24,014
35,137
Taken
30,631
14,748
Mitigated
11,653
10,949
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,334
800
0
720
6,880
2,435
0
458
6,422
0
24,820
L
Poseidon
 
Poseidon
2,049
324
0
390
6,353
1,669
0
0
6,353
31,473
0
W
Sol
 
Sol
4,818
2,575
0
4,233
5,611
1,424
414
0
5,611
44,488
0
W
Lancelot
 
Lancelot
1,965
575
0
875
5,760
2,084
0
375
5,385
0
29,335
L
Neith
4,477
1,802
0
1,802
5,129
1,883
0
1,260
3,869
0
26,222
W
Cernunnos
Shaka889
Cernunnos
6,094
2,528
140
4,026
7,985
2,774
26
1,297
6,688
0
31,629
W
8,424
3,249
0
3,450
5,938
2,725
0
1,746
4,192
0
63,485
L
Bacchus
Weeksy345
Bacchus
2,887
403
0
2,430
6,561
4,081
0
1,419
5,142
10,631
0
W
2,713
396
1,402
2,184
5,337
2,646
127
1,518
3,819
18,159
0
L
Thanatos
saman2023
Thanatos
4,097
591
0
5,607
10,214
4,680
0
4,394
5,820
0
24,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,473
Gold Earned
29,214
211
Minions Killed
301
0
Camps Cleared
0
922,409
Distance Traveled
951,291
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,901
490
53
5
0
210,557
1
L
Poseidon
4,630
463
56
6
0
171,323
3
W
Sol
6,428
643
78
8
0
187,182
2
W
Lancelot
5,506
551
44
4
0
220,595
2
L
Neith
4,302
430
39
4
0
172,911
1
W
Cernunnos
4,908
491
62
6
0
157,290
1
W
Neith
6,820
682
102
10
0
193,168
4
L
Bacchus
4,716
472
16
2
0
193,780
5
W
Hel
5,552
555
15
2
0
193,056
2
L
Thanatos
4,924
492
47
5
0
173,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role