Player Matchup

Merlin
Merlin
SmithnWesley
Merlin
Level 76
God Stats
13W - 11L
1,547 SR
Queue Stats
584W - 421L
1,585 Elo+
Party 2
Rama
Rama
THE Pink Muslim
Rama
Level 153
God Stats
3W - 3L
1,644 SR
Queue Stats
156W - 154L
1,453 Elo+
Solo
Shiva
Shiva
onepumpedmypants
Shiva
Level 62
God Stats
29W - 16L
1,606 SR
Queue Stats
392W - 290L
1,562 Elo+
Party 2
Team Averages
Level 97
1,599 SR
1,533 Elo+

VS

Team Averages
Level 120
1,595 SR
1,501 Elo+
Merlin
Merlin
DaHeadElf
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,491 Elo+
Party 1
King Arthur
King Arthur
Shadowwolf_1337
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,502 Elo+
Party 1
Awilix
Awilix
enlightened-lord
Awilix
Level 160
God Stats
22W - 13L
1,784 SR
Queue Stats
182W - 162L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 2 / 9
8,547
777
10,809
7,603
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 7
9,019
820
9,800
7,651
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 7
8,900
809
11,104
12,538
11,838
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaHeadElf
Merlin
10
0 / 4 / 1
6,740
613
5,806
7,092
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shadowwolf_1337
King Arthur
11
1 / 5 / 2
7,235
658
7,427
18,413
13,351
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 1
7,775
707
6,969
12,086
4,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
5
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
DaHeadElf
Merlin
0
4
1
0.13
L
King Arthur
Shadowwolf_1337
King Arthur
1
5
2
0.4
W
Merlin
2
2
9
3.25
W
5
1
7
8.5
L
4
3
1
1.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
20,202
27,792
Taken
37,591
17,770
Mitigated
20,948
5,109
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DaHeadElf
Merlin
5,806
133
0
1,000
7,092
2,618
0
1,109
5,983
21,751
0
L
King Arthur
Shadowwolf_1337
King Arthur
7,427
737
0
1,290
18,413
13,351
0
6,590
11,823
0
23,363
W
Merlin
10,809
1,022
135
1,005
7,603
2,952
0
1,461
6,142
31,463
0
W
9,800
7,454
0
2,643
7,651
2,980
1,897
1,746
5,905
45
31,169
L
6,969
2,835
0
810
12,086
4,979
0
3,648
8,438
0
13,989
W
11,104
2,162
166
1,160
12,538
11,838
366
2,875
9,663
115
27,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
21,750
133
Minions Killed
90
8
Camps Cleared
2
640,624
Distance Traveled
568,154
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,740
613
45
4
0
151,132
0
L
King Arthur
7,235
658
27
2
0
211,613
1
W
Merlin
8,547
777
44
4
2
200,909
2
W
Rama
9,019
820
66
6
5
204,260
4
L
Awilix
7,775
707
18
2
2
205,409
5
W
Shiva
8,900
809
23
2
1
235,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role