Player Matchup

Kukulkan
Kukulkan
LuminousShadow-_
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Pol_100_
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,498 Elo+
Party 3
Hou Yi
Hou Yi
UltraInstinctAR
Hou Yi
Level 154
God Stats
38W - 45L
1,492 SR
Queue Stats
264W - 248L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Witcher_70
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,336 Elo+
Solo
Nemesis
Nemesis
piloma27
Nemesis
Level 62
God Stats
3W - 7L
1,323 SR
Queue Stats
130W - 116L
1,479 Elo+
Party 3
Team Averages
Level 60
1,463 SR
1,427 Elo+

VS

Team Averages
Level 117
1,580 SR
1,558 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GenesisEU
Ne Zha
Level 149
God Stats
8W - 4L
1,542 SR
Queue Stats
194W - 143L
1,576 Elo+
Party 1
Cerberus
Cerberus
Kira_D_Seven
Cerberus
Level 155
God Stats
4W - 5L
1,604 SR
Queue Stats
349W - 287L
1,544 Elo+
Party 1
Odin
Odin
NoctaLALA
Odin
Level 48
God Stats
1W - 0L
1,888 SR
Queue Stats
135W - 58L
1,634 Elo+
Party 1
Osiris
Osiris
OXY-Nilson
Osiris
Level 159
God Stats
1W - 0L
1,365 SR
Queue Stats
80W - 74L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,971
317
1,388
9,393
2,522
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Pol_100_
Cthulhu
13
0 / 6 / 5
9,188
418
9,308
22,557
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
8 / 5 / 1
12,659
575
16,947
16,424
6,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Witcher_70
Sun Wukong
15
1 / 6 / 3
9,382
426
9,864
23,894
19,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
piloma27
Nemesis
14
3 / 9 / 0
9,363
426
8,137
21,066
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 4 / 7
10,208
464
8,138
14,478
6,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
GenesisEU
Ne Zha
17
12 / 3 / 8
11,390
518
17,252
16,049
7,866
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Kira_D_Seven
Cerberus
18
9 / 2 / 13
11,284
513
18,017
20,460
10,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
18
9 / 3 / 14
11,708
532
14,618
20,614
11,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
OXY-Nilson
Osiris
17
2 / 0 / 12
11,379
517
13,797
19,434
25,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
12
Kills
33
33
Deaths
12
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
4
7
1.13
W
Ne Zha
GenesisEU
Ne Zha
12
3
8
5.33
W
Cerberus
Kira_D_Seven
Cerberus
9
2
13
7.75
L
0
7
1
0.07
W
Odin
9
3
14
5.33
W
Osiris
OXY-Nilson
Osiris
2
0
12
8
L
Cthulhu
Pol_100_
Cthulhu
0
6
5
0.42
L
8
5
1
1.7
L
Sun Wukong
Witcher_70
Sun Wukong
1
6
3
0.42
L
Nemesis
piloma27
Nemesis
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
71,822
93,334
Taken
91,035
54,382
Mitigated
62,228
10,334
Healing
38,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,138
3,471
0
5,054
14,478
6,377
2,678
962
13,516
0
78,198
W
Ne Zha
GenesisEU
Ne Zha
17,252
5,103
0
3,268
16,049
7,866
773
2,263
13,786
0
72,094
W
Cerberus
Kira_D_Seven
Cerberus
18,017
1,258
0
11,623
20,460
10,855
153
3,388
17,072
79,620
0
L
1,388
271
0
221
9,393
2,522
326
1,934
7,246
21,761
0
W
Odin
14,618
3,759
0
9,423
20,614
11,831
515
1,875
18,515
0
105,127
W
Osiris
OXY-Nilson
Osiris
13,797
3,103
0
9,431
19,434
25,299
243
2,208
17,226
0
85,411
L
Cthulhu
Pol_100_
Cthulhu
9,308
941
0
1,620
22,557
18,192
100
3,458
18,893
44,958
0
L
16,947
7,981
0
2,445
16,424
6,962
1,292
1,212
15,158
0
120,501
L
Sun Wukong
Witcher_70
Sun Wukong
9,864
1,828
0
4,738
23,894
19,245
125
3,720
19,938
0
55,617
L
Nemesis
piloma27
Nemesis
8,137
2,750
0
1,310
21,066
7,461
0
6,772
13,758
0
58,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
55,969
463
Minions Killed
691
0
Camps Cleared
0
1,806,680
Distance Traveled
2,100,489
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,208
464
121
6
0
372,096
3
W
Ne Zha
11,390
518
94
4
0
427,391
0
W
Cerberus
11,284
513
195
9
0
442,773
5
L
Kukulkan
6,971
317
40
2
0
248,214
0
W
Odin
11,708
532
139
6
0
432,558
6
W
Osiris
11,379
517
142
6
0
425,671
2
L
Cthulhu
9,188
418
60
3
0
400,869
0
L
Hou Yi
12,659
575
179
8
0
349,142
1
L
Sun Wukong
9,382
426
94
4
0
374,958
1
L
Nemesis
9,363
426
90
4
0
433,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role