Player Matchup

Cabrakan
Cabrakan
Platinum IV
LarryCavergaMama
Cabrakan
Platinum IV
Level 97
God Stats
9W - 11L
1,761 SR
Queue Stats
309W - 344L
1,866 MMR
Party 2
Fenrir
Fenrir
Diamond V
VinnyLV87
Fenrir
Diamond V
Level 155
God Stats
26W - 22L
1,599 SR
Queue Stats
578W - 623L
1,984 MMR
Party 2
Thoth
Thoth
Platinum III
VulcanNeedsNerf
Thoth
Platinum III
Level 73
God Stats
3W - 0L
2,127 SR
Queue Stats
13W - 1L
2,138 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,829 SR
1,996 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,637 SR
1,998 MMR
Baba Yaga
Baba Yaga
Platinum I
Dark_Yusai
Baba Yaga
Platinum I
Level 160
God Stats
192W - 210L
1,657 SR
Queue Stats
838W - 981L
2,041 MMR
Solo
Artemis
Artemis
Platinum V
MadameGotham
Artemis
Platinum V
Level 160
God Stats
1W - 2L
1,612 SR
Queue Stats
89W - 92L
2,011 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
RaG3xLORDBEERUS
Xing Tian
Platinum II
Level 160
God Stats
14W - 12L
1,642 SR
Queue Stats
421W - 453L
1,942 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 12
9,939
765
5,338
15,129
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
VinnyLV87
Fenrir
12
2 / 3 / 9
9,745
750
8,210
19,771
21,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
12 / 1 / 3
11,316
870
22,436
8,869
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesAh Muzen CabShivaAtlasBaron Samedi

VS

Bans
AresHorusIshtarAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dark_Yusai
Baba Yaga
12
0 / 5 / 3
8,193
630
6,177
11,522
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MadameGotham
Artemis
13
3 / 8 / 2
9,086
699
6,296
11,949
5,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RaG3xLORDBEERUS
Xing Tian
14
3 / 2 / 3
9,999
769
8,181
18,286
18,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
6
6
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Dark_Yusai
Baba Yaga
0
5
3
0.3
W
1
2
12
3.5
L
Artemis
MadameGotham
Artemis
3
8
2
0.5
L
Xing Tian
RaG3xLORDBEERUS
Xing Tian
3
2
3
2.25
W
Fenrir
VinnyLV87
Fenrir
2
3
9
2.17
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,984
Damage
20,654
43,769
Taken
41,757
43,000
Mitigated
29,211
10,911
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Dark_Yusai
Baba Yaga
6,177
153
0
1,716
11,522
5,266
0
9,049
2,473
26,319
0
W
5,338
718
0
2,845
15,129
17,784
79
4,847
8,827
13,048
0
L
Artemis
MadameGotham
Artemis
6,296
2,014
0
425
11,949
5,408
0
8,268
3,681
0
24,851
L
Xing Tian
RaG3xLORDBEERUS
Xing Tian
8,181
1,945
0
1,741
18,286
18,537
0
10,795
7,491
17,784
0
W
Fenrir
VinnyLV87
Fenrir
8,210
2,842
0
6,436
19,771
21,170
44
6,505
12,029
0
19,362
W
22,436
2,025
0
1,630
8,869
4,046
1,647
3,075
5,630
80,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
27,278
159
Minions Killed
100
7
Camps Cleared
4
750,880
Distance Traveled
612,310
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,193
630
41
3
2
186,269
1
W
Cabrakan
9,939
765
15
1
3
240,417
4
L
Artemis
9,086
699
43
3
2
184,428
1
L
Xing Tian
9,999
769
16
1
0
241,613
0
W
Fenrir
9,745
750
23
2
1
256,942
3
W
Thoth
11,316
870
121
9
3
253,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role