Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
THÈRÀP1ST
Ra
Level 148
God Stats
3W - 1L
1,852 SR
Queue Stats
145W - 118L
1,529 Elo+
Party 1
Medusa
Medusa
minyondanbeter
Medusa
Level 52
God Stats
1W - 1L
1,369 SR
Queue Stats
22W - 25L
1,521 Elo+
Party 1
Team Averages
Level 119
1,574 SR
1,517 Elo+

VS

Team Averages
Level 103
1,413 SR
1,420 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AnalDestructive
Ishtar
Level 41
God Stats
4W - 3L
1,513 SR
Queue Stats
17W - 23L
1,378 Elo+
Solo
Ra
Ra
holyspongebob
Ra
Level 108
God Stats
0W - 4L
1,227 SR
Queue Stats
21W - 26L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 1 / 19
10,452
871
15,225
14,743
15,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
11 / 5 / 9
10,805
900
9,637
11,241
6,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
10 / 4 / 14
10,766
897
20,920
15,402
6,572
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 10 / 6
9,443
787
13,486
19,247
7,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 11 / 4
8,895
741
5,218
17,112
6,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 4 / 4
9,709
809
9,297
12,707
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
25
Kills
10
10
Deaths
25
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
19
13.5
L
Da Ji
 
Da Ji
3
10
6
0.6
L
3
11
4
0.45
W
11
5
9
3.1
L
4
4
4
1.5
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,782
Damage
28,001
41,386
Taken
49,066
28,975
Mitigated
18,906
12,840
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
15,225
2,682
786
3,447
14,743
15,908
425
3,340
11,403
0
42,495
L
Da Ji
 
Da Ji
13,486
2,107
0
188
19,247
7,854
0
4,340
14,907
0
18,228
L
5,218
3,096
0
410
17,112
6,592
0
4,115
12,997
0
10,664
W
9,637
953
2,852
2,850
11,241
6,495
298
3,775
7,466
28,442
0
L
9,297
515
776
1,705
12,707
4,460
0
1,182
11,525
36,669
0
W
20,920
10,692
671
2,234
15,402
6,572
1,436
2,918
11,833
0
58,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
28,047
163
Minions Killed
88
9
Camps Cleared
1
627,176
Distance Traveled
508,919
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,452
871
34
3
5
226,835
3
L
Da Ji
9,443
787
13
1
0
176,546
1
L
Ishtar
8,895
741
18
2
1
149,326
2
W
Ra
10,805
900
59
5
2
205,586
4
L
Ra
9,709
809
57
5
0
183,047
8
W
Medusa
10,766
897
70
6
2
194,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role