Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Durve92
Odin
Level 127
God Stats
4W - 5L
1,699 SR
Queue Stats
198W - 146L
1,592 Elo+
Party 1
Raijin
Raijin
SICK0L0GY 101
Raijin
Level 136
God Stats
6W - 3L
1,397 SR
Queue Stats
253W - 216L
1,583 Elo+
Party 1
Ares
Ares
TNT AVieI
Ares
Level 102
God Stats
2W - 0L
1,586 SR
Queue Stats
26W - 26L
1,452 Elo+
Party 1
Eset
Eset
i failed ebonix
Eset
Level 160
God Stats
2W - 5L
1,181 SR
Queue Stats
384W - 338L
1,496 Elo+
Party 1
Team Averages
Level 137
1,472 SR
1,525 Elo+

VS

Team Averages
Level 95
1,600 SR
1,467 Elo+
Ishtar
Ishtar
Du2Rio
Ishtar
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
375W - 373L
1,412 Elo+
Party 2
Chaac
Chaac
Lagss
Chaac
Level 72
God Stats
1W - 1L
1,703 SR
Queue Stats
71W - 74L
1,461 Elo+
Party 3
Cupid
Cupid
Rabugent0
Cupid
Level 68
God Stats
1W - 1L
1,565 SR
Queue Stats
16W - 19L
1,416 Elo+
Party 2
Thor
Thor
RuinedValor
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,487 Elo+
Party 3
Xbalanque
Xbalanque
langtounlad
Xbalanque
Level 89
God Stats
0W - 1L
1,730 SR
Queue Stats
42W - 43L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
11 / 1 / 23
11,899
850
23,886
20,385
24,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Durve92
Odin
18
4 / 1 / 31
11,053
790
16,184
20,757
30,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 1 / 22
10,811
772
13,904
11,822
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
8 / 1 / 23
11,217
801
10,250
19,162
12,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 2 / 20
11,549
825
15,235
14,953
7,278
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Du2Rio
Ishtar
15
1 / 10 / 2
9,028
645
13,076
18,879
9,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Lagss
Chaac
18
2 / 7 / 2
10,173
727
10,976
22,382
35,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Rabugent0
Cupid
15
2 / 5 / 1
9,176
655
10,543
13,060
6,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 8 / 3
8,948
639
9,936
18,135
11,069
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
langtounlad
Xbalanque
12
0 / 7 / 3
8,088
578
7,783
12,451
5,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
17
37
Kills
6
6
Deaths
37
119
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
1
23
22.5
L
Ishtar
Du2Rio
Ishtar
1
10
2
0.2
W
Odin
Durve92
Odin
4
1
31
19.5
L
Chaac
Lagss
Chaac
2
7
2
0.43
L
Cupid
Rabugent0
Cupid
2
5
1
0.5
L
1
8
3
0.31
W
4
1
22
15
W
Ares
8
1
23
19.5
W
10
2
20
10
L
Xbalanque
langtounlad
Xbalanque
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,459
Damage
52,314
87,079
Taken
84,907
80,430
Mitigated
68,229
49,901
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,886
2,329
12,169
7,529
20,385
24,032
1,802
0
20,385
40,016
0
L
Ishtar
Du2Rio
Ishtar
13,076
4,037
205
1,334
18,879
9,346
0
15,378
3,037
0
25,868
W
Odin
Durve92
Odin
16,184
1,293
5,001
4,259
20,757
30,157
1,162
0
20,757
0
27,856
L
Chaac
Lagss
Chaac
10,976
560
722
3,981
22,382
35,375
0
14,011
6,950
0
22,639
L
Cupid
Rabugent0
Cupid
10,543
2,639
4,300
2,905
13,060
6,852
0
8,949
3,516
0
21,905
L
9,936
965
163
731
18,135
11,069
0
13,756
3,831
0
20,170
W
13,904
1,396
2,079
1,016
11,822
6,123
2,546
0
11,822
38,744
0
W
Ares
10,250
326
2,146
2,715
19,162
12,840
1,045
0
19,162
12,494
0
W
15,235
1,213
9,600
3,387
14,953
7,278
1,288
0
14,953
35,173
0
L
Xbalanque
langtounlad
Xbalanque
7,783
2,052
237
780
12,451
5,587
0
9,587
2,361
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
45,413
153
Minions Killed
118
0
Camps Cleared
0
1,407,480
Distance Traveled
1,054,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,899
850
26
2
0
264,232
1
L
Ishtar
9,028
645
21
2
0
224,200
0
W
Odin
11,053
790
28
2
0
318,325
0
L
Chaac
10,173
727
20
1
0
236,057
0
L
Cupid
9,176
655
27
2
0
227,754
0
L
Thor
8,948
639
23
2
0
205,622
0
W
Raijin
10,811
772
46
3
0
258,120
0
W
Ares
11,217
801
6
0
0
273,592
0
W
Eset
11,549
825
47
3
0
293,211
1
L
Xbalanque
8,088
578
27
2
0
160,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role