Player Matchup

Chang'e
Chang'e
Gold III
Clac-_-
Chang'e
Gold III
Level 98
God Stats
13W - 19L
1,498 SR
Queue Stats
286W - 288L
1,489 MMR
Solo
Artio
Artio
Gold IV
E_Mills98
Artio
Gold IV
Level 126
God Stats
10W - 7L
1,629 SR
Queue Stats
399W - 404L
1,492 MMR
Solo
Neith
Neith
Silver IV
Kkameel
Neith
Silver IV
Level 109
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
LG4SHx
Lancelot
Bronze III
Level 82
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 6L
1,329 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
iBrightroar
Zhong Kui
Gold IV
Level 158
God Stats
16W - 11L
1,669 SR
Queue Stats
358W - 352L
1,498 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,550 SR
1,462 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,510 SR
1,507 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold IV
OhBryanGreat
Ares
Gold IV
Level 160
God Stats
8W - 3L
1,426 SR
Queue Stats
468W - 465L
1,516 MMR
Party 2
Thor
Thor
Gold II
Podda90
Thor
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,619 MMR
Solo
Chiron
Chiron
Silver II
caromay96
Chiron
Silver II
Level 89
God Stats
156W - 136L
1,571 SR
Queue Stats
508W - 523L
1,138 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
x-A-r-u-s-h-a-x
Amaterasu
Platinum V
Level 144
God Stats
5W - 5L
1,555 SR
Queue Stats
431W - 446L
1,763 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clac-_-
Chang'e
11
0 / 3 / 0
6,339
576
4,836
9,848
3,234
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
E_Mills98
Artio
8
0 / 0 / 0
5,611
510
3,886
9,812
5,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Kkameel
Neith
9
0 / 1 / 0
5,324
484
3,535
3,817
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
LG4SHx
Lancelot
9
0 / 4 / 0
5,431
494
2,445
10,532
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
iBrightroar
Zhong Kui
10
0 / 2 / 0
5,532
503
3,496
6,350
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IshtarAwilixKaliBakasuraArachne

VS

Bans
ThanatosMercuryAh Muzen CabLokiJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
4 / 0 / 2
7,273
661
5,650
4,497
1,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,622
511
4,709
7,250
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Podda90
Thor
12
4 / 0 / 4
6,948
632
5,460
6,576
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
caromay96
Chiron
11
0 / 0 / 1
6,286
571
3,845
6,546
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
x-A-r-u-s-h-a-x
Amaterasu
11
2 / 0 / 1
6,277
571
3,364
8,010
7,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
0
2
5
L
Chang'e
Clac-_-
Chang'e
0
3
0
0
L
Artio
E_Mills98
Artio
0
0
0
0
L
Neith
Kkameel
Neith
0
1
0
0
L
Lancelot
LG4SHx
Lancelot
0
4
0
0
W
0
0
0
0
W
Thor
Podda90
Thor
4
0
4
6
W
Chiron
caromay96
Chiron
0
0
1
0.5
L
Zhong Kui
iBrightroar
Zhong Kui
0
2
0
0
W
Amaterasu
x-A-r-u-s-h-a-x
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
23,028
40,359
Taken
32,879
18,678
Mitigated
20,126
14,343
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,650
1,197
359
2,904
4,497
1,921
0
2,332
2,165
53,899
2,067
L
Chang'e
Clac-_-
Chang'e
4,836
1,057
0
5,067
9,848
3,234
708
246
9,602
45,016
0
L
Artio
E_Mills98
Artio
3,886
916
432
4,064
9,812
5,227
0
3,187
6,625
20,407
0
L
Neith
Kkameel
Neith
3,535
1,022
0
1,271
3,817
1,472
0
993
2,824
0
29,705
L
Lancelot
LG4SHx
Lancelot
2,445
392
0
636
10,532
3,833
408
2,811
7,721
0
32,855
W
4,709
286
117
2,197
7,250
5,542
0
3,009
4,241
22,318
243
W
Thor
Podda90
Thor
5,460
1,523
0
3,900
6,576
2,845
0
1,579
4,997
0
52,341
W
Chiron
caromay96
Chiron
3,845
1,696
248
4,300
6,546
2,406
1,110
1,239
5,307
0
48,501
L
Zhong Kui
iBrightroar
Zhong Kui
3,496
510
0
2,873
6,350
4,912
0
2,975
3,375
39,153
0
W
Amaterasu
x-A-r-u-s-h-a-x
Amaterasu
3,364
1,873
0
2,474
8,010
7,412
0
4,059
3,951
0
34,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
32,406
295
Minions Killed
391
0
Camps Cleared
0
1,131,499
Distance Traveled
1,096,430
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,273
661
105
10
0
223,556
7
L
Chang'e
6,339
576
76
7
0
194,580
0
L
Artio
5,611
510
31
3
0
245,111
3
L
Neith
5,324
484
58
5
0
203,693
5
L
Lancelot
5,431
494
55
5
0
271,515
0
W
Ares
5,622
511
26
2
0
233,651
5
W
Thor
6,948
632
105
10
0
241,432
4
W
Chiron
6,286
571
95
9
0
197,066
5
L
Zhong Kui
5,532
503
75
7
0
216,600
3
W
Amaterasu
6,277
571
60
5
0
200,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role