Player Matchup

Khepri
Khepri
AtomicaXGaming
Khepri
Level 61
God Stats
8W - 7L
1,753 SR
Queue Stats
160W - 150L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
BaaBy_GoHaan
Cernunnos
Level 85
God Stats
28W - 21L
1,618 SR
Queue Stats
97W - 94L
1,442 Elo+
Party 2
Erlang Shen
Erlang Shen
Digre5816
Erlang Shen
Level 29
God Stats
1W - 4L
1,180 SR
Queue Stats
101W - 114L
1,497 Elo+
Party 1
Ymir
Ymir
FC_Divin1ty
Ymir
Level 23
God Stats
11W - 12L
1,471 SR
Queue Stats
51W - 50L
1,448 Elo+
Party 2
Shiva
Shiva
Lord_Vessel86
Shiva
Level 86
God Stats
1W - 1L
1,320 SR
Queue Stats
104W - 114L
1,496 Elo+
Party 1
Team Averages
Level 57
1,469 SR
1,468 Elo+

VS

Team Averages
Level 65
1,393 SR
1,406 Elo+
Neith
Neith
Magifica
Neith
Level 99
God Stats
8W - 17L
1,344 SR
Queue Stats
122W - 123L
1,431 Elo+
Party 3
Susano
Susano
SilverSK08
Susano
Level 107
God Stats
25W - 28L
1,486 SR
Queue Stats
226W - 226L
1,427 Elo+
Party 3
Agni
Agni
Terro-Sensei
Agni
Level 57
God Stats
3W - 6L
1,326 SR
Queue Stats
181W - 171L
1,445 Elo+
Party 3
Ares
Ares
Whos_Seishin
Ares
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
87W - 87L
1,412 Elo+
Party 3
Erlang Shen
Erlang Shen
Witcher_70
Erlang Shen
Level 33
God Stats
2W - 4L
1,305 SR
Queue Stats
4W - 11L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,687
418
3,549
6,921
4,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
BaaBy_GoHaan
Cernunnos
11
0 / 1 / 3
6,806
425
7,300
5,731
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Digre5816
Erlang Shen
13
3 / 0 / 4
7,835
490
8,802
10,610
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
7,100
444
4,527
8,249
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
7 / 1 / 2
9,389
587
13,029
14,141
9,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Magifica
Neith
11
0 / 1 / 0
6,759
422
5,237
8,230
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
SilverSK08
Susano
12
2 / 2 / 0
7,772
486
5,862
10,534
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 0
7,161
448
7,791
4,112
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 0
6,594
412
2,337
14,321
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Witcher_70
Erlang Shen
13
0 / 6 / 1
7,937
496
5,275
18,064
8,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Cernunnos
BaaBy_GoHaan
Cernunnos
0
1
3
1.5
W
Erlang Shen
Digre5816
Erlang Shen
3
0
4
5
W
1
0
3
2.5
W
7
1
2
8
L
Neith
Magifica
Neith
0
1
0
0
L
Susano
SilverSK08
Susano
2
2
0
1
L
0
0
0
0
L
0
3
0
0
L
Erlang Shen
Witcher_70
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
26,502
45,652
Taken
55,261
27,892
Mitigated
29,295
17,530
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,549
329
0
1,880
6,921
4,871
0
1,558
5,363
14,396
0
W
Cernunnos
BaaBy_GoHaan
Cernunnos
7,300
2,218
0
2,499
5,731
2,467
0
836
4,895
0
52,494
W
Erlang Shen
Digre5816
Erlang Shen
8,802
4,329
0
5,190
10,610
6,351
0
2,090
8,520
0
59,813
W
4,527
421
0
1,447
8,249
4,261
0
4,954
3,295
50,674
0
W
13,029
4,233
157
6,357
14,141
9,942
552
690
13,451
6
69,448
L
Neith
Magifica
Neith
5,237
1,363
0
2,649
8,230
3,722
0
1,466
6,764
0
48,781
L
Susano
SilverSK08
Susano
5,862
1,027
0
4,644
10,534
4,102
0
1,140
9,394
0
55,035
L
7,791
392
0
750
4,112
1,615
0
1,608
2,504
47,777
0
L
2,337
163
0
1,535
14,321
11,221
0
3,868
10,453
19,418
0
L
Erlang Shen
Witcher_70
Erlang Shen
5,275
3,338
0
5,958
18,064
8,635
623
0
18,064
0
54,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
36,223
382
Minions Killed
387
0
Camps Cleared
0
1,569,588
Distance Traveled
1,480,735
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,687
418
11
1
0
324,563
7
W
Cernunnos
6,806
425
74
5
0
257,913
2
W
Erlang Shen
7,835
490
98
6
0
347,158
0
W
Ymir
7,100
444
82
5
0
312,104
5
W
Shiva
9,389
587
117
7
0
327,850
3
L
Neith
6,759
422
84
5
0
271,415
6
L
Susano
7,772
486
88
6
0
337,378
2
L
Agni
7,161
448
78
5
0
317,456
2
L
Ares
6,594
412
30
2
0
279,379
0
L
Erlang Shen
7,937
496
107
7
0
275,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role