Player Matchup

Ao Kuang
Ao Kuang
LorthrusCain
Ao Kuang
Level 85
God Stats
2W - 1L
1,700 SR
Queue Stats
59W - 88L
1,327 Elo+
Party 1
Geb
Geb
MathManKage
Geb
Level 69
God Stats
1W - 1L
1,298 SR
Queue Stats
39W - 55L
1,314 Elo+
Party 1
Charybdis
Charybdis
NC4L-ALDANA
Charybdis
Level 80
God Stats
12W - 13L
1,518 SR
Queue Stats
136W - 141L
1,351 Elo+
Solo
Odin
Odin
foxsphinx13
Odin
Level 18
God Stats
8W - 14L
1,345 SR
Queue Stats
11W - 26L
1,232 Elo+
Party 1
Yu Huang
Yu Huang
monkey22306
Yu Huang
Level 80
God Stats
6W - 6L
1,428 SR
Queue Stats
48W - 55L
1,356 Elo+
Party 1
Team Averages
Level 66
1,458 SR
1,316 Elo+

VS

Team Averages
Level 100
1,436 SR
1,309 Elo+
Set
Set
IcePacino
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,359 Elo+
Solo
Achilles
Achilles
Im a female4371
Achilles
Level 75
God Stats
1W - 1L
1,576 SR
Queue Stats
169W - 218L
1,386 Elo+
Solo
Izanami
Izanami
Mozzarella707
Izanami
Level 49
God Stats
6W - 9L
1,458 SR
Queue Stats
6W - 13L
1,232 Elo+
Solo
Medusa
Medusa
NUTZ_23
Medusa
Level 147
God Stats
15W - 16L
1,430 SR
Queue Stats
378W - 401L
1,399 Elo+
Solo
Chang'e
Chang'e
PELADO_ATR
Chang'e
Level 147
God Stats
0W - 2L
1,217 SR
Queue Stats
12W - 21L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LorthrusCain
Ao Kuang
11
4 / 0 / 1
6,711
559
7,590
10,502
3,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 2
6,403
534
1,529
6,845
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
NC4L-ALDANA
Charybdis
10
1 / 2 / 1
6,016
501
5,902
8,508
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 1
5,848
487
962
7,397
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
monkey22306
Yu Huang
12
3 / 0 / 3
7,398
617
7,829
6,600
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,645
470
1,878
12,850
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
6
0 / 1 / 0
4,668
389
571
5,156
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
12
3 / 1 / 0
7,439
620
7,187
6,358
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
NUTZ_23
Medusa
11
2 / 2 / 0
6,127
511
6,605
9,373
3,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
PELADO_ATR
Chang'e
10
0 / 3 / 0
5,526
461
3,241
8,037
3,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
5
5
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Achilles
0
1
0
0
W
Ao Kuang
LorthrusCain
Ao Kuang
4
0
1
4.5
W
1
0
2
2
L
Izanami
3
1
0
3
W
Charybdis
NC4L-ALDANA
Charybdis
1
2
1
0.75
L
Medusa
NUTZ_23
Medusa
2
2
0
1
L
Chang'e
PELADO_ATR
Chang'e
0
3
0
0
W
0
3
1
0.17
W
Yu Huang
monkey22306
Yu Huang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
19,482
39,852
Taken
41,774
17,486
Mitigated
17,035
12,225
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,878
1,118
0
980
12,850
4,748
0
4,941
7,862
0
34,168
L
Achilles
571
205
0
1,075
5,156
3,110
0
1,977
3,179
0
4,200
W
Ao Kuang
LorthrusCain
Ao Kuang
7,590
2,054
0
3,613
10,502
3,629
0
1,712
8,790
39,966
0
W
1,529
148
439
2,126
6,845
4,041
243
0
6,845
17,279
0
L
Izanami
7,187
5,016
0
1,306
6,358
2,670
498
3,057
3,163
0
56,131
W
Charybdis
NC4L-ALDANA
Charybdis
5,902
1,598
293
2,912
8,508
2,595
0
0
8,508
0
49,106
L
Medusa
NUTZ_23
Medusa
6,605
2,609
0
1,963
9,373
3,462
660
801
8,572
0
43,295
L
Chang'e
PELADO_ATR
Chang'e
3,241
239
327
1,716
8,037
3,045
0
6,235
1,802
30,478
0
W
962
178
0
2,015
7,397
4,420
0
0
7,397
2,758
26,633
W
Yu Huang
monkey22306
Yu Huang
7,829
759
0
827
6,600
2,801
312
1,529
5,071
62,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
29,405
317
Minions Killed
281
0
Camps Cleared
0
1,242,881
Distance Traveled
923,128
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,645
470
54
5
0
234,146
2
L
Achilles
4,668
389
10
1
0
81,165
3
W
Ao Kuang
6,711
559
65
5
0
277,747
2
W
Geb
6,403
534
17
1
0
245,905
3
L
Izanami
7,439
620
110
9
0
199,933
3
W
Charybdis
6,016
501
89
7
0
227,885
2
L
Medusa
6,127
511
61
5
0
186,742
3
L
Chang'e
5,526
461
46
4
0
221,142
1
W
Odin
5,848
487
47
4
0
260,710
2
W
Yu Huang
7,398
617
99
8
0
230,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role