Player Matchup

Bacchus
Bacchus
Pheraspi
Bacchus
Level 86
God Stats
0W - 2L
1,658 SR
Queue Stats
552W - 557L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
primeers1
Nu Wa
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
465W - 465L
1,437 Elo+
Party 1
Neith
Neith
tropsimm
Neith
Level 67
God Stats
3W - 1L
1,530 SR
Queue Stats
320W - 327L
1,438 Elo+
Party 1
Team Averages
Level 76
1,563 SR
1,436 Elo+

VS

Team Averages
Level 98
1,565 SR
1,595 Elo+
Atlas
Atlas
BL0OD SHADOW
Atlas
Level 155
God Stats
105W - 76L
1,605 SR
Queue Stats
201W - 183L
1,665 Elo+
Party 2
Cerberus
Cerberus
GRM Obito
Cerberus
Level 28
God Stats
1W - 1L
1,324 SR
Queue Stats
20W - 13L
1,477 Elo+
Party 2
Ullr
Ullr
U Mad Its Fred
Ullr
Level 112
God Stats
19W - 8L
1,765 SR
Queue Stats
344W - 279L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Pheraspi
Bacchus
14
1 / 1 / 2
9,018
601
11,930
12,256
15,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
primeers1
Nu Wa
13
2 / 3 / 2
8,817
588
16,879
9,976
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
tropsimm
Neith
12
1 / 7 / 2
8,601
573
12,218
15,938
6,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
11,000
733
14,140
14,470
16,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
GRM Obito
Cerberus
13
1 / 2 / 8
9,906
660
6,974
20,033
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 7
9,631
642
12,418
14,378
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Cerberus
GRM Obito
Cerberus
1
2
8
2.5
L
Bacchus
Pheraspi
Bacchus
1
1
2
2
W
2
2
7
2.75
L
Nu Wa
primeers1
Nu Wa
2
3
2
1
L
Neith
tropsimm
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
33,532
38,170
Taken
48,881
26,077
Mitigated
41,455
6,686
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,140
4,322
0
487
14,470
16,361
0
8,501
5,969
42,261
0
W
Cerberus
GRM Obito
Cerberus
6,974
100
0
2,827
20,033
19,354
0
11,763
8,270
26,649
0
L
Bacchus
Pheraspi
Bacchus
11,930
2,443
0
1,785
12,256
15,586
0
6,833
4,996
30,958
0
W
12,418
5,177
0
2,143
14,378
5,740
0
8,945
5,433
0
47,461
L
Nu Wa
primeers1
Nu Wa
16,879
7,795
0
1,485
9,976
3,853
0
5,359
4,121
31,466
0
L
Neith
tropsimm
Neith
12,218
4,740
0
3,416
15,938
6,638
0
7,739
7,553
0
36,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
30,537
127
Minions Killed
194
7
Camps Cleared
6
796,637
Distance Traveled
871,972
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,000
733
67
4
2
296,456
0
W
Cerberus
9,906
660
41
3
1
294,859
4
L
Bacchus
9,018
601
29
2
1
294,130
3
W
Ullr
9,631
642
86
6
3
280,657
2
L
Nu Wa
8,817
588
45
3
2
259,486
0
L
Neith
8,601
573
53
4
4
243,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role