Player Matchup

Hou Yi
Hou Yi
LuminousShadow-_
Hou Yi
Level 8
God Stats
2W - 3L
1,411 SR
Queue Stats
5W - 8L
1,380 Elo+
Party 3
Nike
Nike
Nxthxn13
Nike
Level 44
God Stats
39W - 38L
1,530 SR
Queue Stats
109W - 113L
1,474 Elo+
Party 2
Raijin
Raijin
TheNumber862232
Raijin
Level 96
God Stats
6W - 3L
1,580 SR
Queue Stats
212W - 208L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
UltraInstinctAR
Amaterasu
Level 154
God Stats
18W - 21L
1,464 SR
Queue Stats
264W - 248L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
UptightSword1
Ao Kuang
Level 127
God Stats
0W - 3L
1,269 SR
Queue Stats
219W - 201L
1,501 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,466 Elo+

VS

Team Averages
Level 80
1,604 SR
1,552 Elo+
Lancelot
Lancelot
CordedLamb3585
Lancelot
Level 55
God Stats
8W - 3L
1,704 SR
Queue Stats
260W - 301L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InUrMumsJungle
Morgan Le Fay
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,540 Elo+
Party 1
Cupid
Cupid
Preecex
Cupid
Level 68
God Stats
2W - 1L
1,460 SR
Queue Stats
16W - 8L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
ScarlxrdQ
Aphrodite
Level 118
God Stats
2W - 1L
1,615 SR
Queue Stats
28W - 17L
1,498 Elo+
Party 1
Mercury
Mercury
o TwiisTz xOli
Mercury
Level 125
God Stats
3W - 0L
1,743 SR
Queue Stats
29W - 13L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
9,851
379
6,543
21,883
9,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
15
0 / 7 / 4
10,736
413
12,108
31,832
35,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 3 / 4
13,056
502
17,183
20,974
11,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
UltraInstinctAR
Amaterasu
20
3 / 3 / 1
13,413
516
16,524
23,896
24,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
UptightSword1
Ao Kuang
19
6 / 6 / 4
12,378
476
18,687
33,071
16,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
4 / 4 / 5
14,328
551
19,223
25,731
22,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
InUrMumsJungle
Morgan Le Fay
20
7 / 4 / 12
13,947
536
21,081
22,985
11,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Preecex
Cupid
20
6 / 3 / 12
13,727
528
22,590
22,199
9,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
ScarlxrdQ
Aphrodite
19
2 / 0 / 19
13,600
523
10,073
13,951
12,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 2 / 7
14,359
552
26,177
23,570
11,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
12
Kills
30
31
Deaths
13
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
4
5
1.63
W
Morgan Le Fay
InUrMumsJungle
Morgan Le Fay
7
4
12
3.25
L
0
12
1
0.04
L
Nike
0
7
4
0.29
W
Cupid
Preecex
Cupid
6
3
12
4
W
Aphrodite
ScarlxrdQ
Aphrodite
2
0
19
11.5
L
3
3
4
1.67
L
Amaterasu
UltraInstinctAR
Amaterasu
3
3
1
1.17
L
Ao Kuang
UptightSword1
Ao Kuang
6
6
4
1.33
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,045
Damage
99,144
131,656
Taken
108,436
97,113
Mitigated
68,376
41,321
Healing
48,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
19,223
5,101
0
9,916
25,731
22,789
1,252
3,211
22,520
0
113,878
W
Morgan Le Fay
InUrMumsJungle
Morgan Le Fay
21,081
2,744
239
4,314
22,985
11,251
324
12,850
10,135
103,458
0
L
6,543
1,567
0
1,550
21,883
9,341
2,027
6,213
15,670
0
58,387
L
Nike
12,108
663
3,594
8,592
31,832
35,483
69
8,185
22,903
324
54,623
W
Cupid
Preecex
Cupid
22,590
12,132
1,136
6,982
22,199
9,779
4,952
6,461
15,738
0
118,027
W
Aphrodite
ScarlxrdQ
Aphrodite
10,073
1,621
11,549
9,223
13,951
12,666
729
6,481
7,470
48,825
0
L
17,183
1,820
0
5,654
20,974
11,489
0
4,131
16,843
123,401
0
L
Amaterasu
UltraInstinctAR
Amaterasu
16,524
8,180
0
9,774
23,896
24,426
1,283
2,294
21,602
0
120,144
L
Ao Kuang
UptightSword1
Ao Kuang
18,687
6,075
0
12,157
33,071
16,374
0
10,477
22,594
121,933
0
W
26,177
16,155
0
5,318
23,570
11,891
2,991
7,821
15,749
0
147,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,434
Gold Earned
69,961
687
Minions Killed
709
0
Camps Cleared
0
2,168,309
Distance Traveled
2,657,572
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,328
551
198
8
0
554,304
5
W
Morgan Le Fay
13,947
536
131
5
0
490,324
4
L
Hou Yi
9,851
379
90
3
0
336,021
2
L
Nike
10,736
413
58
2
0
443,467
2
W
Cupid
13,727
528
165
6
0
452,507
3
W
Aphrodite
13,600
523
56
2
0
539,146
6
L
Raijin
13,056
502
182
7
0
435,741
7
L
Amaterasu
13,413
516
211
8
0
526,729
3
L
Ao Kuang
12,378
476
146
6
0
426,351
6
W
Mercury
14,359
552
159
6
0
621,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role