Player Matchup

Izanami
Izanami
Haywoodjahbrome
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
ILikaDaTaTas645
Kumbhakarna
Level 154
God Stats
2W - 1L
1,463 SR
Queue Stats
73W - 57L
1,581 Elo+
Party 1
Sol
Sol
MrSourpatch1991
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,593 Elo+
Party 1
Geb
Geb
Wastedßacon
Geb
Level 152
God Stats
1W - 0L
1,720 SR
Queue Stats
37W - 50L
1,442 Elo+
Party 1
Skadi
Skadi
zetsii_XII
Skadi
Level 128
God Stats
4W - 2L
1,776 SR
Queue Stats
240W - 261L
1,509 Elo+
Solo
Team Averages
Level 140
1,592 SR
1,515 Elo+

VS

Team Averages
Level 106
1,463 SR
1,492 Elo+
Danzaburou
Danzaburou
BodokeTulio
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 3
Ravana
Ravana
J3wG3RNOG XxX
Ravana
Level 128
God Stats
0W - 3L
1,315 SR
Queue Stats
213W - 238L
1,430 Elo+
Solo
The Morrigan
The Morrigan
Lombardinho
The Morrigan
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 103L
1,467 Elo+
Party 2
Apollo
Apollo
SHADICSEN
Apollo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,517 Elo+
Party 3
Ne Zha
Ne Zha
xSWeeTNaVix
Ne Zha
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,474
952
10,286
11,301
6,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ILikaDaTaTas645
Kumbhakarna
17
2 / 1 / 13
10,617
965
5,703
14,941
20,425
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 4 / 11
9,417
856
7,164
11,540
5,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 12
9,968
906
7,641
15,715
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
16
8 / 3 / 2
10,612
965
12,391
8,019
3,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BodokeTulio
Danzaburou
17
4 / 3 / 8
9,180
835
13,023
14,360
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

1
0 / 0 / 0
2,832
257
0
165
40
The Morrigan
Lombardinho
The Morrigan
16
2 / 7 / 9
8,717
792
10,282
9,980
4,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SHADICSEN
Apollo
18
8 / 4 / 7
10,075
916
14,554
13,474
8,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
14
2 / 5 / 4
7,810
710
9,449
10,742
6,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
19
Kills
16
16
Deaths
19
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BodokeTulio
Danzaburou
4
3
8
2.67
W
4
5
10
1.8
W
Kumbhakarna
ILikaDaTaTas645
Kumbhakarna
2
1
13
8.5
L
0
0
0
0
L
The Morrigan
Lombardinho
The Morrigan
2
7
9
0.93
W
3
4
11
2.13
L
Apollo
SHADICSEN
Apollo
8
4
7
2.88
W
2
3
12
2.67
L
Ne Zha
2
5
4
0.8
W
Skadi
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,185
Damage
47,308
61,516
Taken
48,721
56,495
Mitigated
27,173
19,236
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BodokeTulio
Danzaburou
13,023
3,486
554
6,138
14,360
8,107
0
5,907
8,453
0
25,656
W
10,286
5,817
121
1,551
11,301
6,341
2,137
2,211
9,090
0
33,972
W
Kumbhakarna
ILikaDaTaTas645
Kumbhakarna
5,703
537
2,712
5,029
14,941
20,425
595
1,408
12,894
17,306
0
L
0
0
0
0
165
40
0
27
138
0
0
L
The Morrigan
Lombardinho
The Morrigan
10,282
2,159
1,464
1,247
9,980
4,853
0
4,593
5,273
23,933
1,722
W
7,164
2,764
513
2,995
11,540
5,850
5,557
1,063
10,477
15,395
0
L
Apollo
SHADICSEN
Apollo
14,554
10,278
753
4,524
13,474
8,053
0
5,514
7,960
0
28,181
W
7,641
426
1,420
3,292
15,715
19,894
29
2,326
13,389
16,258
0
L
Ne Zha
9,449
1,409
388
1,454
10,742
6,120
0
4,353
6,389
0
15,162
W
Skadi
12,391
6,468
413
1,190
8,019
3,985
1,341
1,746
6,273
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,088
Gold Earned
38,614
127
Minions Killed
98
0
Camps Cleared
0
960,908
Distance Traveled
745,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,180
835
20
2
0
204,162
0
W
Izanami
10,474
952
56
5
0
162,347
0
W
Kumbhakarna
10,617
965
25
2
0
245,111
0
L
Ravana
2,832
257
0
0
0
0
0
L
The Morrigan
8,717
792
30
3
0
163,911
0
W
Sol
9,417
856
22
2
0
168,939
0
L
Apollo
10,075
916
42
4
0
184,712
0
W
Geb
9,968
906
9
1
0
229,122
1
L
Ne Zha
7,810
710
6
1
0
192,691
0
W
Skadi
10,612
965
15
1
0
155,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role