Player Matchup

Rama
Rama
ValeMadere
Rama
Level 84
God Stats
34W - 17L
1,753 SR
Queue Stats
394W - 226L
1,656 Elo+
Party 2
Agni
Agni
chuyitonomis
Agni
Level 109
God Stats
25W - 2L
1,859 SR
Queue Stats
493W - 259L
1,715 Elo+
Party 2
Hercules
Hercules
sekuele
Hercules
Level 69
God Stats
20W - 13L
1,662 SR
Queue Stats
368W - 196L
1,651 Elo+
Party 2
Team Averages
Level 87
1,758 SR
1,674 Elo+

VS

Team Averages
Level 80
1,622 SR
1,372 Elo+
Cerberus
Cerberus
HeinTrain
Cerberus
Level 64
God Stats
32W - 26L
1,737 SR
Queue Stats
223W - 311L
1,509 Elo+
Solo
Anubis
Anubis
TaIonix
Anubis
Level 66
God Stats
0W - 2L
1,630 SR
Queue Stats
12W - 29L
1,304 Elo+
Party 1
Thanatos
Thanatos
joethesmo
Thanatos
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 3
9,321
932
17,276
8,487
3,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 4 / 6
7,274
727
6,381
6,262
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
sekuele
Hercules
12
0 / 2 / 13
7,377
738
4,218
12,833
8,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HeinTrain
Cerberus
10
0 / 3 / 3
6,482
648
4,442
14,706
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
TaIonix
Anubis
11
1 / 6 / 4
6,602
660
6,578
8,625
4,681
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
joethesmo
Thanatos
10
5 / 7 / 0
6,867
687
8,174
10,621
4,613
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
6
6
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HeinTrain
Cerberus
0
3
3
0.5
L
Anubis
TaIonix
Anubis
1
6
4
0.5
W
13
0
3
14.5
W
3
4
6
1.5
L
Thanatos
joethesmo
Thanatos
5
7
0
0.71
W
Hercules
sekuele
Hercules
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
19,194
27,582
Taken
33,952
12,826
Mitigated
22,853
8,208
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HeinTrain
Cerberus
4,442
434
0
2,088
14,706
13,559
0
2,391
12,315
13,559
0
L
Anubis
TaIonix
Anubis
6,578
202
0
161
8,625
4,681
0
2,511
6,114
20,543
0
W
17,276
13,818
0
3,308
8,487
3,053
1,876
3,010
5,477
0
41,548
W
6,381
1,185
0
565
6,262
1,544
380
3,285
2,977
23,780
0
L
Thanatos
joethesmo
Thanatos
8,174
1,864
208
4,205
10,621
4,613
0
1,526
9,095
0
13,767
W
Hercules
sekuele
Hercules
4,218
1,589
0
4,335
12,833
8,229
0
5,053
7,780
0
10,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
19,951
111
Minions Killed
63
5
Camps Cleared
2
505,643
Distance Traveled
479,389
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,482
648
18
2
0
181,547
0
L
Anubis
6,602
660
31
3
1
143,834
2
W
Rama
9,321
932
53
5
2
180,867
5
W
Agni
7,274
727
39
4
2
132,858
0
L
Thanatos
6,867
687
14
1
1
154,008
2
W
Hercules
7,377
738
19
2
1
191,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role