Player Matchup

Bakasura
Bakasura
Casua
Bakasura
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
20W - 21L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
Jayway1282
Kukulkan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
Nyyuuu
Jing Wei
Level 49
God Stats
5W - 2L
1,875 SR
Queue Stats
19W - 24L
1,439 Elo+
Party 3
Fafnir
Fafnir
ShaddolI
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,270 Elo+
Party 3
Erlang Shen
Erlang Shen
edfear10
Erlang Shen
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 3
Team Averages
Level 32
1,575 SR
1,361 Elo+

VS

Team Averages
Level 61
1,503 SR
1,469 Elo+
Nu Wa
Nu Wa
Killercaco
Nu Wa
Level 48
God Stats
7W - 4L
1,604 SR
Queue Stats
125W - 152L
1,416 Elo+
Solo
Bellona
Bellona
Lawdedaw
Bellona
Level 29
God Stats
10W - 16L
1,506 SR
Queue Stats
181W - 179L
1,489 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Unkindled1
Cu Chulainn
Level 25
God Stats
0W - 1L
1,684 SR
Queue Stats
16W - 27L
1,434 Elo+
Party 4
Ullr
Ullr
demonmaster55
Ullr
Level 100
God Stats
2W - 9L
1,076 SR
Queue Stats
129W - 114L
1,491 Elo+
Party 2
Bacchus
Bacchus
electronics
Bacchus
Level 103
God Stats
9W - 2L
1,645 SR
Queue Stats
67W - 73L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Casua
Bakasura
16
3 / 0 / 2
9,503
500
4,862
16,357
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Jayway1282
Kukulkan
13
0 / 5 / 5
8,498
447
8,002
11,286
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Nyyuuu
Jing Wei
13
1 / 0 / 4
8,063
424
8,774
13,029
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
ShaddolI
Fafnir
13
3 / 1 / 5
9,509
500
7,047
12,451
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
edfear10
Erlang Shen
18
5 / 3 / 1
11,320
596
19,764
19,786
16,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 0 / 2
10,189
536
14,885
7,999
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Lawdedaw
Bellona
13
0 / 5 / 2
8,062
424
11,702
19,392
18,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Unkindled1
Cu Chulainn
12
2 / 3 / 0
7,876
415
6,654
12,826
10,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 2
9,699
510
10,715
15,786
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
electronics
Bacchus
12
0 / 0 / 4
8,376
441
6,817
11,083
15,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
9
9
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Casua
Bakasura
3
0
2
4
W
Kukulkan
Jayway1282
Kukulkan
0
5
5
0.5
L
Nu Wa
2
0
2
3
L
Bellona
Lawdedaw
Bellona
0
5
2
0.2
W
Jing Wei
Nyyuuu
Jing Wei
1
0
4
3
W
Fafnir
ShaddolI
Fafnir
3
1
5
5.5
L
Cu Chulainn
Unkindled1
Cu Chulainn
2
3
0
0.67
L
5
4
2
1.5
W
Erlang Shen
edfear10
Erlang Shen
5
3
1
1.83
L
Bacchus
electronics
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,449
Damage
50,773
72,909
Taken
67,086
46,562
Mitigated
55,525
23,711
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Casua
Bakasura
4,862
2,940
0
3,131
16,357
6,584
1,788
4,702
11,655
0
77,722
W
Kukulkan
Jayway1282
Kukulkan
8,002
1,334
0
2,183
11,286
3,780
354
5,691
5,595
71,982
0
L
Nu Wa
14,885
3,922
75
4,240
7,999
4,076
744
2,868
5,017
104,664
0
L
Bellona
Lawdedaw
Bellona
11,702
4,079
0
6,056
19,392
18,183
0
4,924
13,789
0
76,129
W
Jing Wei
Nyyuuu
Jing Wei
8,774
5,991
0
4,362
13,029
4,675
1,179
3,514
9,515
0
47,702
W
Fafnir
ShaddolI
Fafnir
7,047
1,962
0
3,601
12,451
15,434
55
5,074
7,377
22,214
0
L
Cu Chulainn
Unkindled1
Cu Chulainn
6,654
3,444
0
3,463
12,826
10,306
0
0
12,826
0
36,822
L
10,715
4,415
0
3,505
15,786
7,607
352
3,937
11,631
0
56,540
W
Erlang Shen
edfear10
Erlang Shen
19,764
11,555
0
10,434
19,786
16,089
765
2,721
17,065
0
112,556
L
Bacchus
electronics
Bacchus
6,817
825
0
1,948
11,083
15,353
0
3,320
7,367
27,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
44,202
520
Minions Killed
444
0
Camps Cleared
0
1,890,549
Distance Traveled
1,682,042
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,503
500
135
7
0
434,874
1
W
Kukulkan
8,498
447
124
7
0
346,859
7
L
Nu Wa
10,189
536
159
8
0
331,240
5
L
Bellona
8,062
424
114
6
0
344,806
1
W
Jing Wei
8,063
424
55
3
0
363,486
7
W
Fafnir
9,509
500
25
1
0
364,226
5
L
Cu Chulainn
7,876
415
66
3
0
248,539
1
L
Ullr
9,699
510
73
4
0
359,650
3
W
Erlang Shen
11,320
596
181
10
0
381,104
3
L
Bacchus
8,376
441
32
2
0
397,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role