Player Matchup

Mulan
Mulan
InvictusBind
Mulan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,330 Elo+
Party 2
Geb
Geb
RuinedChance
Geb
Level 106
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 14L
1,434 Elo+
Party 2
Izanami
Izanami
WOMT Mackenzie
Izanami
Level 117
God Stats
6W - 9L
1,251 SR
Queue Stats
15W - 19L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
illumanati209
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
xXforplayXx
Chaac
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,330 Elo+
Party 2
Team Averages
Level 92
1,409 SR
1,385 Elo+

VS

Team Averages
Level 117
1,585 SR
1,512 Elo+
He Bo
He Bo
Bubu
He Bo
Level 155
God Stats
29W - 25L
1,582 SR
Queue Stats
363W - 378L
1,543 Elo+
Solo
Odin
Odin
DirtyRat iQ
Odin
Level 144
God Stats
3W - 2L
1,599 SR
Queue Stats
59W - 69L
1,477 Elo+
Party 1
Ishtar
Ishtar
RainXofXLove
Ishtar
Level 83
God Stats
11W - 11L
1,477 SR
Queue Stats
69W - 86L
1,461 Elo+
Solo
Kali
Kali
SpecViper
Kali
Level 64
God Stats
6W - 1L
1,652 SR
Queue Stats
56W - 33L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
i Anpanman
Gilgamesh
Level 139
God Stats
8W - 6L
1,615 SR
Queue Stats
54W - 60L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
7,951
663
8,216
17,504
14,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 4
8,494
708
9,588
15,321
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 6 / 3
8,392
699
8,002
14,185
6,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 6 / 5
8,745
729
13,419
10,442
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 3
9,065
755
9,793
10,846
13,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bubu
He Bo
19
11 / 0 / 14
11,457
955
21,409
9,548
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 2 / 24
10,454
871
13,944
16,573
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
17
3 / 1 / 12
9,659
805
7,959
8,673
4,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
6 / 4 / 19
10,275
856
9,822
15,091
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
i Anpanman
Gilgamesh
16
5 / 1 / 15
10,312
859
7,204
14,201
10,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
114
8
Kills
30
30
Deaths
8
17
Assists
84
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bubu
He Bo
11
0
14
18
W
5
2
24
8.5
L
2
8
2
0.38
W
Ishtar
3
1
12
9
L
1
7
4
0.43
W
Kali
6
4
19
3.88
L
0
6
3
0.25
W
Gilgamesh
i Anpanman
Gilgamesh
5
1
15
12.5
L
2
6
5
0.75
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,018
Damage
60,338
68,298
Taken
64,086
49,498
Mitigated
43,207
7,654
Healing
23,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bubu
He Bo
21,409
404
0
5,533
9,548
4,638
2,299
3,153
6,395
64,962
0
W
13,944
2,640
0
3,914
16,573
15,930
358
5,238
11,335
0
33,267
L
8,216
765
0
1,135
17,504
14,862
0
6,279
10,896
0
17,268
W
Ishtar
7,959
4,774
0
2,291
8,673
4,286
2,815
3,006
5,667
0
40,441
L
9,588
1,705
0
1,668
15,321
9,965
0
3,970
11,185
20,906
0
W
Kali
9,822
3,115
0
3,480
15,091
7,883
1,442
5,057
10,034
0
34,726
L
8,002
4,416
0
1,523
14,185
6,758
110
3,012
10,836
0
41,484
W
Gilgamesh
i Anpanman
Gilgamesh
7,204
2,548
3,651
5,034
14,201
10,470
1,032
6,553
7,648
0
14,528
L
13,419
4,328
131
559
10,442
4,890
88
3,638
6,633
31,400
0
L
9,793
805
0
2,638
10,846
13,023
0
4,510
6,227
0
20,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
52,157
187
Minions Killed
279
0
Camps Cleared
0
1,097,071
Distance Traveled
1,336,307
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,457
955
104
9
0
292,611
2
W
Odin
10,454
871
46
4
0
295,636
3
L
Mulan
7,951
663
22
2
0
201,553
0
W
Ishtar
9,659
805
67
6
0
250,703
0
L
Geb
8,494
708
21
2
0
225,162
1
W
Kali
10,275
856
44
4
0
249,634
2
L
Izanami
8,392
699
69
6
0
202,141
3
W
Gilgamesh
10,312
859
18
2
0
247,723
0
L
Nu Wa
8,745
729
48
4
0
222,584
1
L
Chaac
9,065
755
27
2
0
245,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role