Player Matchup

Hel
Hel
BurntSundae
Hel
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
329W - 330L
1,603 Elo+
Solo
Atlas
Atlas
RJPG
Atlas
Level 103
God Stats
68W - 46L
1,749 SR
Queue Stats
219W - 206L
1,697 Elo+
Solo
Lancelot
Lancelot
Wolfboy1236
Lancelot
Level 65
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 5L
1,318 Elo+
Solo
Team Averages
Level 91
1,517 SR
1,539 Elo+

VS

Team Averages
Level 87
1,645 SR
1,629 Elo+
Terra
Terra
 
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MYN4ME4JEFF
Anubis
Level 17
God Stats
4W - 0L
1,936 SR
Queue Stats
37W - 5L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,123
594
4,781
8,279
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
RJPG
Atlas
13
2 / 1 / 2
8,259
688
9,708
11,262
10,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Wolfboy1236
Lancelot
12
2 / 4 / 2
8,036
670
8,602
12,469
4,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 1 / 7
9,074
756
4,989
14,362
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
 
Fenrir
13
4 / 1 / 5
8,724
727
11,558
9,016
5,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
4 / 2 / 5
9,158
763
10,841
9,425
5,397
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
9
9
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
7
4.5
W
Fenrir
 
Fenrir
4
1
5
6.5
L
0
4
2
0.25
W
Anubis
4
2
5
3.25
L
Atlas
RJPG
Atlas
2
1
2
3
L
Lancelot
Wolfboy1236
Lancelot
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
27,388
32,010
Taken
32,803
17,641
Mitigated
25,045
6,659
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,989
1,203
3,549
6,998
14,362
13,846
494
5,093
9,269
13,812
0
W
Fenrir
 
Fenrir
11,558
1,586
0
2,537
9,016
5,802
1,521
3,829
5,140
0
26,456
L
4,781
339
2,226
1,693
8,279
2,483
0
4,571
3,708
29,584
0
W
Anubis
10,841
407
0
4,194
9,425
5,397
750
5,755
3,670
50,842
0
L
Atlas
RJPG
Atlas
9,708
3,303
0
1,409
11,262
10,942
0
6,270
4,992
24,389
0
L
Lancelot
Wolfboy1236
Lancelot
8,602
1,720
0
1,331
12,469
4,216
0
5,307
7,162
0
17,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
26,956
116
Minions Killed
136
4
Camps Cleared
5
657,259
Distance Traveled
629,025
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,074
756
16
1
0
234,937
5
W
Fenrir
8,724
727
27
2
2
215,110
1
L
Hel
7,123
594
78
7
2
202,558
1
W
Anubis
9,158
763
93
8
3
178,978
1
L
Atlas
8,259
688
16
1
0
235,220
5
L
Lancelot
8,036
670
22
2
2
219,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role