Player Matchup

Ymir
Ymir
Gonblo_4007
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,393 Elo+
Party 2
Charybdis
Charybdis
Javierrico4
Charybdis
Level 62
God Stats
22W - 13L
1,697 SR
Queue Stats
77W - 81L
1,409 Elo+
Party 2
Bakasura
Bakasura
Sniper_killer859
Bakasura
Level 128
God Stats
7W - 8L
1,529 SR
Queue Stats
272W - 284L
1,497 Elo+
Party 1
Vamana
Vamana
Tamafp22
Vamana
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,674 Elo+
Party 1
Zhong Kui
Zhong Kui
sugus98
Zhong Kui
Level 83
God Stats
6W - 3L
1,745 SR
Queue Stats
70W - 74L
1,393 Elo+
Party 2
Team Averages
Level 61
1,594 SR
1,473 Elo+

VS

Team Averages
Level 49
1,470 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Chazore31
Morgan Le Fay
Level 59
God Stats
2W - 1L
1,422 SR
Queue Stats
30W - 49L
1,344 Elo+
Party 3
Amaterasu
Amaterasu
Monsii15
Amaterasu
Level 45
God Stats
4W - 7L
1,515 SR
Queue Stats
22W - 36L
1,353 Elo+
Solo
Vamana
Vamana
MrJohn_Shelby
Vamana
Level 86
God Stats
1W - 2L
1,448 SR
Queue Stats
58W - 78L
1,381 Elo+
Party 3
Fenrir
Fenrir
darckwace
Fenrir
Level 26
God Stats
0W - 3L
1,277 SR
Queue Stats
17W - 22L
1,370 Elo+
Party 3
Artemis
Artemis
fatal_attitude
Artemis
Level 29
God Stats
1W - 1L
1,686 SR
Queue Stats
29W - 39L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 19
12,859
514
10,697
24,652
29,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Javierrico4
Charybdis
18
6 / 4 / 18
12,975
519
21,222
20,441
10,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 3 / 19
15,625
625
26,324
25,232
13,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Tamafp22
Vamana
20
9 / 3 / 18
14,453
578
25,449
34,539
33,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
sugus98
Zhong Kui
20
19 / 3 / 14
15,130
605
34,063
17,972
15,044
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chazore31
Morgan Le Fay
15
0 / 11 / 5
9,684
387
12,823
24,540
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Monsii15
Amaterasu
15
2 / 9 / 6
10,447
418
7,161
27,015
28,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
9 / 9 / 2
14,252
570
24,850
37,298
31,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
darckwace
Fenrir
15
3 / 13 / 5
10,531
421
9,710
31,154
14,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 12 / 5
8,665
347
9,455
22,232
8,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
53
Kills
14
17
Deaths
54
88
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chazore31
Morgan Le Fay
0
11
5
0.23
W
3
4
19
3.13
W
Charybdis
Javierrico4
Charybdis
6
4
18
3.75
L
Amaterasu
Monsii15
Amaterasu
2
9
6
0.56
L
9
9
2
1.11
W
16
3
19
8.5
W
Vamana
Tamafp22
Vamana
9
3
18
6
L
Fenrir
darckwace
Fenrir
3
13
5
0.42
L
0
12
5
0.21
W
Zhong Kui
sugus98
Zhong Kui
19
3
14
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,755
Damage
63,999
122,836
Taken
142,239
102,346
Mitigated
91,881
35,974
Healing
26,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chazore31
Morgan Le Fay
12,823
1,359
0
1,790
24,540
9,877
651
10,765
12,940
66,562
0
W
10,697
1,936
0
2,354
24,652
29,640
1,182
6,118
18,534
45,011
0
W
Charybdis
Javierrico4
Charybdis
21,222
11,104
0
8,944
20,441
10,269
4,579
2,804
17,637
0
99,156
L
Amaterasu
Monsii15
Amaterasu
7,161
3,164
2,767
6,658
27,015
28,347
450
9,765
17,250
0
28,227
L
24,850
14,981
0
8,313
37,298
31,170
530
12,282
24,245
0
91,746
W
26,324
18,637
0
7,587
25,232
13,893
3,314
4,204
21,028
0
166,930
W
Vamana
Tamafp22
Vamana
25,449
12,708
0
10,582
34,539
33,500
2,699
3,617
30,922
0
119,088
L
Fenrir
darckwace
Fenrir
9,710
2,086
0
4,929
31,154
14,118
0
6,884
23,775
0
59,585
L
9,455
5,131
111
2,306
22,232
8,369
420
5,598
16,634
0
45,698
W
Zhong Kui
sugus98
Zhong Kui
34,063
2,360
0
6,507
17,972
15,044
2,253
5,705
12,267
102,354
1,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,042
Gold Earned
53,579
679
Minions Killed
427
0
Camps Cleared
0
2,253,040
Distance Traveled
2,057,509
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,684
387
100
4
0
377,774
3
W
Ymir
12,859
514
50
2
0
403,480
0
W
Charybdis
12,975
519
113
5
0
407,430
0
L
Amaterasu
10,447
418
44
2
0
439,961
7
L
Vamana
14,252
570
143
6
0
422,985
1
W
Bakasura
15,625
625
220
9
0
519,228
0
W
Vamana
14,453
578
161
6
0
468,404
1
L
Fenrir
10,531
421
77
3
0
447,964
0
L
Artemis
8,665
347
63
3
0
368,825
0
W
Zhong Kui
15,130
605
135
5
0
454,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role