Player Matchup

Yu Huang
Yu Huang
EvolvedSavior
Yu Huang
Level 149
God Stats
74W - 38L
1,675 SR
Queue Stats
497W - 306L
1,777 Elo+
Party 1
Bellona
Bellona
Heavylifters
Bellona
Level 47
God Stats
7W - 1L
1,600 SR
Queue Stats
45W - 12L
1,784 Elo+
Party 1
Artemis
Artemis
Mattatoskr2331
Artemis
Level 28
God Stats
7W - 0L
1,850 SR
Queue Stats
238W - 35L
2,042 Elo+
Party 1
Team Averages
Level 75
1,708 SR
1,868 Elo+

VS

Team Averages
Level 65
1,521 SR
1,520 Elo+
Bacchus
Bacchus
ASAP Judge
Bacchus
Level 65
God Stats
15W - 12L
1,667 SR
Queue Stats
39W - 25L
1,588 Elo+
Solo
Merlin
Merlin
James_Artorias13
Merlin
Level 102
God Stats
8W - 22L
1,334 SR
Queue Stats
387W - 381L
1,513 Elo+
Party 2
Horus
Horus
Slim_A-aron
Horus
Level 29
God Stats
60W - 42L
1,562 SR
Queue Stats
114W - 122L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EvolvedSavior
Yu Huang
12
3 / 0 / 6
7,356
736
11,005
4,870
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Heavylifters
Bellona
11
4 / 0 / 4
7,105
711
7,081
9,328
6,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 4
7,319
732
9,927
8,275
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASAP Judge
Bacchus
10
1 / 4 / 0
6,536
654
5,380
13,779
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
6,168
617
8,817
6,237
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,880
588
2,967
13,099
8,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ASAP Judge
Bacchus
1
4
0
0.25
W
Yu Huang
EvolvedSavior
Yu Huang
3
0
6
6
W
Bellona
Heavylifters
Bellona
4
0
4
6
L
0
3
1
0.17
W
3
1
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
17,164
22,473
Taken
33,115
12,713
Mitigated
26,152
5,951
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ASAP Judge
Bacchus
5,380
741
0
3,022
13,779
14,812
0
4,228
9,551
11,722
0
W
Yu Huang
EvolvedSavior
Yu Huang
11,005
1,650
181
1,061
4,870
2,183
0
3,030
1,840
34,737
0
W
Bellona
Heavylifters
Bellona
7,081
1,838
453
2,578
9,328
6,867
0
5,890
3,438
0
18,681
L
8,817
312
0
1,000
6,237
2,723
0
2,635
3,602
29,796
0
W
9,927
5,817
0
1,678
8,275
3,663
420
5,760
2,515
0
24,775
L
2,967
967
762
2,428
13,099
8,617
0
4,335
8,764
0
6,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,780
Gold Earned
18,584
116
Minions Killed
85
6
Camps Cleared
3
536,200
Distance Traveled
516,598
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,536
654
8
1
0
181,051
1
W
Yu Huang
7,356
736
51
5
0
183,211
1
W
Bellona
7,105
711
26
3
5
188,812
1
L
Merlin
6,168
617
64
6
2
163,068
3
W
Artemis
7,319
732
39
4
1
164,177
4
L
Horus
5,880
588
13
1
1
172,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role