Player Matchup

Chiron
Chiron
DaMedic ated
Chiron
Level 135
God Stats
10W - 4L
1,832 SR
Queue Stats
278W - 238L
1,559 Elo+
Party 1
Yemoja
Yemoja
DivineStature
Yemoja
Level 159
God Stats
3W - 2L
1,465 SR
Queue Stats
49W - 40L
1,578 Elo+
Party 1
Shiva
Shiva
Ezatheon
Shiva
Level 155
God Stats
29W - 18L
1,653 SR
Queue Stats
254W - 215L
1,633 Elo+
Party 1
Ra
Ra
ThePugNation
Ra
Level 115
God Stats
3W - 1L
1,610 SR
Queue Stats
27W - 37L
1,473 Elo+
Party 1
Cliodhna
Cliodhna
oClviks
Cliodhna
Level 25
God Stats
9W - 8L
1,510 SR
Queue Stats
139W - 112L
1,378 Elo+
Party 1
Team Averages
Level 118
1,614 SR
1,524 Elo+

VS

Team Averages
Level 106
1,566 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
CHAOSG387
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,527 SR
Queue Stats
260W - 253L
1,517 Elo+
Solo
Ravana
Ravana
Renato-RRC
Ravana
Level 128
God Stats
5W - 6L
1,581 SR
Queue Stats
204W - 186L
1,521 Elo+
Solo
Ra
Ra
RenkorDS
Ra
Level 144
God Stats
8W - 14L
1,438 SR
Queue Stats
420W - 423L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
percaddictionnn
Cu Chulainn
Level 48
God Stats
19W - 13L
1,575 SR
Queue Stats
83W - 89L
1,435 Elo+
Solo
King Arthur
King Arthur
pibs_589
King Arthur
Level 49
God Stats
2W - 2L
1,709 SR
Queue Stats
144W - 146L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
1 / 0 / 1
5,426
543
4,620
8,016
2,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
5,170
517
3,524
6,072
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shiva
Ezatheon
Shiva
11
2 / 0 / 0
6,527
653
8,673
7,674
3,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 0 / 2
5,368
537
2,669
2,655
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
oClviks
Cliodhna
9
0 / 0 / 0
4,812
481
2,383
4,477
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CHAOSG387
Ah Muzen Cab
8
0 / 2 / 0
4,548
455
3,640
5,389
1,578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Renato-RRC
Ravana
9
0 / 0 / 0
4,983
498
4,193
5,666
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,258
526
2,511
3,347
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
percaddictionnn
Cu Chulainn
8
0 / 0 / 0
4,457
446
2,852
8,448
2,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
pibs_589
King Arthur
9
0 / 2 / 0
5,205
521
3,370
11,225
4,628
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CHAOSG387
Ah Muzen Cab
0
2
0
0
W
Chiron
1
0
1
1.5
W
2
0
1
2.5
W
Shiva
Ezatheon
Shiva
2
0
0
2
L
Ravana
Renato-RRC
Ravana
0
0
0
0
L
0
1
0
0
W
0
0
2
1
W
Cliodhna
oClviks
Cliodhna
0
0
0
0
L
Cu Chulainn
percaddictionnn
Cu Chulainn
0
0
0
0
L
King Arthur
pibs_589
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
16,566
28,894
Taken
34,075
11,850
Mitigated
12,490
14,065
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CHAOSG387
Ah Muzen Cab
3,640
858
0
1,383
5,389
1,578
308
1,045
4,330
0
28,713
W
Chiron
4,620
2,033
676
2,522
8,016
2,443
0
637
7,325
0
41,440
W
3,524
869
2,499
2,345
6,072
3,576
48
665
5,363
19,384
1,844
W
Shiva
Ezatheon
Shiva
8,673
1,921
0
3,552
7,674
3,523
0
0
7,674
191
50,690
L
Ravana
Renato-RRC
Ravana
4,193
904
0
3,001
5,666
2,118
0
600
4,982
0
35,319
L
2,511
66
56
612
3,347
1,297
0
1,417
1,889
38,669
0
W
2,669
387
646
1,161
2,655
805
156
569
1,920
45,766
0
W
Cliodhna
oClviks
Cliodhna
2,383
50
0
664
4,477
1,503
0
298
4,101
0
26,444
L
Cu Chulainn
percaddictionnn
Cu Chulainn
2,852
273
80
2,127
8,448
2,869
0
2,483
5,570
0
24,272
L
King Arthur
pibs_589
King Arthur
3,370
109
0
3,853
11,225
4,628
0
191
11,034
0
36,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
24,451
349
Minions Killed
295
0
Camps Cleared
0
1,052,511
Distance Traveled
1,026,125
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,548
455
42
4
0
175,492
2
W
Chiron
5,426
543
70
7
0
193,545
2
W
Yemoja
5,170
517
43
4
0
179,586
0
W
Shiva
6,527
653
97
10
0
217,180
4
L
Ravana
4,983
498
69
7
0
228,012
3
L
Ra
5,258
526
82
8
0
224,654
3
W
Ra
5,368
537
87
9
0
218,208
2
W
Cliodhna
4,812
481
52
5
0
243,992
2
L
Cu Chulainn
4,457
446
38
4
0
213,696
3
L
King Arthur
5,205
521
64
6
0
184,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role