Player Matchup

Izanami
Izanami
Bones
Izanami
Level 159
God Stats
16W - 2L
2,198 SR
Queue Stats
666W - 254L
1,823 Elo+
Party 1
Geb
Geb
Vilkur
Geb
Level 158
God Stats
2W - 5L
1,742 SR
Queue Stats
36W - 27L
1,730 Elo+
Party 1
Anubis
Anubis
irollanz
Anubis
Level 118
God Stats
39W - 27L
1,647 SR
Queue Stats
1,158W - 959L
1,711 Elo+
Solo
Team Averages
Level 145
1,862 SR
1,755 Elo+

VS

Team Averages
Level 117
1,576 SR
1,688 Elo+
Ah Muzen Cab
Ah Muzen Cab
AnIscariot
Ah Muzen Cab
Level 160
God Stats
4W - 1L
1,629 SR
Queue Stats
191W - 114L
1,698 Elo+
Solo
Chang'e
Chang'e
Ej809
Chang'e
Level 47
God Stats
6W - 13L
1,546 SR
Queue Stats
262W - 212L
1,670 Elo+
Solo
Amaterasu
Amaterasu
GawkingGopher
Amaterasu
Level 143
God Stats
10W - 8L
1,552 SR
Queue Stats
540W - 444L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bones
Izanami
13
2 / 0 / 1
8,468
706
11,699
10,463
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Vilkur
Geb
12
1 / 0 / 1
8,533
711
5,673
9,615
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
irollanz
Anubis
13
0 / 0 / 2
7,825
652
5,504
2,680
1,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnIscariot
Ah Muzen Cab
12
0 / 2 / 0
7,471
623
10,590
9,567
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Ej809
Chang'e
10
0 / 0 / 0
6,822
569
2,603
4,710
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GawkingGopher
Amaterasu
12
0 / 1 / 0
7,757
646
4,811
11,722
9,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnIscariot
Ah Muzen Cab
0
2
0
0
W
Izanami
Bones
Izanami
2
0
1
2.5
L
Chang'e
Ej809
Chang'e
0
0
0
0
L
Amaterasu
GawkingGopher
Amaterasu
0
1
0
0
W
Geb
Vilkur
Geb
1
0
1
1.5
W
Anubis
irollanz
Anubis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
18,004
22,758
Taken
25,999
16,151
Mitigated
14,644
8,418
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnIscariot
Ah Muzen Cab
10,590
3,163
0
1,915
9,567
3,747
0
3,618
5,949
0
48,083
W
Izanami
Bones
Izanami
11,699
6,953
0
3,735
10,463
4,824
1,187
920
9,543
0
56,222
L
Chang'e
Ej809
Chang'e
2,603
280
2,209
1,578
4,710
1,498
0
2,489
2,221
14,524
0
L
Amaterasu
GawkingGopher
Amaterasu
4,811
1,154
1,973
3,047
11,722
9,399
0
5,189
6,533
0
13,307
W
Geb
Vilkur
Geb
5,673
713
0
4,170
9,615
10,045
0
1,520
8,095
9,565
0
W
Anubis
irollanz
Anubis
5,504
203
0
513
2,680
1,282
51
292
2,388
26,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
22,050
172
Minions Killed
144
5
Camps Cleared
5
709,620
Distance Traveled
685,434
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,471
623
82
7
1
241,590
4
W
Izanami
8,468
706
113
9
2
214,738
3
L
Chang'e
6,822
569
41
3
2
182,192
1
L
Amaterasu
7,757
646
21
2
2
261,652
5
W
Geb
8,533
711
9
1
0
255,573
1
W
Anubis
7,825
652
50
4
3
239,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role