Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
KonTLorcK
Amaterasu
Level 128
God Stats
2W - 0L
1,703 SR
Queue Stats
648W - 509L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
MíMí
Hou Yi
Level 85
God Stats
4W - 4L
1,695 SR
Queue Stats
162W - 120L
1,678 Elo+
Party 2
Team Averages
Level 124
1,632 SR
1,585 Elo+

VS

Team Averages
Level 58
1,480 SR
1,266 Elo+
Sol
Sol
Andyishere
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 39L
1,120 Elo+
Party 1
Mercury
Mercury
Yugilink
Mercury
Level 68
God Stats
3W - 5L
1,521 SR
Queue Stats
26W - 49L
1,389 Elo+
Party 1
Atlas
Atlas
harboogaloo
Atlas
Level 18
God Stats
4W - 7L
1,421 SR
Queue Stats
18W - 45L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
6 / 0 / 10
8,557
856
10,990
9,626
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
KonTLorcK
Amaterasu
13
4 / 0 / 13
8,292
829
7,920
8,467
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
MíMí
Hou Yi
13
7 / 0 / 8
8,952
895
14,669
7,858
3,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,108
611
6,812
8,809
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Yugilink
Mercury
10
0 / 7 / 0
6,125
613
3,306
11,792
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 0
6,610
661
5,063
16,732
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
10
11
L
0
3
0
0
W
Amaterasu
KonTLorcK
Amaterasu
4
0
13
10.5
W
Hou Yi
MíMí
Hou Yi
7
0
8
11
L
Mercury
Yugilink
Mercury
0
7
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
15,181
25,951
Taken
37,333
18,160
Mitigated
23,062
12,111
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,990
1,581
163
4,066
9,626
6,954
223
3,912
5,714
28,274
0
L
6,812
2,009
0
1,576
8,809
3,567
0
2,763
5,880
22,542
1,935
W
Amaterasu
KonTLorcK
Amaterasu
7,920
3,174
0
2,649
8,467
7,776
637
3,707
4,760
0
20,258
W
Hou Yi
MíMí
Hou Yi
14,669
9,270
0
5,233
7,858
3,430
1,610
3,744
4,114
0
36,339
L
Mercury
Yugilink
Mercury
3,306
1,097
0
1,214
11,792
4,874
0
3,756
7,682
0
12,586
L
5,063
2,271
0
604
16,732
14,621
0
4,627
11,632
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
18,843
94
Minions Killed
83
6
Camps Cleared
3
643,025
Distance Traveled
529,010
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,557
856
33
3
3
223,944
2
L
Sol
6,108
611
40
4
2
181,279
4
W
Amaterasu
8,292
829
18
2
0
225,483
0
W
Hou Yi
8,952
895
43
4
3
193,598
5
L
Mercury
6,125
613
28
3
1
176,615
2
L
Atlas
6,610
661
15
2
0
171,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role