Player Matchup

Baron Samedi
Baron Samedi
ItsMisterYellow
Baron Samedi
Level 127
God Stats
12W - 2L
1,718 SR
Queue Stats
201W - 134L
1,665 Elo+
Party 1
Vamana
Vamana
Mattkarasoulis
Vamana
Level 148
God Stats
4W - 0L
1,582 SR
Queue Stats
133W - 67L
1,684 Elo+
Party 1
Pele
Pele
SWIFT ViiRaL
Pele
Level 127
God Stats
12W - 6L
1,614 SR
Queue Stats
96W - 91L
1,530 Elo+
Solo
Team Averages
Level 134
1,638 SR
1,627 Elo+

VS

Team Averages
Level 63
1,496 SR
1,550 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ForeverDreaming
King Arthur
Level 86
God Stats
0W - 2L
1,209 SR
Queue Stats
33W - 27L
1,594 Elo+
Party 2
Cernunnos
Cernunnos
ToxicPeppers
Cernunnos
Level 40
God Stats
1W - 3L
1,779 SR
Queue Stats
13W - 14L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsMisterYellow
Baron Samedi
11
3 / 3 / 6
7,448
745
8,226
8,749
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 8
8,161
816
5,339
11,527
8,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 4 / 4
8,636
864
9,409
11,401
4,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 5 / 2
7,266
727
9,878
8,318
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ForeverDreaming
King Arthur
11
0 / 2 / 7
6,783
678
4,357
10,232
7,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
ToxicPeppers
Cernunnos
11
5 / 5 / 2
7,831
783
6,651
8,644
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
8
8
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
2
0.8
L
King Arthur
ForeverDreaming
King Arthur
0
2
7
1.75
W
Baron Samedi
ItsMisterYellow
Baron Samedi
3
3
6
2
W
2
1
8
6
W
7
4
4
2.25
L
Cernunnos
ToxicPeppers
Cernunnos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,974
Damage
20,886
31,677
Taken
27,194
17,084
Mitigated
15,675
11,385
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,878
425
168
1,535
8,318
3,501
0
2,118
6,200
23,415
0
L
King Arthur
ForeverDreaming
King Arthur
4,357
295
202
1,389
10,232
7,817
0
3,098
7,134
0
13,412
W
Baron Samedi
ItsMisterYellow
Baron Samedi
8,226
856
1,105
2,603
8,749
4,197
556
3,157
5,592
28,508
0
W
5,339
1,947
1,220
4,614
11,527
8,477
40
4,598
6,929
0
23,515
W
9,409
1,692
0
1,843
11,401
4,410
0
2,491
8,910
0
21,234
L
Cernunnos
ToxicPeppers
Cernunnos
6,651
3,148
0
505
8,644
4,357
0
3,635
5,009
0
21,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
21,880
110
Minions Killed
85
6
Camps Cleared
3
557,960
Distance Traveled
495,361
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,266
727
37
4
1
156,478
0
L
King Arthur
6,783
678
17
2
1
168,662
3
W
Baron Samedi
7,448
745
39
4
2
161,155
3
W
Vamana
8,161
816
41
4
3
203,772
3
W
Pele
8,636
864
30
3
1
193,033
5
L
Cernunnos
7,831
783
31
3
1
170,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role