Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RiceWater8
Medusa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 28L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLaziestBacon
Ah Muzen Cab
Level 89
God Stats
0W - 5L
1,093 SR
Queue Stats
72W - 103L
1,361 Elo+
Solo
Agni
Agni
sixcurlz
Agni
Level 120
God Stats
1W - 3L
1,341 SR
Queue Stats
69W - 66L
1,415 Elo+
Solo
Team Averages
Level 102
1,387 SR
1,417 Elo+

VS

Team Averages
Level 100
1,526 SR
1,397 Elo+
Jormungandr
Jormungandr
Awsum Powerz
Jormungandr
Level 129
God Stats
8W - 1L
1,669 SR
Queue Stats
206W - 235L
1,414 Elo+
Solo
Amaterasu
Amaterasu
Ghanty1439
Amaterasu
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 77L
1,534 Elo+
Solo
Hel
Hel
Hamlot
Hel
Level 158
God Stats
5W - 2L
1,483 SR
Queue Stats
769W - 790L
1,400 Elo+
Solo
Bacchus
Bacchus
Ifgrit
Bacchus
Level 65
God Stats
3W - 0L
1,712 SR
Queue Stats
257W - 279L
1,389 Elo+
Solo
Neith
Neith
najiwench
Neith
Level 62
God Stats
2W - 0L
1,264 SR
Queue Stats
51W - 64L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
19
8 / 8 / 5
12,762
672
28,776
21,619
11,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
 
Hel
16
2 / 14 / 8
10,397
547
8,974
22,258
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RiceWater8
Medusa
18
2 / 7 / 9
10,944
576
12,237
21,357
10,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TheLaziestBacon
Ah Muzen Cab
20
3 / 5 / 13
12,541
660
25,498
25,506
13,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
18
1 / 6 / 10
10,348
545
20,501
15,253
7,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Awsum Powerz
Jormungandr
18
3 / 6 / 22
12,043
634
14,617
27,631
23,662
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Ghanty1439
Amaterasu
20
11 / 3 / 20
15,134
797
23,367
32,385
31,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Hamlot
Hel
20
3 / 1 / 24
12,468
656
10,233
17,657
12,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Ifgrit
Bacchus
19
7 / 4 / 24
13,552
713
20,550
28,837
43,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
najiwench
Neith
20
16 / 2 / 17
14,816
780
31,831
22,588
13,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
147
16
Kills
40
40
Deaths
16
45
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
8
8
5
1.31
L
Hel
 
Hel
2
14
8
0.43
W
Jormungandr
Awsum Powerz
Jormungandr
3
6
22
2.33
W
Amaterasu
Ghanty1439
Amaterasu
11
3
20
7
W
Hel
Hamlot
Hel
3
1
24
15
W
Bacchus
Ifgrit
Bacchus
7
4
24
4.75
L
Medusa
RiceWater8
Medusa
2
7
9
0.93
L
Ah Muzen Cab
TheLaziestBacon
Ah Muzen Cab
3
5
13
1.9
W
Neith
najiwench
Neith
16
2
17
12.25
L
Agni
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,986
Damage
100,598
105,993
Taken
129,098
54,741
Mitigated
124,595
32,257
Healing
68,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
28,776
15,080
1,251
2,538
21,619
11,329
0
9,216
12,403
0
43,810
L
Hel
 
Hel
8,974
3,603
4,631
2,361
22,258
11,184
150
8,616
13,642
13,723
0
W
Jormungandr
Awsum Powerz
Jormungandr
14,617
3,020
3,753
3,489
27,631
23,662
142
8,301
19,330
40,760
0
W
Amaterasu
Ghanty1439
Amaterasu
23,367
9,586
4,874
9,105
32,385
31,264
1,156
8,829
23,179
94
37,226
W
Hel
Hamlot
Hel
10,233
440
22,323
10,857
17,657
12,021
1,818
3,478
14,179
22,817
0
W
Bacchus
Ifgrit
Bacchus
20,550
1,002
2,060
4,272
28,837
43,699
160
4,070
24,767
32,469
0
L
Medusa
RiceWater8
Medusa
12,237
3,687
1,641
3,925
21,357
10,918
0
9,709
11,648
0
20,867
L
Ah Muzen Cab
TheLaziestBacon
Ah Muzen Cab
25,498
6,132
2,564
9,822
25,506
13,968
0
9,463
16,043
0
55,112
W
Neith
najiwench
Neith
31,831
15,321
189
7,912
22,588
13,949
4,531
4,797
17,791
0
65,279
L
Agni
20,501
1,082
2,051
1,473
15,253
7,342
0
8,490
6,763
42,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,992
Gold Earned
68,013
157
Minions Killed
245
0
Camps Cleared
0
1,381,354
Distance Traveled
1,832,274
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,762
672
30
2
0
237,969
0
L
Hel
10,397
547
16
1
0
226,803
1
W
Jormungandr
12,043
634
58
3
0
330,494
1
W
Amaterasu
15,134
797
60
3
0
426,332
3
W
Hel
12,468
656
29
2
0
386,158
0
W
Bacchus
13,552
713
15
1
0
335,509
0
L
Medusa
10,944
576
16
1
0
299,615
2
L
Ah Muzen Cab
12,541
660
54
3
0
331,285
0
W
Neith
14,816
780
83
4
0
353,781
0
L
Agni
10,348
545
41
2
0
285,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role