Player Matchup

Sobek
Sobek
Diamond III
 
Sobek
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond I
Burzum AD
Chiron
Diamond I
Level 160
God Stats
11W - 10L
1,588 SR
Queue Stats
531W - 526L
2,292 MMR
Solo
Hun Batz
Hun Batz
Diamond II
MiidOrFeeeD
Hun Batz
Diamond II
Level 88
God Stats
0W - 5L
1,225 SR
Queue Stats
407W - 399L
2,268 MMR
Party 1
Vamana
Vamana
Diamond III
Zygaw
Vamana
Diamond III
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
483W - 467L
2,255 MMR
Solo
Freya
Freya
Platinum I
xxPidge5069
Freya
Platinum I
Level 156
God Stats
5W - 3L
1,708 SR
Queue Stats
486W - 480L
2,043 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,504 SR
2,071 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,644 SR
2,109 MMR
Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Dr_Castellano
Vulcan
Masters
Level 160
God Stats
185W - 162L
1,729 SR
Queue Stats
449W - 460L
2,535 MMR
Solo
Thanatos
Thanatos
Diamond IV
ReanimatedJoker
Thanatos
Diamond IV
Level 132
God Stats
5W - 5L
1,768 SR
Queue Stats
146W - 141L
2,156 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
coolnezzzz
Zhong Kui
Diamond IV
Level 160
God Stats
16W - 11L
1,608 SR
Queue Stats
707W - 687L
2,126 MMR
Solo
Khepri
Khepri
Diamond III
valS_madneSS
Khepri
Diamond III
Level 160
God Stats
55W - 45L
1,616 SR
Queue Stats
692W - 705L
2,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,162
632
516
3,526
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Burzum AD
Chiron
4
0 / 0 / 0
2,896
579
524
2,770
820
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MiidOrFeeeD
Hun Batz
1
0 / 0 / 0
912
182
0
0
0
Vamana
Zygaw
Vamana
6
0 / 0 / 0
3,293
659
1,828
3,005
1,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 1 / 0
3,424
685
887
3,116
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SusanoNemesisAwilixLoki

VS

Bans
GebMercuryLancelotCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 1
3,521
704
1,038
1,820
509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,110
622
1,216
338
123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
5
1 / 0 / 0
3,559
712
1,959
3,047
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
coolnezzzz
Zhong Kui
7
0 / 0 / 0
3,790
758
1,157
3,042
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
5
0 / 0 / 0
3,351
670
247
800
423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Chiron
Burzum AD
Chiron
0
0
0
0
W
0
0
0
0
L
Hun Batz
MiidOrFeeeD
Hun Batz
0
0
0
0
W
Thanatos
1
0
0
1
L
Vamana
Zygaw
Vamana
0
0
0
0
W
Zhong Kui
coolnezzzz
Zhong Kui
0
0
0
0
W
Khepri
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,755
Damage
5,617
12,417
Taken
9,047
5,268
Mitigated
4,018
6,093
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
516
29
0
1,422
3,526
1,927
0
381
3,145
8,661
0
W
Xbalanque
 
Xbalanque
1,038
0
0
797
1,820
509
0
486
1,334
0
14,519
L
Chiron
Burzum AD
Chiron
524
52
12
1,209
2,770
820
0
1,082
1,688
0
9,978
W
1,216
355
0
0
338
123
0
95
243
16,329
0
L
Hun Batz
MiidOrFeeeD
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
1,959
696
0
2,882
3,047
1,201
0
558
2,489
0
14,695
L
Vamana
Zygaw
Vamana
1,828
955
0
1,850
3,005
1,563
0
992
1,848
0
16,509
W
Zhong Kui
coolnezzzz
Zhong Kui
1,157
142
0
1,690
3,042
1,762
72
68
2,974
20,032
0
W
Khepri
247
26
0
461
800
423
0
112
688
6,622
0
L
887
450
0
1,600
3,116
958
0
0
3,116
16,043
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,687
Gold Earned
17,331
100
Minions Killed
165
0
Camps Cleared
0
390,558
Distance Traveled
484,549
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,162
632
14
3
0
114,414
2
W
Xbalanque
3,521
704
28
6
0
87,987
0
L
Chiron
2,896
579
23
5
0
97,795
1
W
Vulcan
3,110
622
34
7
0
103,826
0
L
Hun Batz
912
182
0
0
0
0
0
W
Thanatos
3,559
712
34
7
0
112,826
1
L
Vamana
3,293
659
30
6
0
101,476
0
W
Zhong Kui
3,790
758
55
11
0
78,797
0
W
Khepri
3,351
670
14
3
0
101,113
2
L
Freya
3,424
685
33
7
0
76,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role