Player Matchup

Gilgamesh
Gilgamesh
GhostOfSlippery
Gilgamesh
Level 142
God Stats
11W - 1L
1,666 SR
Queue Stats
157W - 171L
1,338 Elo+
Party 3
Charybdis
Charybdis
MP_lacCcus
Charybdis
Level 29
God Stats
11W - 14L
1,439 SR
Queue Stats
40W - 54L
1,340 Elo+
Party 3
Lancelot
Lancelot
MrMarcEddy
Lancelot
Level 150
God Stats
55W - 28L
1,685 SR
Queue Stats
479W - 440L
1,504 Elo+
Party 1
Hercules
Hercules
MrPops1459
Hercules
Level 127
God Stats
4W - 5L
1,427 SR
Queue Stats
347W - 343L
1,459 Elo+
Party 1
Yu Huang
Yu Huang
Papadibilis6922
Yu Huang
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
533W - 482L
1,500 Elo+
Party 1
Team Averages
Level 115
1,543 SR
1,428 Elo+

VS

Team Averages
Level 83
1,389 SR
1,379 Elo+
Neith
Neith
Ashley Wood 07
Neith
Level 43
God Stats
32W - 43L
1,377 SR
Queue Stats
106W - 132L
1,331 Elo+
Party 2
Khepri
Khepri
Eazzyone19
Khepri
Level 146
God Stats
5W - 4L
1,556 SR
Queue Stats
580W - 561L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
LAWilson8
Cu Chulainn
Level 89
God Stats
69W - 70L
1,494 SR
Queue Stats
557W - 679L
1,388 Elo+
Party 2
Ra
Ra
Tempaaaah x
Ra
Level 69
God Stats
0W - 5L
1,072 SR
Queue Stats
233W - 334L
1,386 Elo+
Party 2
Fenrir
Fenrir
iMightyMoonhead
Fenrir
Level 66
God Stats
27W - 42L
1,445 SR
Queue Stats
163W - 250L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GhostOfSlippery
Gilgamesh
17
1 / 2 / 10
11,710
468
10,331
29,168
34,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
MP_lacCcus
Charybdis
20
5 / 1 / 1
13,302
532
13,319
15,301
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
MrMarcEddy
Lancelot
19
3 / 4 / 9
12,106
484
16,271
26,017
16,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MrPops1459
Hercules
19
3 / 2 / 5
12,876
515
17,768
32,126
51,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
20
10 / 1 / 4
13,266
531
37,927
13,781
7,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
10,614
425
8,447
21,107
8,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Eazzyone19
Khepri
15
1 / 1 / 5
10,805
432
6,774
22,565
30,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
LAWilson8
Cu Chulainn
18
3 / 3 / 2
11,911
476
25,276
25,589
35,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 3
9,709
388
19,998
22,738
13,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 5
10,359
414
15,828
27,648
20,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
10
10
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Khepri
Eazzyone19
Khepri
1
1
5
3.5
W
Gilgamesh
GhostOfSlippery
Gilgamesh
1
2
10
3
L
Cu Chulainn
LAWilson8
Cu Chulainn
3
3
2
1.33
W
Charybdis
MP_lacCcus
Charybdis
5
1
1
5.5
W
Lancelot
MrMarcEddy
Lancelot
3
4
9
1.88
W
Hercules
MrPops1459
Hercules
3
2
5
2.75
W
Yu Huang
10
1
4
12
L
2
6
3
0.58
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,616
Damage
76,323
116,393
Taken
119,647
117,968
Mitigated
108,322
38,147
Healing
32,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,447
4,504
0
3,073
21,107
8,211
1,686
5,511
15,596
0
77,564
L
Khepri
Eazzyone19
Khepri
6,774
367
2,017
4,156
22,565
30,543
176
9,832
12,733
31,163
0
W
Gilgamesh
GhostOfSlippery
Gilgamesh
10,331
1,934
3,881
4,610
29,168
34,356
560
10,698
18,470
5,789
64,329
L
Cu Chulainn
LAWilson8
Cu Chulainn
25,276
4,131
0
3,339
25,589
35,253
402
5,346
20,243
434
105,863
W
Charybdis
MP_lacCcus
Charybdis
13,319
8,132
0
6,737
15,301
8,658
4,426
1,053
14,248
0
132,863
W
Lancelot
MrMarcEddy
Lancelot
16,271
2,787
0
11,922
26,017
16,191
0
5,307
20,710
0
112,284
W
Hercules
MrPops1459
Hercules
17,768
4,916
0
8,541
32,126
51,188
0
6,409
25,717
202
93,160
W
Yu Huang
37,927
1,882
0
2,456
13,781
7,575
647
4,493
9,288
116,601
0
L
19,998
2,822
4,440
8,068
22,738
13,681
623
10,336
12,402
90,407
0
L
15,828
4,066
0
7,242
27,648
20,634
0
7,576
20,072
0
75,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,260
Gold Earned
53,398
762
Minions Killed
559
0
Camps Cleared
0
2,444,639
Distance Traveled
2,370,044
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,614
425
129
5
0
390,653
0
L
Khepri
10,805
432
41
2
0
511,843
2
W
Gilgamesh
11,710
468
67
3
0
520,113
4
L
Cu Chulainn
11,911
476
158
6
0
515,543
4
W
Charybdis
13,302
532
207
8
0
435,021
2
W
Lancelot
12,106
484
160
6
0
565,782
0
W
Hercules
12,876
515
163
7
0
449,209
0
W
Yu Huang
13,266
531
165
7
0
474,514
0
L
Ra
9,709
388
125
5
0
438,025
5
L
Fenrir
10,359
414
106
4
0
513,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role