Player Matchup

Thor
Thor
DABOSSMAN567
Thor
Level 44
God Stats
13W - 11L
1,434 SR
Queue Stats
146W - 152L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Obséquio
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,583 Elo+
Solo
Anubis
Anubis
SPORUS
Anubis
Level 47
God Stats
1W - 3L
1,476 SR
Queue Stats
95W - 78L
1,592 Elo+
Party 1
Ares
Ares
WhyCantNameUsed
Ares
Level 43
God Stats
1W - 3L
1,355 SR
Queue Stats
169W - 157L
1,536 Elo+
Solo
Medusa
Medusa
xValenciam
Medusa
Level 118
God Stats
2W - 2L
1,633 SR
Queue Stats
53W - 41L
1,621 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,578 Elo+

VS

Team Averages
Level 74
1,659 SR
1,587 Elo+
Discordia
Discordia
 
Discordia
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
C8RL0S
Danzaburou
Level 27
God Stats
14W - 9L
1,694 SR
Queue Stats
43W - 36L
1,618 Elo+
Party 3
Guan Yu
Guan Yu
CarlosXxPlay
Guan Yu
Level 122
God Stats
8W - 1L
1,695 SR
Queue Stats
168W - 130L
1,633 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Eаjak
Kumbhakarna
Level 48
God Stats
1W - 0L
1,742 SR
Queue Stats
152W - 124L
1,593 Elo+
Party 2
Serqet
Serqet
Untamed2018
Serqet
Level 133
God Stats
9W - 4L
1,662 SR
Queue Stats
136W - 120L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 5
11,225
468
12,587
23,563
11,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Obséquio
Sun Wukong
14
0 / 2 / 0
9,271
386
1,246
7,547
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
SPORUS
Anubis
18
6 / 8 / 4
12,362
515
18,982
24,200
13,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 8
10,610
442
15,413
20,225
19,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
xValenciam
Medusa
20
9 / 5 / 3
14,106
588
13,553
18,621
10,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
1 / 7 / 7
12,015
501
10,738
14,991
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
C8RL0S
Danzaburou
20
4 / 3 / 3
13,224
551
8,840
15,861
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
CarlosXxPlay
Guan Yu
20
9 / 1 / 8
14,948
623
27,857
27,272
42,268
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Eаjak
Kumbhakarna
18
3 / 4 / 9
12,097
504
8,040
32,091
38,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
19
6 / 4 / 3
13,334
556
7,219
20,451
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
19
Kills
23
23
Deaths
19
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
7
7
0.64
W
Danzaburou
C8RL0S
Danzaburou
4
3
3
1.83
W
Guan Yu
CarlosXxPlay
Guan Yu
9
1
8
13
L
1
6
5
0.58
W
Kumbhakarna
Eаjak
Kumbhakarna
3
4
9
1.88
L
Sun Wukong
Obséquio
Sun Wukong
0
2
0
0
L
Anubis
SPORUS
Anubis
6
8
4
1
W
Serqet
6
4
3
1.88
L
3
2
8
3.5
L
Medusa
xValenciam
Medusa
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,781
Damage
62,694
94,156
Taken
110,666
59,458
Mitigated
104,275
25,779
Healing
46,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,738
503
0
1,266
14,991
5,321
1,399
8,044
6,947
99,034
0
W
Danzaburou
C8RL0S
Danzaburou
8,840
4,269
0
4,628
15,861
7,395
4,173
3,123
11,458
0
117,618
W
Guan Yu
CarlosXxPlay
Guan Yu
27,857
4,911
5,984
18,948
27,272
42,268
478
8,485
18,787
337
129,363
L
12,587
2,959
0
7,752
23,563
11,546
0
1,869
21,315
0
108,764
W
Kumbhakarna
Eаjak
Kumbhakarna
8,040
913
218
7,379
32,091
38,909
478
10,812
20,297
32,930
0
L
Sun Wukong
Obséquio
Sun Wukong
1,246
343
0
3,255
7,547
5,055
318
0
7,179
0
47,507
L
Anubis
SPORUS
Anubis
18,982
1,759
0
8,877
24,200
13,251
674
9,270
12,952
125,828
0
W
Serqet
7,219
823
0
8,511
20,451
10,382
1,382
5,677
14,774
0
106,573
L
15,413
980
471
1,640
20,225
19,537
0
4,077
14,607
37,420
0
L
Medusa
xValenciam
Medusa
13,553
6,250
0
3,784
18,621
10,069
6,326
2,538
15,517
0
134,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
65,618
660
Minions Killed
685
0
Camps Cleared
0
1,944,474
Distance Traveled
2,310,660
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,015
501
150
6
0
421,971
1
W
Danzaburou
13,224
551
166
7
0
449,971
1
W
Guan Yu
14,948
623
188
8
0
525,552
6
L
Thor
11,225
468
152
6
0
446,492
1
W
Kumbhakarna
12,097
504
35
1
0
442,738
7
L
Sun Wukong
9,271
386
81
3
0
269,913
9
L
Anubis
12,362
515
186
8
0
323,734
4
W
Serqet
13,334
556
146
6
0
470,428
2
L
Ares
10,610
442
30
1
0
490,269
5
L
Medusa
14,106
588
211
9
0
414,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role