Player Matchup

Fafnir
Fafnir
Linus0097
Fafnir
Level 107
God Stats
0W - 2L
1,188 SR
Queue Stats
612W - 650L
1,373 Elo+
Party 2
Set
Set
POTATOKing3939
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,360 Elo+
Solo
Persephone
Persephone
Warriordrago496
Persephone
Level 105
God Stats
0W - 1L
1,620 SR
Queue Stats
9W - 17L
1,310 Elo+
Solo
Tiamat
Tiamat
falvaro932
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,161 Elo+
Solo
Neith
Neith
iMiyuna Tz
Neith
Level 15
God Stats
0W - 1L
1,688 SR
Queue Stats
3W - 12L
1,162 Elo+
Party 2
Team Averages
Level 67
1,499 SR
1,273 Elo+

VS

Team Averages
Level 75
1,576 SR
1,305 Elo+
Anubis
Anubis
Rikkys86
Anubis
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 91L
1,282 Elo+
Party 1
Mercury
Mercury
koala892timide
Mercury
Level 98
God Stats
20W - 10L
1,897 SR
Queue Stats
420W - 463L
1,274 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
purepeachblood
Morgan Le Fay
Level 63
God Stats
94W - 62L
1,449 SR
Queue Stats
216W - 228L
1,235 Elo+
Party 3
Neith
Neith
wes90p
Neith
Level 106
God Stats
18W - 13L
1,515 SR
Queue Stats
597W - 605L
1,345 Elo+
Solo
Chaac
Chaac
xoHADOUKEN
Chaac
Level 62
God Stats
41W - 33L
1,521 SR
Queue Stats
364W - 426L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Linus0097
Fafnir
12
1 / 4 / 4
8,564
451
2,876
20,265
24,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 3
9,803
516
9,571
18,403
8,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Warriordrago496
Persephone
15
3 / 7 / 3
10,029
528
13,809
16,338
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
falvaro932
Tiamat
15
3 / 5 / 5
8,823
464
10,109
16,792
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
2 / 7 / 5
7,356
387
4,937
11,565
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rikkys86
Anubis
18
5 / 2 / 1
11,284
594
16,273
15,011
8,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 4 / 2
9,602
505
2,587
15,272
5,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
purepeachblood
Morgan Le Fay
16
7 / 4 / 4
10,734
565
21,025
13,037
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
wes90p
Neith
15
4 / 3 / 2
9,822
517
10,134
11,048
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
17
7 / 2 / 3
11,199
589
16,646
17,981
18,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
27
27
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Linus0097
Fafnir
1
4
4
0.75
L
4
4
3
1.38
W
Anubis
Rikkys86
Anubis
5
2
1
2.75
L
Persephone
Warriordrago496
Persephone
3
7
3
0.64
L
Tiamat
falvaro932
Tiamat
3
5
5
1.1
L
Neith
2
7
5
0.64
W
4
4
2
1.25
W
Morgan Le Fay
purepeachblood
Morgan Le Fay
7
4
4
2.25
W
Neith
wes90p
Neith
4
3
2
1.67
W
Chaac
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
66,665
83,363
Taken
72,349
52,676
Mitigated
43,383
13,148
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Linus0097
Fafnir
2,876
1,030
0
4,583
20,265
24,537
0
8,587
11,566
27,248
0
L
9,571
3,527
0
1,431
18,403
8,615
0
7,274
10,941
0
67,152
W
Anubis
Rikkys86
Anubis
16,273
930
41
9,597
15,011
8,716
1,587
6,368
8,643
101,727
0
L
Persephone
Warriordrago496
Persephone
13,809
2,203
171
4,248
16,338
5,629
0
2,482
12,976
59,829
0
L
Tiamat
falvaro932
Tiamat
10,109
1,219
0
1,930
16,792
9,288
549
12,225
4,457
46,656
0
L
Neith
4,937
2,276
0
785
11,565
4,607
0
6,729
4,836
0
27,075
W
2,587
1,938
0
191
15,272
5,551
1,115
3,839
11,433
0
62,249
W
Morgan Le Fay
purepeachblood
Morgan Le Fay
21,025
3,279
0
1,738
13,037
5,469
2,276
5,702
7,335
67,983
0
W
Neith
wes90p
Neith
10,134
4,506
188
4,335
11,048
5,107
3,967
2,265
8,783
0
72,466
W
Chaac
16,646
2,563
0
6,457
17,981
18,540
347
8,620
9,361
0
67,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
52,641
341
Minions Killed
559
0
Camps Cleared
0
1,689,286
Distance Traveled
1,730,980
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,564
451
22
1
0
357,856
9
L
Set
9,803
516
107
6
0
404,186
0
W
Anubis
11,284
594
146
8
0
283,915
1
L
Persephone
10,029
528
101
5
0
317,469
0
L
Tiamat
8,823
464
61
3
0
332,305
1
L
Neith
7,356
387
50
3
0
277,470
3
W
Mercury
9,602
505
99
5
0
433,014
1
W
Morgan Le Fay
10,734
565
107
6
0
336,401
5
W
Neith
9,822
517
105
6
0
325,026
0
W
Chaac
11,199
589
102
5
0
352,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role