Player Matchup

Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond I
 
Xbalanque
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond II
FluffyNarwhal4
Bastet
Diamond II
Level 159
God Stats
16W - 16L
1,670 SR
Queue Stats
457W - 446L
2,245 MMR
Solo
Ra
Ra
Diamond I
IZalux
Ra
Diamond I
Level 143
God Stats
6W - 6L
1,612 SR
Queue Stats
246W - 219L
2,693 MMR
Solo
King Arthur
King Arthur
Diamond I
NotAValveGame
King Arthur
Diamond I
Level 160
God Stats
20W - 21L
1,624 SR
Queue Stats
373W - 346L
2,662 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,581 SR
2,120 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,759 SR
2,446 MMR
Artemis
Artemis
Diamond II
Cuurry
Artemis
Diamond II
Level 129
God Stats
2W - 1L
1,983 SR
Queue Stats
22W - 27L
2,328 MMR
Party 1
Hercules
Hercules
Diamond IV
ImFarley
Hercules
Diamond IV
Level 148
God Stats
1W - 1L
1,493 SR
Queue Stats
112W - 95L
2,141 MMR
Solo
Anubis
Anubis
Diamond I
Tipiana
Anubis
Diamond I
Level 157
God Stats
31W - 19L
1,768 SR
Queue Stats
345W - 324L
2,490 MMR
Solo
Susano
Susano
Masters
licon03
Susano
Masters
Level 152
God Stats
37W - 35L
1,636 SR
Queue Stats
369W - 296L
2,841 MMR
Solo
Cabrakan
Cabrakan
Diamond II
onlyWkey
Cabrakan
Diamond II
Level 61
God Stats
2W - 1L
1,918 SR
Queue Stats
89W - 71L
2,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 0 / 1
4,421
737
1,541
4,206
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
7
0 / 1 / 1
3,886
648
3,655
3,515
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 2
4,595
766
2,204
3,439
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
8
1 / 1 / 3
4,582
764
2,289
3,355
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
NotAValveGame
King Arthur
8
1 / 0 / 0
4,795
799
3,157
4,980
3,005
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ao KuangKali

VS

Bans
LancelotKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cuurry
Artemis
5
1 / 1 / 0
3,384
564
2,048
2,564
646
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ImFarley
Hercules
6
0 / 0 / 1
3,990
665
1,558
4,373
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Tipiana
Anubis
7
0 / 3 / 2
3,963
661
1,068
3,687
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
licon03
Susano
7
2 / 1 / 0
4,228
705
2,835
5,140
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
onlyWkey
Cabrakan
7
0 / 1 / 0
3,816
636
2,175
5,126
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Artemis
Cuurry
Artemis
1
1
0
1
W
3
1
2
4
W
Ra
1
1
3
2.5
L
Hercules
ImFarley
Hercules
0
0
1
0.5
W
King Arthur
NotAValveGame
King Arthur
1
0
0
1
L
Anubis
Tipiana
Anubis
0
3
2
0.33
L
Susano
licon03
Susano
2
1
0
2
L
Cabrakan
onlyWkey
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
9,684
19,495
Taken
20,890
8,160
Mitigated
9,067
8,440
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,541
408
0
2,038
4,206
2,393
0
42
4,164
13,145
2,295
W
Xbalanque
 
Xbalanque
3,655
1,886
0
1,451
3,515
836
0
0
3,515
0
24,236
L
Artemis
Cuurry
Artemis
2,048
1,249
0
1,004
2,564
646
0
725
1,839
0
12,181
W
2,204
686
0
1,778
3,439
869
0
478
2,961
0
15,013
W
Ra
2,289
764
93
1,255
3,355
1,057
0
548
2,807
31,128
0
L
Hercules
ImFarley
Hercules
1,558
670
0
2,206
4,373
1,922
0
487
3,886
0
11,178
W
King Arthur
NotAValveGame
King Arthur
3,157
727
0
1,825
4,980
3,005
0
2,175
2,805
0
29,245
L
Anubis
Tipiana
Anubis
1,068
42
0
480
3,687
1,849
0
1,782
1,905
23,159
0
L
Susano
licon03
Susano
2,835
643
0
625
5,140
1,739
0
833
4,307
0
20,979
L
Cabrakan
onlyWkey
Cabrakan
2,175
306
0
1,915
5,126
2,911
0
0
5,126
21,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,279
Gold Earned
19,381
231
Minions Killed
168
0
Camps Cleared
0
674,207
Distance Traveled
606,749
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,421
737
22
4
0
124,677
4
W
Xbalanque
3,886
648
50
8
0
123,203
2
L
Artemis
3,384
564
26
4
0
90,979
0
W
Bastet
4,595
766
36
6
0
145,023
2
W
Ra
4,582
764
62
10
0
138,381
0
L
Hercules
3,990
665
18
3
0
129,984
0
W
King Arthur
4,795
799
61
10
0
142,923
1
L
Anubis
3,963
661
46
8
0
111,226
2
L
Susano
4,228
705
40
7
0
142,857
1
L
Cabrakan
3,816
636
38
6
0
131,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role