Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HieronymusCaesar
Hades
Level 105
God Stats
2W - 2L
1,789 SR
Queue Stats
500W - 536L
1,426 Elo+
Solo
Medusa
Medusa
SotoNyan
Medusa
Level 58
God Stats
8W - 14L
1,520 SR
Queue Stats
43W - 44L
1,389 Elo+
Party 1
Guan Yu
Guan Yu
TheTreenoo
Guan Yu
Level 67
God Stats
2W - 5L
1,801 SR
Queue Stats
135W - 122L
1,459 Elo+
Solo
Awilix
Awilix
akirayoo
Awilix
Level 114
God Stats
2W - 4L
1,361 SR
Queue Stats
45W - 46L
1,397 Elo+
Party 1
Team Averages
Level 93
1,594 SR
1,434 Elo+

VS

Team Averages
Level 96
1,420 SR
1,428 Elo+
Sol
Sol
FARGODOME
Sol
Level 100
God Stats
22W - 35L
1,278 SR
Queue Stats
710W - 765L
1,396 Elo+
Solo
Skadi
Skadi
Jatrick
Skadi
Level 71
God Stats
9W - 6L
1,505 SR
Queue Stats
186W - 207L
1,413 Elo+
Party 2
Agni
Agni
ViiGo
Agni
Level 118
God Stats
25W - 33L
1,484 SR
Queue Stats
477W - 513L
1,533 Elo+
Solo
Thanatos
Thanatos
saman2023
Thanatos
Level 89
God Stats
286W - 326L
1,473 SR
Queue Stats
418W - 535L
1,391 Elo+
Solo
Bacchus
Bacchus
wannes189
Bacchus
Level 101
God Stats
7W - 12L
1,359 SR
Queue Stats
178W - 172L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 1
6,949
535
5,516
5,796
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 2
6,466
497
1,760
8,297
5,489
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SotoNyan
Medusa
8
0 / 2 / 0
5,490
422
4,325
4,884
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
TheTreenoo
Guan Yu
11
3 / 1 / 2
6,867
528
5,372
9,851
8,396
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
akirayoo
Awilix
10
3 / 0 / 2
6,324
486
5,343
7,282
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,149
550
6,724
10,178
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Jatrick
Skadi
11
1 / 0 / 0
7,127
548
3,591
5,084
1,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
ViiGo
Agni
13
1 / 1 / 1
7,466
574
4,874
7,082
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
saman2023
Thanatos
10
2 / 2 / 1
6,756
520
1,977
10,567
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
wannes189
Bacchus
10
1 / 0 / 4
7,235
557
4,649
10,840
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
5
5
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
1
2.5
W
0
5
0
0
L
0
1
2
1
W
Skadi
Jatrick
Skadi
1
0
0
1
L
Medusa
SotoNyan
Medusa
0
2
0
0
L
Guan Yu
TheTreenoo
Guan Yu
3
1
2
4
W
Agni
ViiGo
Agni
1
1
1
1.5
L
Awilix
akirayoo
Awilix
3
0
2
4
W
Thanatos
saman2023
Thanatos
2
2
1
1.25
W
Bacchus
wannes189
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
21,815
36,110
Taken
43,751
20,498
Mitigated
23,055
8,420
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,516
286
0
384
5,796
2,254
53
4,003
1,793
55,234
0
W
6,724
3,124
0
2,161
10,178
2,617
2,098
1,651
8,527
51,866
0
L
1,760
238
54
2,631
8,297
5,489
0
3,505
4,792
20,558
0
W
Skadi
Jatrick
Skadi
3,591
2,053
0
1,914
5,084
1,798
500
603
4,481
0
48,722
L
Medusa
SotoNyan
Medusa
4,325
1,369
0
774
4,884
1,458
0
2,014
2,870
0
28,575
L
Guan Yu
TheTreenoo
Guan Yu
5,372
814
483
3,354
9,851
8,396
0
4,539
5,312
0
39,064
W
Agni
ViiGo
Agni
4,874
390
0
2,102
7,082
2,786
0
2,251
4,831
58,534
0
L
Awilix
akirayoo
Awilix
5,343
2,019
0
740
7,282
2,901
1,032
1,691
5,591
0
35,466
W
Thanatos
saman2023
Thanatos
1,977
282
0
6,292
10,567
5,099
0
947
9,620
0
40,301
W
Bacchus
wannes189
Bacchus
4,649
964
400
2,900
10,840
10,755
128
2,310
8,530
16,311
4,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
35,733
308
Minions Killed
366
0
Camps Cleared
0
1,106,501
Distance Traveled
1,231,563
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,949
535
84
6
0
251,571
2
W
Sol
7,149
550
79
6
0
200,255
2
L
Hades
6,466
497
31
2
0
231,759
4
W
Skadi
7,127
548
95
7
0
245,830
2
L
Medusa
5,490
422
52
4
0
193,695
3
L
Guan Yu
6,867
528
74
6
0
208,767
1
W
Agni
7,466
574
98
8
0
261,399
5
L
Awilix
6,324
486
67
5
0
220,709
2
W
Thanatos
6,756
520
70
5
0
241,608
4
W
Bacchus
7,235
557
24
2
0
282,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role