Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GI CrAzYdOc
Osiris
Level 132
God Stats
0W - 2L
1,263 SR
Queue Stats
124W - 140L
1,393 Elo+
Solo
Hou Yi
Hou Yi
Latech5
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 160L
1,327 Elo+
Solo
Janus
Janus
Wildbil2222
Janus
Level 120
God Stats
6W - 9L
1,469 SR
Queue Stats
341W - 361L
1,346 Elo+
Solo
Team Averages
Level 91
1,446 SR
1,413 Elo+

VS

Team Averages
Level 95
1,533 SR
1,443 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
COBALTSS0007
Cthulhu
Level 103
God Stats
3W - 0L
1,760 SR
Queue Stats
126W - 130L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Mephesti
Gilgamesh
Level 49
God Stats
2W - 3L
1,407 SR
Queue Stats
123W - 165L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 4 / 6
7,281
662
7,162
12,643
5,321
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
 
Heimdallr
9
1 / 2 / 1
6,214
565
2,428
5,057
1,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
15
2 / 4 / 3
7,680
698
8,009
14,953
13,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Latech5
Hou Yi
13
1 / 3 / 6
7,298
663
7,140
9,125
3,875
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 3 / 4
8,415
765
10,993
6,758
2,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 2 / 6
8,920
811
10,596
10,080
4,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
 
Rama
15
2 / 0 / 11
8,090
735
6,628
4,948
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
 
Susano
14
3 / 3 / 10
7,910
719
10,513
10,988
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
COBALTSS0007
Cthulhu
15
0 / 2 / 15
7,932
721
9,317
11,281
11,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Mephesti
Gilgamesh
14
4 / 0 / 7
8,879
807
8,276
9,845
8,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
7
Kills
16
16
Deaths
7
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
6
1
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Loki
 
Loki
7
2
6
5
W
Rama
 
Rama
2
0
11
7.5
W
Susano
 
Susano
3
3
10
2.67
W
Cthulhu
COBALTSS0007
Cthulhu
0
2
15
3.75
L
Osiris
2
4
3
0.88
L
Hou Yi
Latech5
Hou Yi
1
3
6
1.33
W
Gilgamesh
Mephesti
Gilgamesh
4
0
7
7.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
45,330
48,536
Taken
47,142
27,151
Mitigated
32,080
15,378
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,162
2,291
416
3,938
12,643
5,321
0
2,008
10,635
0
11,421
L
Heimdallr
 
Heimdallr
2,428
1,152
431
1,027
5,057
1,967
0
781
4,276
0
3,129
W
Loki
 
Loki
10,596
1,901
1,659
2,638
10,080
4,486
0
824
9,256
0
24,911
W
Rama
 
Rama
6,628
4,955
575
1,751
4,948
2,453
248
757
4,191
0
15,407
W
Susano
 
Susano
10,513
807
1,835
1,495
10,988
5,077
0
3,196
7,792
0
15,605
W
Cthulhu
COBALTSS0007
Cthulhu
9,317
349
2,209
1,110
11,281
11,645
0
3,490
7,791
24,111
0
L
Osiris
8,009
2,624
1,099
3,966
14,953
13,080
0
2,761
12,192
0
16,642
L
Hou Yi
Latech5
Hou Yi
7,140
1,529
1,112
1,748
9,125
3,875
0
2,659
6,466
0
15,378
W
Gilgamesh
Mephesti
Gilgamesh
8,276
782
3,324
3,646
9,845
8,419
78
2,726
7,119
0
14,197
L
10,993
451
398
1,243
6,758
2,908
0
1,108
5,650
34,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
41,731
101
Minions Killed
108
0
Camps Cleared
0
893,535
Distance Traveled
1,050,848
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,281
662
14
1
0
241,630
0
L
Heimdallr
6,214
565
1
0
0
94,987
0
W
Loki
8,920
811
30
3
0
203,410
4
W
Rama
8,090
735
19
2
0
175,829
0
W
Susano
7,910
719
10
1
0
219,984
0
W
Cthulhu
7,932
721
34
3
0
236,002
0
L
Osiris
7,680
698
14
1
0
194,937
0
L
Hou Yi
7,298
663
18
2
0
182,359
0
W
Gilgamesh
8,879
807
15
1
0
215,623
1
L
Janus
8,415
765
54
5
0
179,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role