Player Matchup

Guan Yu
Guan Yu
DaddyPhantom
Guan Yu
Level 160
God Stats
6W - 5L
1,703 SR
Queue Stats
239W - 164L
1,607 Elo+
Party 1
Atlas
Atlas
FaTaLNeme5i5
Atlas
Level 138
God Stats
16W - 4L
1,628 SR
Queue Stats
250W - 195L
1,658 Elo+
Party 1
Vulcan
Vulcan
GivesUmelons
Vulcan
Level 129
God Stats
10W - 8L
1,542 SR
Queue Stats
409W - 341L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
SimplyWater304
Cernunnos
Level 158
God Stats
3W - 2L
1,342 SR
Queue Stats
269W - 209L
1,519 Elo+
Party 1
Medusa
Medusa
XLady DemonikaX
Medusa
Level 160
God Stats
61W - 35L
1,652 SR
Queue Stats
1,576W - 1,068L
1,584 Elo+
Party 1
Team Averages
Level 149
1,574 SR
1,587 Elo+

VS

Team Averages
Level 122
1,482 SR
1,525 Elo+
Hades
Hades
AC-Flashguard
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Demikus
Amaterasu
Level 137
God Stats
2W - 1L
1,781 SR
Queue Stats
59W - 54L
1,538 Elo+
Party 2
Charybdis
Charybdis
DrDrewbacca
Charybdis
Level 116
God Stats
2W - 4L
1,354 SR
Queue Stats
576W - 559L
1,540 Elo+
Solo
Ra
Ra
Raider20Blader
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
StudiousCow
Scylla
Level 157
God Stats
0W - 1L
1,276 SR
Queue Stats
52W - 55L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaddyPhantom
Guan Yu
20
7 / 3 / 16
12,344
772
18,605
27,530
33,390
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 17
11,216
701
18,205
28,419
37,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
18
6 / 4 / 10
11,672
730
25,462
14,707
7,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SimplyWater304
Cernunnos
19
6 / 3 / 17
12,049
753
20,088
16,447
8,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 1 / 16
11,786
737
20,244
11,551
6,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 5
10,964
685
12,030
24,916
14,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Demikus
Amaterasu
17
1 / 5 / 8
11,297
706
9,808
34,200
32,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
DrDrewbacca
Charybdis
17
1 / 7 / 8
10,259
641
13,922
19,080
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 8
10,617
664
7,337
17,856
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
9 / 3 / 3
12,261
766
32,499
13,249
5,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
47
26
Kills
15
15
Deaths
26
76
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Guan Yu
DaddyPhantom
Guan Yu
7
3
16
5
L
Amaterasu
Demikus
Amaterasu
1
5
8
1
L
Charybdis
DrDrewbacca
Charybdis
1
7
8
0.71
W
3
4
17
2.88
W
Vulcan
6
4
10
2.75
L
2
5
8
1.2
W
Cernunnos
SimplyWater304
Cernunnos
6
3
17
4.83
L
Scylla
9
3
3
3.5
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,604
Damage
75,596
98,654
Taken
109,301
92,512
Mitigated
69,080
41,432
Healing
51,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,030
320
2,741
7,381
24,916
14,442
296
9,182
15,734
33,442
0
W
Guan Yu
DaddyPhantom
Guan Yu
18,605
2,105
11,972
11,743
27,530
33,390
339
12,676
14,606
0
36,072
L
Amaterasu
Demikus
Amaterasu
9,808
1,956
5,914
11,696
34,200
32,917
96
13,784
20,416
518
16,607
L
Charybdis
DrDrewbacca
Charybdis
13,922
6,358
1,135
3,212
19,080
8,221
839
7,687
11,393
0
32,229
W
18,205
6,768
2,531
6,883
28,419
37,249
336
13,572
14,847
28,956
0
W
Vulcan
25,462
9,071
459
344
14,707
7,610
1,066
7,596
7,111
54,510
0
L
7,337
927
10,706
6,740
17,856
8,044
0
7,983
9,873
25,428
0
W
Cernunnos
SimplyWater304
Cernunnos
20,088
8,489
1,422
1,109
16,447
8,257
4,416
11,035
5,412
0
36,682
L
Scylla
32,499
2,615
849
1,324
13,249
5,456
465
5,031
8,218
64,375
0
W
20,244
6,112
2,869
2,100
11,551
6,006
3,301
7,505
4,046
0
40,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
55,398
181
Minions Killed
208
0
Camps Cleared
0
1,562,367
Distance Traveled
1,493,784
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,964
685
54
3
0
295,190
0
W
Guan Yu
12,344
772
33
2
0
362,874
0
L
Amaterasu
11,297
706
11
1
0
361,249
0
L
Charybdis
10,259
641
29
2
0
254,866
1
W
Atlas
11,216
701
19
1
0
292,931
0
W
Vulcan
11,672
730
48
3
0
327,903
0
L
Ra
10,617
664
27
2
0
275,669
0
W
Cernunnos
12,049
753
28
2
0
271,392
1
L
Scylla
12,261
766
87
5
0
306,810
1
W
Medusa
11,786
737
53
3
0
307,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role